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cmake_minimum_required ( VERSION 3.21 FATAL_ERROR )
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set ( BUILD_SHARED_LIBS OFF CACHE BOOL "Build libraries static" FORCE )
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file ( READ VERSION GEODE_VERSION )
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string ( STRIP "${GEODE_VERSION}" GEODE_VERSION )
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project ( geode-sdk VERSION ${ GEODE_VERSION } LANGUAGES CXX C )
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set ( CMAKE_CXX_STANDARD 20 )
set ( CMAKE_CXX_STANDARD_REQUIRED ON )
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if ( PROJECT_IS_TOP_LEVEL AND APPLE )
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set ( CMAKE_BUILD_TYPE Debug )
endif ( )
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add_library ( ${ PROJECT_NAME } INTERFACE )
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if ( CMAKE_BUILD_TYPE STREQUAL Debug OR CMAKE_BUILD_TYPE STREQUAL RelWithDebInfo )
target_compile_definitions ( ${ PROJECT_NAME } INTERFACE -DGEODE_DEBUG )
endif ( )
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# Rerun CMake on VERSION file change
set_target_properties ( ${ PROJECT_NAME } PROPERTIES CMAKE_CONFIGURE_DEPENDS VERSION )
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target_compile_definitions ( ${ PROJECT_NAME } INTERFACE -DPROJECT_NAME= ${ CMAKE_PROJECT_NAME } )
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if ( GEODE_DEBUG )
target_compile_definitions ( ${ PROJECT_NAME } INTERFACE GEODE_DEBUG )
endif ( )
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set ( GEODE_CODEGEN_PATH ${ CMAKE_CURRENT_BINARY_DIR } /codegenned )
set ( GEODE_BIN_PATH ${ CMAKE_CURRENT_SOURCE_DIR } /bin )
set ( GEODE_LOADER_PATH ${ CMAKE_CURRENT_SOURCE_DIR } /loader )
include ( cmake/GeodeFile.cmake )
include ( cmake/Platform.cmake )
target_sources ( ${ PROJECT_NAME } INTERFACE ${ CMAKE_CURRENT_SOURCE_DIR } /entry.cpp )
add_subdirectory ( codegen )
add_custom_target ( CodegenRun ALL
C O M M A N D C o d e g e n $ { G E O D E _ T A R G E T _ P L A T F O R M } b i n d i n g s $ { G E O D E _ C O D E G E N _ P A T H }
W O R K I N G _ D I R E C T O R Y $ { C M A K E _ C U R R E N T _ S O U R C E _ D I R }
C O M M E N T " R u n C o d e g e n "
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B Y P R O D U C T S $ { G E O D E _ C O D E G E N _ P A T H } / G e o d e / G e n e r a t e d S o u r c e . c p p
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)
add_dependencies ( ${ PROJECT_NAME } CodegenRun )
add_dependencies ( CodegenRun Codegen )
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# Hacky way to supress the not generated error
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if ( NOT EXISTS ${ GEODE_CODEGEN_PATH } /Geode/GeneratedSource.cpp )
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make_directory ( ${ GEODE_CODEGEN_PATH } )
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make_directory ( ${ GEODE_CODEGEN_PATH } /Geode )
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file ( TOUCH ${ GEODE_CODEGEN_PATH } /Geode/GeneratedSource.cpp )
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endif ( )
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target_sources ( ${ PROJECT_NAME } INTERFACE ${ GEODE_CODEGEN_PATH } /Geode/GeneratedSource.cpp )
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target_include_directories ( ${ PROJECT_NAME } INTERFACE
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$ { G E O D E _ C O D E G E N _ P A T H }
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$ { G E O D E _ L O A D E R _ P A T H } / i n c l u d e
$ { G E O D E _ L O A D E R _ P A T H } / i n c l u d e / G e o d e / c o c o s /
$ { G E O D E _ L O A D E R _ P A T H } / i n c l u d e / G e o d e / c o c o s / c o c o s 2 d x
$ { G E O D E _ L O A D E R _ P A T H } / i n c l u d e / G e o d e / c o c o s / c o c o s 2 d x / i n c l u d e
$ { G E O D E _ L O A D E R _ P A T H } / i n c l u d e / G e o d e / c o c o s / c o c o s 2 d x / s u p p o r t / z i p _ s u p p o r t
$ { G E O D E _ L O A D E R _ P A T H } / i n c l u d e / G e o d e / c o c o s / c o c o s 2 d x / k a z m a t h / i n c l u d e
$ { G E O D E _ L O A D E R _ P A T H } / i n c l u d e / G e o d e / c o c o s / e x t e n s i o n s
$ { G E O D E _ L O A D E R _ P A T H } / i n c l u d e / G e o d e / f m o d
)
target_link_directories ( ${ PROJECT_NAME } INTERFACE ${ CMAKE_CURRENT_SOURCE_DIR } /loader/include/link )
add_subdirectory ( filesystem )
add_subdirectory ( fmt )
target_link_libraries ( ${ PROJECT_NAME } INTERFACE filesystem fmt )
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if ( NOT EXISTS ${ GEODE_BIN_PATH } )
make_directory ( ${ GEODE_BIN_PATH } )
endif ( )
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if ( ${ GEODE_LINK_NIGHTLY } )
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set ( GEODE_PLATFORM_BIN_PATH ${ GEODE_BIN_PATH } /nightly/ ${ GEODE_PLATFORM_BINARY } )
else ( )
set ( GEODE_PLATFORM_BIN_PATH ${ GEODE_BIN_PATH } / ${ PROJECT_VERSION } / ${ GEODE_PLATFORM_BINARY } )
endif ( )
if ( PROJECT_IS_TOP_LEVEL )
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add_subdirectory ( loader )
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target_link_libraries ( ${ PROJECT_NAME } INTERFACE geode-loader )
elseif ( EXISTS ${ GEODE_PLATFORM_BIN_PATH } )
target_link_libraries ( ${ PROJECT_NAME } INTERFACE "${GEODE_PLATFORM_BIN_PATH}" )
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target_precompile_headers ( ${ PROJECT_NAME } INTERFACE
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" $ { C M A K E _ C U R R E N T _ S O U R C E _ D I R } / i n c l u d e / G e o d e / D e f a u l t I n c l u d e . h p p "
" $ { C M A K E _ C U R R E N T _ S O U R C E _ D I R } / i n c l u d e / G e o d e / L o a d e r . h p p "
" $ { C M A K E _ C U R R E N T _ S O U R C E _ D I R } / i n c l u d e / G e o d e / U I . h p p "
" $ { C M A K E _ C U R R E N T _ S O U R C E _ D I R } / i n c l u d e / G e o d e / c o c o s / c o c o s 2 d x / i n c l u d e / c o c o s 2 d . h "
" $ { C M A K E _ C U R R E N T _ S O U R C E _ D I R } / i n c l u d e / G e o d e / c o c o s / e x t e n s i o n s / c o c o s - e x t . h "
)
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else ( )
message ( FATAL_ERROR "No valid loader binary to link to! Install a pre-built binary for version ${PROJECT_VERSION} with Geode CLI or build it from source." )
endif ( )