geode/loader/include/Geode/modify/Modify.hpp

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#pragma once
#include "AsStaticFunction.hpp"
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#include "Field.hpp"
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#include "IDManager.hpp"
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#include <Geode/loader/Loader.hpp>
#include <Geode/loader/Mod.hpp>
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#include <iostream>
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#include <tulip/TulipHook.hpp>
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#define GEODE_APPLY_MODIFY_FOR_FUNCTION(AddressIndex_, Convention_, ClassName_, FunctionName_, ...) \
do { \
constexpr auto b = Resolve<__VA_ARGS__>::func(&Base::FunctionName_); \
constexpr auto d = Resolve<__VA_ARGS__>::func(&Derived::FunctionName_); \
if constexpr (Unique::different<b, d>()) { \
auto hook = Hook::create( \
Mod::get(), \
reinterpret_cast<void*>(address<AddressIndex_>()), \
AsStaticFunction_##FunctionName_<Derived, d>::value, \
#ClassName_ "::" #FunctionName_, \
tulip::hook::TulipConvention::Convention_ \
); \
this->m_hooks[#ClassName_ "::" #FunctionName_] = hook; \
} \
} while (0);
#define GEODE_APPLY_MODIFY_FOR_CONSTRUCTOR(AddressIndex_, Convention_, ClassName_, ...) \
do { \
if constexpr (HasConstructor<Derived>) { \
constexpr auto d = Resolve<__VA_ARGS__>::func(&Derived::constructor); \
auto hook = Hook::create( \
Mod::get(), \
reinterpret_cast<void*>(address<AddressIndex_>()), \
AsStaticFunction_##constructor<Derived, d>::value, \
#ClassName_ "::" #ClassName_, \
tulip::hook::TulipConvention::Convention_ \
); \
this->m_hooks[#ClassName_ "::" #ClassName_] = hook; \
} \
} while (0);
#define GEODE_APPLY_MODIFY_FOR_DESTRUCTOR(AddressIndex_, Convention_, ClassName_) \
do { \
if constexpr (HasDestructor<Derived>) { \
constexpr auto d = Resolve<>::func(&Derived::destructor); \
auto hook = Hook::create( \
Mod::get(), \
reinterpret_cast<void*>(address<AddressIndex_>()), \
AsStaticFunction_##destructor<Derived, d>::value, \
#ClassName_ "::" #ClassName_, \
tulip::hook::TulipConvention::Convention_ \
); \
this->m_hooks[#ClassName_ "::" #ClassName_] = hook; \
} \
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} while (0);
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namespace geode::modifier {
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template <class Derived, class Base>
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class ModifyDerive;
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template <class ModifyDerived>
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class ModifyBase {
public:
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std::map<std::string, Hook*> m_hooks;
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Result<Hook*> getHook(std::string const& name) {
if (m_hooks.find(name) == m_hooks.end()) {
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return Err("Hook not in this modify");
}
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return Ok(m_hooks[name]);
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}
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Result<> setHookPriority(std::string const& name, int32_t priority) {
auto res = this->getHook(name);
if (!res) {
return Err(res.unwrapErr());
}
res.unwrap()->setPriority(priority);
return Ok();
}
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// unordered_map<handles> idea
ModifyBase() {
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// i really dont want to recompile codegen
auto test = static_cast<ModifyDerived*>(this);
test->ModifyDerived::apply();
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ModifyDerived::Derived::onModify(*this);
for (auto& [uuid, hook] : m_hooks) {
auto res = Mod::get()->addHook(hook);
if (!res) {
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log::error("Failed to add hook {}: {}", hook->getDisplayName(), res.error());
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}
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}
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}
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virtual void apply() {}
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template <class, class>
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friend class ModifyDerive;
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// explicit Modify(Property property) idea
};
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template <class Derived, class Base>
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class ModifyDerive {
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public:
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ModifyDerive() {
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static_assert(alwaysFalse<Derived>, "Custom Modify not implemented.");
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}
};
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}
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namespace geode {
template <class Derived, class Base>
class Modify : public Base {
private:
static inline modifier::ModifyDerive<Derived, Base> s_apply;
// because for some reason we need it
static inline auto s_applyRef = &Modify::s_apply;
public:
// abusing the internal stuff
// basically we dont want modify to invoke base ctors and dtors
// we already have utilities for these, which are ccdestructor
// and the monostate constructor
Modify() : Base(std::monostate(), sizeof(Base)) {}
~Modify() {
cocos2d::CCDestructor::lock(this) = true;
}
Modify(Modify const&) = delete;
Modify(Modify&&) = delete;
Modify& operator=(Modify const&) = delete;
Modify& operator=(Modify&&) = delete;
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modifier::FieldIntermediate<Derived, Base> m_fields;
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static void onModify(auto& self) {}
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};
}