geode/loader/include/Geode/cocos/robtop/keyboard_dispatcher/CCKeyboardDelegate.h

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#ifndef __CCKEYBOARD_DELEGATE_H__
#define __CCKEYBOARD_DELEGATE_H__
#include "../../include/ccMacros.h"
#include "../../cocoa/CCObject.h"
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RT_ADD(
NS_CC_BEGIN
/*no clue if this is accurate.
* https://github.com/cocos2d/cocos2d-x/blob/cocos2d-x-3.13/cocos/base/CCEventKeyboard.h#L48
* https://github.com/reneklacan/cocos2d-x/wiki/Keyboard-keycodes-enum
* not sure which one is which
*/
typedef enum
{
// this one might not actually exist in gd itself
KEY_Unknown = -0x01,
KEY_None = 0x00,
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KEY_Backspace = 0x08,
KEY_Tab = 0x09,
KEY_Clear = 0x0C,
KEY_Enter = 0x0D,
KEY_Shift = 0x10,
KEY_Control = 0x11,
KEY_Alt = 0x12,
KEY_Pause = 0x13,
KEY_CapsLock = 0x14,
KEY_Escape = 0x1B,
KEY_Space = 0x20,
KEY_PageUp = 0x21,
KEY_PageDown = 0x22,
KEY_End = 0x23,
KEY_Home = 0x24,
KEY_Left = 0x25,
KEY_Up = 0x26,
KEY_Right = 0x27,
KEY_Down = 0x28,
KEY_Select = 0x29,
KEY_Print = 0x2A,
KEY_Execute = 0x2B,
KEY_PrintScreen = 0x2C,
KEY_Insert = 0x2D,
KEY_Delete = 0x2E,
KEY_Help = 0x2F,
KEY_Zero = 0x30,
KEY_One = 0x31,
KEY_Two = 0x32,
KEY_Three = 0x33,
KEY_Four = 0x34,
KEY_Five = 0x35,
KEY_Six = 0x36,
KEY_Seven = 0x37,
KEY_Eight = 0x38,
KEY_Nine = 0x39,
KEY_A = 0x41,
KEY_B = 0x42,
KEY_C = 0x43,
KEY_D = 0x44,
KEY_E = 0x45,
KEY_F = 0x46,
KEY_G = 0x47,
KEY_H = 0x48,
KEY_I = 0x49,
KEY_J = 0x4A,
KEY_K = 0x4B,
KEY_L = 0x4C,
KEY_M = 0x4D,
KEY_N = 0x4E,
KEY_O = 0x4F,
KEY_P = 0x50,
KEY_Q = 0x51,
KEY_R = 0x52,
KEY_S = 0x53,
KEY_T = 0x54,
KEY_U = 0x55,
KEY_V = 0x56,
KEY_W = 0x57,
KEY_X = 0x58,
KEY_Y = 0x59,
KEY_Z = 0x5A,
KEY_LeftWindowsKey = 0x5B,
KEY_RightWindowsKey = 0x5C,
KEY_ApplicationsKey = 0x5D,
KEY_Sleep = 0x5F,
KEY_NumPad0 = 0x60,
KEY_NumPad1 = 0x61,
KEY_NumPad2 = 0x62,
KEY_NumPad3 = 0x63,
KEY_NumPad4 = 0x64,
KEY_NumPad5 = 0x65,
KEY_NumPad6 = 0x66,
KEY_NumPad7 = 0x67,
KEY_NumPad8 = 0x68,
KEY_NumPad9 = 0x69,
KEY_Multiply = 0x6A,
KEY_Add = 0x6B,
KEY_Seperator = 0x6C,
KEY_Subtract = 0x6D,
KEY_Decimal = 0x6E,
KEY_Divide = 0x6F,
KEY_F1 = 0x70,
KEY_F2 = 0x71,
KEY_F3 = 0x72,
KEY_F4 = 0x73,
KEY_F5 = 0x74,
KEY_F6 = 0x75,
KEY_F7 = 0x76,
KEY_F8 = 0x77,
KEY_F9 = 0x78,
KEY_F10 = 0x79,
KEY_F11 = 0x7A,
KEY_F12 = 0x7B,
KEY_F13 = 0x7C,
KEY_F14 = 0x7D,
KEY_F15 = 0x7E,
