2022-07-30 12:24:03 -04:00
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#ifndef __CCKEYBOARD_DELEGATE_H__
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#define __CCKEYBOARD_DELEGATE_H__
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2022-10-17 08:46:36 -04:00
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#include "../../include/ccMacros.h"
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#include "../../cocoa/CCObject.h"
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2022-07-30 12:24:03 -04:00
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RT_ADD(
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NS_CC_BEGIN
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/*no clue if this is accurate.
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* https://github.com/cocos2d/cocos2d-x/blob/cocos2d-x-3.13/cocos/base/CCEventKeyboard.h#L48
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* https://github.com/reneklacan/cocos2d-x/wiki/Keyboard-keycodes-enum
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* not sure which one is which
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*/
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typedef enum
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{
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// this one might not actually exist in gd itself
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HJ_ADD(
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KEY_What = -0x01,
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KEY_None = 0x00,
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)
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KEY_Backspace = 0x08,
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KEY_Tab = 0x09,
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KEY_Clear = 0x0C,
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KEY_Enter = 0x0D,
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KEY_Shift = 0x10,
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KEY_Control = 0x11,
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KEY_Alt = 0x12,
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KEY_Pause = 0x13,
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KEY_CapsLock = 0x14,
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KEY_Escape = 0x1B,
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KEY_Space = 0x20,
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KEY_PageUp = 0x21,
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KEY_PageDown = 0x22,
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KEY_End = 0x23,
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KEY_Home = 0x24,
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KEY_Left = 0x25,
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KEY_Up = 0x26,
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KEY_Right = 0x27,
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KEY_Down = 0x28,
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KEY_Select = 0x29,
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KEY_Print = 0x2A,
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KEY_Execute = 0x2B,
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KEY_PrintScreen = 0x2C,
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KEY_Insert = 0x2D,
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KEY_Delete = 0x2E,
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KEY_Help = 0x2F,
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KEY_Zero = 0x30,
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KEY_One = 0x31,
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KEY_Two = 0x32,
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KEY_Three = 0x33,
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KEY_Four = 0x34,
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KEY_Five = 0x35,
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KEY_Six = 0x36,
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KEY_Seven = 0x37,
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KEY_Eight = 0x38,
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KEY_Nine = 0x39,
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KEY_A = 0x41,
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KEY_B = 0x42,
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KEY_C = 0x43,
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KEY_D = 0x44,
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KEY_E = 0x45,
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KEY_F = 0x46,
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KEY_G = 0x47,
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KEY_H = 0x48,
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KEY_I = 0x49,
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KEY_J = 0x4A,
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KEY_K = 0x4B,
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KEY_L = 0x4C,
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KEY_M = 0x4D,
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KEY_N = 0x4E,
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KEY_O = 0x4F,
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KEY_P = 0x50,
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KEY_Q = 0x51,
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KEY_R = 0x52,
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KEY_S = 0x53,
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KEY_T = 0x54,
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KEY_U = 0x55,
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KEY_V = 0x56,
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KEY_W = 0x57,
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KEY_X = 0x58,
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KEY_Y = 0x59,
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KEY_Z = 0x5A,
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KEY_LeftWindowsKey = 0x5B,
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KEY_RightWindowsKey = 0x5C,
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KEY_ApplicationsKey = 0x5D,
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KEY_Sleep = 0x5F,
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KEY_NumPad0 = 0x60,
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KEY_NumPad1 = 0x61,
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KEY_NumPad2 = 0x62,
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KEY_NumPad3 = 0x63,
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KEY_NumPad4 = 0x64,
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KEY_NumPad5 = 0x65,
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KEY_NumPad6 = 0x66,
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KEY_NumPad7 = 0x67,
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KEY_NumPad8 = 0x68,
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KEY_NumPad9 = 0x69,
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KEY_Multiply = 0x6A,
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KEY_Add = 0x6B,
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KEY_Seperator = 0x6C,
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KEY_Subtract = 0x6D,
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KEY_Decimal = 0x6E,
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KEY_Divide = 0x6F,
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KEY_F1 = 0x70,
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KEY_F2 = 0x71,
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KEY_F3 = 0x72,
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KEY_F4 = 0x73,
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KEY_F5 = 0x74,
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KEY_F6 = 0x75,
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KEY_F7 = 0x76,
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KEY_F8 = 0x77,
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KEY_F9 = 0x78,
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KEY_F10 = 0x79,
