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; includes
!include MUI2.nsh
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!include nsDialogs.nsh
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!include WinMessages.nsh
; settings
Name " Geode "
OutFile " GeodeInstaller.exe "
Unicode true
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InstallDir " $PROGRAMFILES32 \Steam\steamapps\common\Geometry Dash\ " ; set default path to the most common one
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XPStyle on
RequestExecutionLevel user
ManifestSupportedOS Win8
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; ui settings
!define MUI_ABORTWARNING
!define MUI_LANGDLL_ALLLANGUAGES
!define MUI_FINISHPAGE_NOAUTOCLOSE
!define MUI_UNFINISHPAGE_NOAUTOCLOSE
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!define MUI_FINISHPAGE_NOREBOOTSUPPORT
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!define MUI_ICON Graphics\ logo_inst.ico
!define MUI_UNICON Graphics\ logo_uninst.ico
!define MUI_WELCOMEFINISHPAGE_BITMAP Graphics\ banner.bmp
!define MUI_UNWELCOMEFINISHPAGE_BITMAP Graphics\ banner.bmp
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; pages
!insertmacro MUI_PAGE_WELCOME
!insertmacro MUI_PAGE_LICENSE " ..\..\LICENSE.txt "
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!define MUI_PAGE_CUSTOMFUNCTION_SHOW DirectoryPageShow
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!insertmacro MUI_PAGE_DIRECTORY
!insertmacro MUI_PAGE_INSTFILES
!insertmacro MUI_PAGE_FINISH
!insertmacro MUI_UNPAGE_WELCOME
!insertmacro MUI_UNPAGE_CONFIRM
!insertmacro MUI_UNPAGE_INSTFILES
!insertmacro MUI_UNPAGE_FINISH
; languages
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!macro GEODE_LANGUAGE NSFID
!insertmacro MUI_LANGUAGE ${NSFID}
!insertmacro LANGFILE_INCLUDE " Language Files\${NSFID}Extra.nsh "
!macroend
; TODO: add the commented out languages (other available languages are listed here: https://nsis.sourceforge.io/Examples/Modern%20UI/MultiLanguage.nsi)
!insertmacro GEODE_LANGUAGE " English "
;!insertmacro GEODE_LANGUAGE "Spanish"
;!insertmacro GEODE_LANGUAGE "SpanishInternational" (idk what's the difference)
;!insertmacro GEODE_LANGUAGE "Swedish"
;!insertmacro GEODE_LANGUAGE "Finnish"
!insertmacro GEODE_LANGUAGE " Russian "
;!insertmacro GEODE_LANGUAGE "Portugese"
;!insertmacro GEODE_LANGUAGE "PortugeseBR" (idk what's the difference)
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!insertmacro MUI_RESERVEFILE_LANGDLL
; random shit
; https://nsis.sourceforge.io/StrReplace
!define StrRep " !insertmacro StrRep "
!macro StrRep output string old new
Push ` ${string} `
Push ` ${old} `
Push ` ${new} `
!ifdef __UNINSTALL__
Call un.StrRep
!else
Call StrRep
!endif
Pop ${output}
!macroend
!macro Func_StrRep un
Function ${un} StrRep
Exch $R2 ;new
Exch 1
Exch $R1 ;old
Exch 2
Exch $R0 ;string
Push $R3
Push $R4
Push $R5
Push $R6
Push $R7
Push $R8
Push $R9
StrCpy $R3 0
StrLen $R4 $R1
StrLen $R6 $R0
StrLen $R9 $R2
loop :
StrCpy $R5 $R0 $R4 $R3
StrCmp $R5 $R1 found
StrCmp $R3 $R6 done
IntOp $R3 $R3 + 1 ;move offset by 1 to check the next character
Goto loop
found :
StrCpy $R5 $R0 $R3
IntOp $R8 $R3 + $R4
StrCpy $R7 $R0 " " $R8
StrCpy $R0 $R5 $R2 $R7
StrLen $R6 $R0
IntOp $R3 $R3 + $R9 ;move offset by length of the replacement string
Goto loop
done :
Pop $R9
Pop $R8
Pop $R7
Pop $R6
Pop $R5
Pop $R4
Pop $R3
Push $R0
Push $R1
Pop $R0
Pop $R1
Pop $R0
Pop $R2
Exch $R1
FunctionEnd
!macroend
!insertmacro Func_StrRep " "
;!insertmacro Func_StrRep "un."
