geode/loader/include/Geode/utils/file.hpp

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#pragma once
#include "Result.hpp"
#include "general.hpp"
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#include <Geode/DefaultInclude.hpp>
#include <fs/filesystem.hpp>
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#include <string>
#include <unordered_set>
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namespace geode::utils::file {
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GEODE_DLL Result<std::string> readString(ghc::filesystem::path const& path);
GEODE_DLL Result<byte_array> readBinary(ghc::filesystem::path const& path);
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GEODE_DLL Result<> writeString(ghc::filesystem::path const& path, std::string const& data);
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GEODE_DLL Result<> writeBinary(ghc::filesystem::path const& path, byte_array const& data);
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GEODE_DLL Result<> createDirectory(ghc::filesystem::path const& path);
GEODE_DLL Result<> createDirectoryAll(ghc::filesystem::path const& path);
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GEODE_DLL Result<std::vector<std::string>> listFiles(std::string const& path);
GEODE_DLL Result<std::vector<std::string>> listFilesRecursively(std::string const& path);
/**
* Unzip file to directory
* @param from File to unzip
* @param to Directory to unzip to
* @returns Ok on success, Error on error
*/
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GEODE_DLL Result<> unzipTo(ghc::filesystem::path const& from, ghc::filesystem::path const& to);
GEODE_DLL ghc::filesystem::path geodeRoot();
GEODE_DLL bool openFolder(ghc::filesystem::path const& path);
enum class PickMode {
OpenFile,
SaveFile,
OpenFolder,
};
struct FilePickOptions {
struct Filter {
// Name of the filter
std::string description;
// Extensions (*.txt, *.doc, *.mp3, etc.)
std::unordered_set<std::string> files;
};
ghc::filesystem::path defaultPath;
std::vector<Filter> filters;
};
GEODE_DLL Result<ghc::filesystem::path> pickFile(PickMode mode, FilePickOptions const& options);
GEODE_DLL Result<std::vector<ghc::filesystem::path>> pickFiles(FilePickOptions const& options);
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}