geode/loader/include/Geode/modify/Modify.hpp

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#pragma once
#include "AsStaticFunction.hpp"
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#include "Field.hpp"
#include <Geode/Enums.hpp>
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#include "IDManager.hpp"
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#include <Geode/loader/Loader.hpp>
#include <Geode/loader/Mod.hpp>
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#include <iostream>
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#include <tulip/TulipHook.hpp>
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#define GEODE_APPLY_MODIFY_FOR_FUNCTION(AddressInline_, Convention_, ClassName_, FunctionName_, ...) \
do { \
static auto constexpr different = Unique::different< \
Resolve<__VA_ARGS__>::func(&Base::FunctionName_), \
Resolve<__VA_ARGS__>::func(&Derived::FunctionName_) \
>(); \
using BaseFuncType = decltype(Resolve<__VA_ARGS__>::func(&Base::FunctionName_)); \
using DerivedFuncType = decltype(Resolve<__VA_ARGS__>::func(&Derived::FunctionName_)); \
if constexpr (different) { \
static auto address = AddressInline_; \
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static_assert( \
!different || !std::is_same_v<typename ReturnType<BaseFuncType>::type, TodoReturn>, \
"Function" #ClassName_ "::" #FunctionName_ " has a TodoReturn type, " \
"please fix it by editing the bindings." \
); \
if (address == 0) { \
log::error( \
"Address of {} returned nullptr, can't hook", #ClassName_ "::" #FunctionName_ \
); \
break; \
} \
auto hook = Hook::create( \
reinterpret_cast<void*>(address), \
AsStaticFunction_##FunctionName_< \
Derived, \
DerivedFuncType>::value, \
#ClassName_ "::" #FunctionName_, \
tulip::hook::TulipConvention::Convention_ \
); \
this->m_hooks[#ClassName_ "::" #FunctionName_] = hook; \
} \
} while (0);
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#define GEODE_APPLY_MODIFY_FOR_CONSTRUCTOR(AddressInline_, Convention_, ClassName_, ...) \
do { \
if constexpr (HasConstructor<Derived>) { \
static auto address = AddressInline_; \
auto hook = Hook::create( \
reinterpret_cast<void*>(address), \
AsStaticFunction_##constructor< \
Derived, \
decltype(Resolve<__VA_ARGS__>::func(&Derived::constructor))>::value, \
#ClassName_ "::" #ClassName_, \
tulip::hook::TulipConvention::Convention_ \
); \
this->m_hooks[#ClassName_ "::" #ClassName_] = hook; \
} \
} while (0);
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#define GEODE_APPLY_MODIFY_FOR_DESTRUCTOR(AddressInline_, Convention_, ClassName_) \
do { \
if constexpr (HasDestructor<Derived>) { \
static auto address = AddressInline_; \
auto hook = Hook::create( \
reinterpret_cast<void*>(address), \
AsStaticFunction_##destructor<Derived, decltype(Resolve<>::func(&Derived::destructor))>::value, \
#ClassName_ "::" #ClassName_, \
tulip::hook::TulipConvention::Convention_ \
); \
this->m_hooks[#ClassName_ "::" #ClassName_] = hook; \
} \
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} while (0);
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namespace geode::modifier {
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template <class Derived, class Base>
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class ModifyDerive;
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template <class ModifyDerived>
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class ModifyBase {
public:
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std::map<std::string, std::shared_ptr<Hook>> m_hooks;
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Result<Hook*> getHook(std::string const& name) {
if (m_hooks.find(name) == m_hooks.end()) {
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return Err("Hook not in this modify");
}
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return Ok(m_hooks[name].get());
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}
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Result<> setHookPriority(std::string const& name, int32_t priority) {
auto res = this->getHook(name);
if (!res) {
return Err(res.unwrapErr());
}
res.unwrap()->setPriority(priority);
return Ok();
}
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// unordered_map<handles> idea
ModifyBase() {
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// i really dont want to recompile codegen
auto test = static_cast<ModifyDerived*>(this);
test->ModifyDerived::apply();
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ModifyDerived::Derived::onModify(*this);
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std::vector<std::string> added;
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for (auto& [uuid, hook] : m_hooks) {
auto res = Mod::get()->claimHook(hook);
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if (!res) {
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log::error("Failed to claim hook {}: {}", hook->getDisplayName(), res.error());
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}
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else {
added.push_back(uuid);
}
}
for (auto& uuid : added) {
m_hooks.erase(uuid);
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}
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}
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virtual void apply() {}
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template <class, class>
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friend class ModifyDerive;
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// explicit Modify(Property property) idea
};
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template <class Derived, class Base>
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class ModifyDerive {
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public:
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ModifyDerive() {
static_assert(
alwaysFalse<Derived>,
"Modified class not recognized, please include <Geode/modify/ClassName.hpp> to be "
"able to use it."
