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Add CCGLProgram::compileShader patches for Android and macOS (#1241)
build.yml #213 -Commit
59cb84fd40
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move the event export listeners to geode_internal
build.yml #212 -Commit
ef7f0cf3a7
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Merge remote-tracking branch 'origin/main'
build.yml #209 -Commit
88d4fb89c1
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remove unused matjson include from ccnode.h
build.yml #206 -Commit
6cb2662b0a
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Make ParticleStruct aggregate (#1227)
build.yml #205 -Commit
7cdb6ffb2c
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redefine trim functions to use more efficient methods
build.yml #202 -Commit
17faf3635b
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fix handler not reenabling
check-changelog.yml #201 -Commit
f6688e5223
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Fix PDB search paths in crashlogs (#1222)
build.yml #199 -Commit
e53f197300
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Replace MenuLayer with SimpleAxisLayout
build.yml #198 -Commit
82647956fb
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reorganize modslayer buttons for squares
build.yml #193 -Commit
54c93c4b23
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only setup logger after console has been opened
build.yml #190 -Commit
d0f0b55863
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add GameEvent to avoid hooking MenuLayer
build.yml #189 -Commit
c04bcaa4df
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add comments for the simpleaxislayout
build.yml #188 -Commit
fbf5d3ce25
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fix(log): should probably not do that in a loop
build.yml #186 -Commit
a1fd3c27f7
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fix(event): use the proper constructor here
build.yml #185 -Commit
6804dff925
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actually just remove the animation altogether
build.yml #184 -Commit
f1bf2b604d
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