geode/loader/include/Geode/cocos/robtop/content/CCContentManager.h

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#ifndef __CCCONTENT_MANAGER_H__
#define __CCCONTENT_MANAGER_H__
#include "../../include/ccMacros.h"
#include "../../cocoa/CCObject.h"
#include "../../cocoa/CCDictionary.h"
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// not in cocos2d namespace
// @note RobTop Addition
class CC_DLL CCContentManager : public cocos2d::CCObject
{
public:
static CCContentManager* sharedManager();
CCContentManager();
bool init();
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cocos2d::CCDictionary* addDict(const char* dict, bool unk);
cocos2d::CCDictionary* addDictDS(const char* dict);
void clearCache();
};
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#endif