);
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}
};
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}
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namespace geode {
// The intellisense compiler is quite dumb, and will very often error on modify classes
// with an error of "incomplete type is not allowed", despite not being an issue in actual compilation.
// So as a workaround use the compiler defined "__INTELLISENSE__" macro, which gets set to 1 on the intellisense pass.
// See https://learn.microsoft.com/en-us/cpp/preprocessor/predefined-macros?view=msvc-170#microsoft-specific-predefined-macros
#if __INTELLISENSE__ != 1 && !defined(__CLION_IDE__)
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template <class Derived, class Base>
class Modify : public Base {
private:
static inline modifier::ModifyDerive<Derived, Base> s_apply;
// because for some reason we need it
static inline auto s_applyRef = &Modify::s_apply;
public:
// abusing the internal stuff
// basically we dont want modify to invoke base ctors and dtors
// we already have utilities for these, which are ccdestructor
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// and the cutoff constructor
Modify() : Base(CutoffConstructor, sizeof(Base)) {}
~Modify() {
cocos2d::CCDestructor::lock(this) = true;
}
Modify(Modify const&) = delete;
Modify(Modify&&) = delete;
Modify& operator=(Modify const&) = delete;
Modify& operator=(Modify&&) = delete;
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modifier::FieldIntermediate<Derived, Base> m_fields;
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static void onModify(auto& self) {}
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};
#else
template <class Derived, class Base>
class Modify : public Base {
public:
modifier::FieldIntermediate<Derived, Base> m_fields;
};
#endif
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}
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/**
* Main class implementation, it has the structure
*
* class hook0Dummy;
* template<typename>
* struct hook0 {};
* namespace {
* struct hook0Parent {};
* }
* template<>
* struct GEODE_HIDDEN hook0<hook0Parent> : Modify<hook0<hook0Parent>, MenuLayer> {
* // code stuff idk
* };
*
* I tried to make the macro as verbose as it can be but
* I am bad at this stuff
*/
#if __INTELLISENSE__ != 1 && !defined(__CLION_IDE__)
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#define GEODE_MODIFY_DECLARE_ANONYMOUS(base, derived) \
derived##Dummy; \
template <class> \
struct derived {}; \
namespace { \
struct derived##Parent {}; \
} \
template <> \
struct GEODE_HIDDEN derived<derived##Parent> : geode::Modify<derived<derived##Parent>, base>
#define GEODE_MODIFY_DECLARE(base, derived) \
derived##Dummy; \
struct GEODE_HIDDEN derived : geode::Modify<derived, base>
#else
// Simplify the modify macro for intellisense, to hopefully help perfomance a bit
#define GEODE_MODIFY_DECLARE(base, derived) \
derived##Dummy; \
struct derived : geode::Modify<derived, base>
#define GEODE_MODIFY_DECLARE_ANONYMOUS(base, derived) GEODE_MODIFY_DECLARE(base, derived)
#endif
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#define GEODE_MODIFY_REDIRECT4(base, derived) GEODE_MODIFY_DECLARE(base, derived)
#define GEODE_MODIFY_REDIRECT3(base, derived) GEODE_MODIFY_DECLARE_ANONYMOUS(base, derived)
#define GEODE_MODIFY_REDIRECT2(base) GEODE_MODIFY_REDIRECT3(base, GEODE_CONCAT(hook, __LINE__))
#define GEODE_MODIFY_REDIRECT1(base) GEODE_MODIFY_REDIRECT2(base)
/**
* Interfaces for the class implementation
*
* class $modify(MenuLayer) {};
* class $modify(MyMenuLayerInterface, MenuLayer) {};
*/
#define GEODE_CRTP1(base) GEODE_MODIFY_REDIRECT1(base)
#define GEODE_CRTP2(derived, base) GEODE_MODIFY_REDIRECT4(base, derived)
#define $modify(...) \
GEODE_INVOKE(GEODE_CONCAT(GEODE_CRTP, GEODE_NUMBER_OF_ARGS(__VA_ARGS__)), __VA_ARGS__)
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/**
* This function is meant to hook / override a GD function in a Modified class.
* **This is merely an annotation for clarity** - while there may be linters that
* check for it, it is not required
*/
#define $override