mirror of
https://github.com/geode-sdk/geode.git
synced 2024-12-02 12:17:10 -05:00
86 lines
2.7 KiB
C
86 lines
2.7 KiB
C
|
/****************************************************************************
|
||
|
Copyright (c) 2010-2012 cocos2d-x.org
|
||
|
Copyright (c) 2009-2010 Ricardo Quesada
|
||
|
Copyright (c) 2011 Zynga Inc.
|
||
|
|
||
|
http://www.cocos2d-x.org
|
||
|
|
||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
of this software and associated documentation files (the "Software"), to deal
|
||
|
in the Software without restriction, including without limitation the rights
|
||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
|
copies of the Software, and to permit persons to whom the Software is
|
||
|
furnished to do so, subject to the following conditions:
|
||
|
|
||
|
The above copyright notice and this permission notice shall be included in
|
||
|
all copies or substantial portions of the Software.
|
||
|
|
||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||
|
THE SOFTWARE.
|
||
|
****************************************************************************/
|
||
|
#ifndef __CCPARALLAX_NODE_H__
|
||
|
#define __CCPARALLAX_NODE_H__
|
||
|
|
||
|
#include "base_nodes/CCNode.h"
|
||
|
/*#include "support/data_support/ccArray.h"*/
|
||
|
|
||
|
NS_CC_BEGIN
|
||
|
|
||
|
struct _ccArray;
|
||
|
|
||
|
/**
|
||
|
* @addtogroup tilemap_parallax_nodes
|
||
|
* @{
|
||
|
*/
|
||
|
|
||
|
/** @brief CCParallaxNode: A node that simulates a parallax scroller
|
||
|
|
||
|
The children will be moved faster / slower than the parent according the the parallax ratio.
|
||
|
|
||
|
*/
|
||
|
class CC_DLL CCParallaxNode : public CCNode
|
||
|
{
|
||
|
GEODE_FRIEND_MODIFY
|
||
|
/** array that holds the offset / ratio of the children */
|
||
|
CC_SYNTHESIZE(struct _ccArray *, m_pParallaxArray, ParallaxArray)
|
||
|
|
||
|
public:
|
||
|
/** Adds a child to the container with a z-order, a parallax ratio and a position offset
|
||
|
It returns self, so you can chain several addChilds.
|
||
|
@since v0.8
|
||
|
@js ctor
|
||
|
*/
|
||
|
CCParallaxNode();
|
||
|
/**
|
||
|
* @js NA
|
||
|
* @lua NA
|
||
|
*/
|
||
|
virtual ~CCParallaxNode();
|
||
|
|
||
|
static CCParallaxNode * create();
|
||
|
virtual void addChild(CCNode * child, unsigned int z, const CCPoint& parallaxRatio, const CCPoint& positionOffset);
|
||
|
// super methods
|
||
|
virtual void addChild(CCNode * child, unsigned int zOrder, int tag);
|
||
|
virtual void removeChild(CCNode* child, bool cleanup);
|
||
|
virtual void removeAllChildrenWithCleanup(bool cleanup);
|
||
|
virtual void visit(void);
|
||
|
private:
|
||
|
CCPoint absolutePosition();
|
||
|
protected:
|
||
|
CCPoint m_tLastPosition;
|
||
|
};
|
||
|
|
||
|
// end of tilemap_parallax_nodes group
|
||
|
/// @}
|
||
|
|
||
|
NS_CC_END
|
||
|
|
||
|
#endif //__CCPARALLAX_NODE_H__
|
||
|
|
||
|
|