; https://nsis.sourceforge.io/Remove_leading_and_trailing_whitespaces_from_a_string
Function Trim
Exch $R1 ; Original string
Push $R2
Loop :
StrCpy $R2 " $R1 " 1
StrCmp " $R2 " " " TrimLeft
StrCmp " $R2 " " $\r " TrimLeft
StrCmp " $R2 " " $\n " TrimLeft
StrCmp " $R2 " " $\t " TrimLeft
Goto Loop2
TrimLeft :
StrCpy $R1 " $R1 " " " 1
Goto Loop
Loop2 :
StrCpy $R2 " $R1 " 1 - 1
StrCmp " $R2 " " " TrimRight
StrCmp " $R2 " " $\r " TrimRight
StrCmp " $R2 " " $\n " TrimRight
StrCmp " $R2 " " $\t " TrimRight
Goto Done
TrimRight :
StrCpy $R1 " $R1 " - 1
Goto Loop2
Done :
Pop $R2
Exch $R1
FunctionEnd
!define Trim " !insertmacro Trim "
!macro Trim ResultVar String
Push " ${String} "
Call Trim
Pop " ${ResultVar} "
!macroend
; https://nsis.sourceforge.io/Split_strings
!macro GET_STRING_TOKEN INPUT PART
Push $R0
Push $R1
Push $R2
StrCpy $R0 - 1
IntOp $R1 ${PART} * 2
IntOp $R1 $R1 - 1
findStart_loop_${PART} :
IntOp $R0 $R0 + 1
StrCpy $R2 ${INPUT} 1 $R0
StrCmp $R2 " " error_${PART}
StrCmp $R2 '"' 0 findStart_loop_${PART}
IntOp $R1 $R1 - 1
IntCmp $R1 0 0 0 findStart_loop_${PART}
IntOp $R1 $R0 + 1
findEnd_loop_${PART} :
IntOp $R0 $R0 + 1
StrCpy $R2 ${INPUT} 1 $R0
StrCmp $R2 " " error_${PART}
StrCmp $R2 '"' 0 findEnd_loop_${PART}
IntOp $R0 $R0 - $R1
StrCpy $R0 ${INPUT} $R0 $R1
Goto done_${PART}
error_${PART} :
StrCpy $R0 error
done_${PART} :
Pop $R2
Pop $R1
Exch $R0
!macroend
; actual code
!define BINDIR ..\ ..\ bin\ nightly
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; installer
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Var geode.DirectoryPage.ErrorText
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Var GamePath
Function FindGamePath
Push $0
Push $1
Push $2
Push $3
Push $4
# get steam path
ReadRegStr $0 HKCU " Software\Valve\Steam " " SteamPath "
IfErrors gamePathError
${StrRep} $0 $0 " / " " \ "
# read library folders
FileOpen $1 " $0 \steamapps\libraryfolders.vdf " r
IfErrors gamePathError
vdfReadLine :
ClearErrors
FileRead $1 $2
IfErrors vdfDone
${Trim} $2 $2
!insertmacro GET_STRING_TOKEN $2 1
Pop $4
StrCmp $4 " path " 0 vdfCheckAppId
!insertmacro GET_STRING_TOKEN $2 2
Pop $3 # save current library path into $3
vdfCheckAppId :
SetErrors
StrCmp $4 " 322170 " 0 vdfReadLine
ClearErrors # gd found in current library
vdfDone :
IfErrors gamePathError
FileClose $1
IfErrors gamePathError
${StrRep} $0 $3 " \\ " " \ "
StrCpy $GamePath " $0 \steamapps\common\Geometry Dash "
# make sure game path is correct
IfFileExists " $GamePath \*.exe " + 2 0
gamePathError :
SetErrors
Pop $4
Pop $3
Pop $2
Pop $1
Pop $0
FunctionEnd
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Function .onInit
!insertmacro MUI_LANGDLL_DISPLAY
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StrCpy $0 " $WINDIR \System32\XInput1_4.dll "
IfFileExists $0 findGamePath 0
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MessageBox MB_ICONSTOP | MB_OK " $0 $(GEODE_TEXT_SYSTEM_XINPUT_MISSING) "
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Abort
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Return
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findGamePath :
Call FindGamePath
IfErrors 0 + 3
StrCpy $GamePath " "
Return
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StrCpy $INSTDIR " $GamePath \ "
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FunctionEnd
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Function DirectoryPageShow
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System :: Call 'USER32::CreateWindowEx(i${__NSD_Label_EXSTYLE}, t"${__NSD_Label_CLASS}", t"", i${__NSD_Label_STYLE}, i0, i70, i400, i40, p$mui.DirectoryPage, p0, p0, p0)p.s'
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Pop $geode .DirectoryPage.ErrorText