KEY_F16 = 0x7F,
KEY_F17 = 0x80,
KEY_F18 = 0x81,
KEY_F19 = 0x82,
KEY_F20 = 0x83,
KEY_F21 = 0x84,
KEY_F22 = 0x85,
KEY_F23 = 0x86,
KEY_F24 = 0x87,
KEY_Numlock = 0x90,
KEY_ScrollLock = 0x91,
KEY_LeftShift = 0xA0,
KEY_RightShift = 0xA1,
KEY_LeftControl = 0xA2,
KEY_RightContol = 0xA3,
KEY_LeftMenu = 0xA4,
KEY_RightMenu = 0xA5,
KEY_BrowserBack = 0xA6,
KEY_BrowserForward = 0xA7,
KEY_BrowserRefresh = 0xA8,
KEY_BrowserStop = 0xA9,
KEY_BrowserSearch = 0xAA,
KEY_BrowserFavorites = 0xAB,
KEY_BrowserHome = 0xAC,
KEY_VolumeMute = 0xAD,
KEY_VolumeDown = 0xAE,
KEY_VolumeUp = 0xAF,
KEY_NextTrack = 0xB0,
KEY_PreviousTrack = 0xB1,
KEY_StopMedia = 0xB2,
KEY_PlayPause = 0xB3,
KEY_LaunchMail = 0xB4,
KEY_SelectMedia = 0xB5,
KEY_LaunchApp1 = 0xB6,
KEY_LaunchApp2 = 0xB7,
KEY_OEM1 = 0xBA,
KEY_OEMPlus = 0xB8,
KEY_OEMComma = 0xBC,
KEY_OEMMinus = 0xBD,
KEY_OEMPeriod = 0xBE,
KEY_OEM2 = 0xBF,
KEY_OEM3 = 0xC0,
KEY_OEM4 = 0xDB,
KEY_OEM5 = 0xDC,
KEY_OEM6 = 0xDD,
KEY_OEM7 = 0xDE,
KEY_OEM8 = 0xDF,
KEY_OEM102 = 0xE2,
KEY_Process = 0xE5,
KEY_Packet = 0xE7,
KEY_Attn = 0xF6,
KEY_CrSel = 0xF7,
KEY_ExSel = 0xF8,
KEY_EraseEOF = 0xF9,
KEY_Play = 0xFA,
KEY_Zoom = 0xFB,
KEY_PA1 = 0xFD,
KEY_OEMClear = 0xFE,
KEY_ArrowUp = 0x11B,
KEY_ArrowDown = 0x11C,
KEY_ArrowLeft = 0x11D,
KEY_ArrowRight = 0x11E,
CONTROLLER_A = 0x3E9,
CONTROLLER_B = 0x3EA,
CONTROLLER_Y = 0x3EB,
CONTROLLER_X = 0x3EC,
CONTROLLER_Start = 0x3ED,
CONTROLLER_Back = 0x3EE,
CONTROLLER_RB = 0x3EF,
CONTROLLER_LB = 0x3F0,
CONTROLLER_RT = 0x3F1,
CONTROLLER_LT = 0x3F2,
CONTROLLER_Up = 0x3F3,
CONTROLLER_Down = 0x3F4,
CONTROLLER_Left = 0x3F5,
CONTROLLER_Right = 0x3F6
} enumKeyCodes;
class CC_DLL CCKeyboardDelegate
{
public:
virtual void keyDown(enumKeyCodes key) {}
virtual void keyUp(enumKeyCodes key) {}
//pretty certain there's no fields, based on initializer
};
class CC_DLL CCKeyboardHandler : public CCObject
{
public:
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCKeyboardHandler, CCObject)
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inline CCKeyboardHandler() = default;
virtual ~CCKeyboardHandler();
CCKeyboardHandler& operator=(const CCKeyboardHandler&);
CCKeyboardDelegate* getDelegate();
static CCKeyboardHandler* handlerWithDelegate(CCKeyboardDelegate* pDelegate);
virtual bool initWithDelegate(CCKeyboardDelegate* pDelegate);
void setDelegate(CCKeyboardDelegate* pDelegate);
protected:
CCKeyboardDelegate* m_pDelegate;
};
NS_CC_END
)
#endif