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KEY_F11 = 0x7A,
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KEY_F12 = 0x7B,
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KEY_F13 = 0x7C,
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KEY_F14 = 0x7D,
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KEY_F15 = 0x7E,
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KEY_F16 = 0x7F,
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KEY_F17 = 0x80,
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KEY_F18 = 0x81,
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KEY_F19 = 0x82,
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KEY_F20 = 0x83,
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KEY_F21 = 0x84,
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KEY_F22 = 0x85,
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KEY_F23 = 0x86,
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KEY_F24 = 0x87,
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KEY_Numlock = 0x90,
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KEY_ScrollLock = 0x91,
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KEY_LeftShift = 0xA0,
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KEY_RightShift = 0xA1,
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KEY_LeftControl = 0xA2,
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KEY_RightContol = 0xA3,
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KEY_LeftMenu = 0xA4,
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KEY_RightMenu = 0xA5,
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KEY_BrowserBack = 0xA6,
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KEY_BrowserForward = 0xA7,
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KEY_BrowserRefresh = 0xA8,
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KEY_BrowserStop = 0xA9,
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KEY_BrowserSearch = 0xAA,
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KEY_BrowserFavorites = 0xAB,
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KEY_BrowserHome = 0xAC,
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KEY_VolumeMute = 0xAD,
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KEY_VolumeDown = 0xAE,
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KEY_VolumeUp = 0xAF,
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KEY_NextTrack = 0xB0,
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KEY_PreviousTrack = 0xB1,
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KEY_StopMedia = 0xB2,
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KEY_PlayPause = 0xB3,
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KEY_LaunchMail = 0xB4,
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KEY_SelectMedia = 0xB5,
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KEY_LaunchApp1 = 0xB6,
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KEY_LaunchApp2 = 0xB7,
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KEY_OEM1 = 0xBA,
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KEY_OEMPlus = 0xB8,
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KEY_OEMComma = 0xBC,
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KEY_OEMMinus = 0xBD,
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KEY_OEMPeriod = 0xBE,
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KEY_OEM2 = 0xBF,
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KEY_OEM3 = 0xC0,
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KEY_OEM4 = 0xDB,
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KEY_OEM5 = 0xDC,
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KEY_OEM6 = 0xDD,
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KEY_OEM7 = 0xDE,
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KEY_OEM8 = 0xDF,
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KEY_OEM102 = 0xE2,
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KEY_Process = 0xE5,
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KEY_Packet = 0xE7,
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KEY_Attn = 0xF6,
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KEY_CrSel = 0xF7,
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KEY_ExSel = 0xF8,
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KEY_EraseEOF = 0xF9,
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KEY_Play = 0xFA,
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KEY_Zoom = 0xFB,
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KEY_PA1 = 0xFD,
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KEY_OEMClear = 0xFE,
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KEY_ArrowUp = 0x11B,
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KEY_ArrowDown = 0x11C,
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KEY_ArrowLeft = 0x11D,
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KEY_ArrowRight = 0x11E,
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CONTROLLER_A = 0x3E9,
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CONTROLLER_B = 0x3EA,
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CONTROLLER_Y = 0x3EB,
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CONTROLLER_X = 0x3EC,
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CONTROLLER_Start = 0x3ED,
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CONTROLLER_Back = 0x3EE,
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CONTROLLER_RB = 0x3EF,
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CONTROLLER_LB = 0x3F0,
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CONTROLLER_RT = 0x3F1,
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CONTROLLER_LT = 0x3F2,
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CONTROLLER_Up = 0x3F3,
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CONTROLLER_Down = 0x3F4,
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CONTROLLER_Left = 0x3F5,
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CONTROLLER_Right = 0x3F6
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} enumKeyCodes;
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class CC_DLL CCKeyboardDelegate
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{
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public:
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virtual void keyDown(enumKeyCodes key) {}
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virtual void keyUp(enumKeyCodes key) {}
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//pretty certain there's no fields, based on initializer
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};
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class CC_DLL CCKeyboardHandler : public CCObject
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{
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public:
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GEODE_MONOSTATE_CONSTRUCTOR_COCOS(CCKeyboardHandler, CCObject)
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inline CCKeyboardHandler() = default;
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virtual ~CCKeyboardHandler();
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CCKeyboardHandler& operator=(const CCKeyboardHandler&);
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CCKeyboardDelegate* getDelegate();
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static CCKeyboardHandler* handlerWithDelegate(CCKeyboardDelegate* pDelegate);
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virtual bool initWithDelegate(CCKeyboardDelegate* pDelegate);
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void setDelegate(CCKeyboardDelegate* pDelegate);
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protected:
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CCKeyboardDelegate* m_pDelegate;
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};
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NS_CC_END
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)
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#endif
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