ShowWindow $geode .DirectoryPage.ErrorText 0
SendMessage $mui .DirectoryPage ${WM_GETFONT} 0 0 $0
SendMessage $geode .DirectoryPage.ErrorText ${WM_SETFONT} $0 1
SetCtlColors $geode .DirectoryPage.ErrorText ff0000 transparent
; place the label at the top
System :: Call 'USER32::SetWindowPos(p$geode.DirectoryPage.ErrorText, p0, i0, i0, i0, i0, i3)i'
Pop $0
FunctionEnd
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Function .onVerifyInstDir
LockWindow on
; check if there's any exe and libcocos2d.dll (GeometryDash.exe won't work because of GDPSes)
IfFileExists $INSTDIR \ * .exe 0 noGameNoLife
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IfFileExists $INSTDIR \ libcocos2d.dll 0 noGameNoLife
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; check if geode is already installed
IfFileExists $INSTDIR \ Geode.dll valid
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; check mod loaders/mod menus
IfFileExists $INSTDIR \ hackpro.dll megahack
IfFileExists $INSTDIR \ ToastedMarshmellow.dll other
IfFileExists $INSTDIR \ quickldr.dll other
IfFileExists $INSTDIR \ XInput9_1_0.dll other
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; all checks passed
valid :
ShowWindow $geode .DirectoryPage.ErrorText 0
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LockWindow off
Return
noGameNoLife :
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SendMessage $geode .DirectoryPage.ErrorText ${WM_SETTEXT} " " " STR:$(GEODE_TEXT_GD_MISSING) "
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Goto error
megahack :
SendMessage $geode .DirectoryPage.ErrorText ${WM_SETTEXT} " " " STR:$(GEODE_TEXT_MH_ALREADY_INSTALLED) "
Goto error
other :
SendMessage $geode .DirectoryPage.ErrorText ${WM_SETTEXT} " " " STR:$(GEODE_TEXT_MOD_LOADER_ALREADY_INSTALLED) "
Goto error
error :
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ShowWindow $geode .DirectoryPage.ErrorText 1
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LockWindow off
Abort
Return
FunctionEnd
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Section " Visual Studio Runtime "
SetOutPath $INSTDIR
; needs to be downloaded from https://aka.ms/vs/17/release/vc_redist.x86.exe before compiling installer
File VC_redist.x86.exe
ExecWait " $INSTDIR \VC_redist.x86.exe /install /quiet /norestart "
Delete " $INSTDIR \VC_redist.x86.exe "
SectionEnd
Section " Geode "
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SetOutPath $INSTDIR
File ${BINDIR} \ Geode.dll
File ${BINDIR} \ Geode.pdb
File ${BINDIR} \ GeodeUpdater.exe
File ${BINDIR} \ XInput9_1_0.dll
CreateDirectory $INSTDIR \ geode
WriteUninstaller " geode\Uninstall.exe "
SectionEnd
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; uninstaller
Function un.onInit
!insertmacro MUI_UNGETLANGUAGE
StrCpy $INSTDIR $INSTDIR - 5 ; remove "geode/" at the end
; verify uninst dir
; check if there's any exe and libcocos2d.dll (GeometryDash.exe won't work because of GDPSes)
IfFileExists $INSTDIR \ * .exe 0 invalid
IfFileExists $INSTDIR \ libcocos2d.dll 0 invalid
; check if xinput and geode exist
IfFileExists $INSTDIR \ XInput9_1_0.dll 0 invalid
IfFileExists $INSTDIR \ Geode.dll 0 invalid
Return
invalid :
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MessageBox MB_ICONSTOP | MB_OK $ ( GEODE_UNTEXT_GEODE_MISSING)
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Abort
FunctionEnd
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Section " Uninstall "
Delete $INSTDIR \ Geode.dll
Delete $INSTDIR \ Geode.pdb
Delete $INSTDIR \ GeodeUpdater.exe
Delete $INSTDIR \ XInput9_1_0.dll
RMdir /r $INSTDIR \ geode
DeleteRegKey /ifempty HKCU " Software\Geode "
SectionEnd