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https://github.com/scratchfoundation/scratchx.git
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1f61e1ab3e
This should allow communication with the latest version of the Scratch Device Plugin, including the Scratch Device Plugin for Chrome.
184 lines
6 KiB
JavaScript
184 lines
6 KiB
JavaScript
// Communicate with the Scratch Native Messaging Host through an extension.
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window.ScratchDeviceHost = new (function () {
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var self = this;
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var isConnected = false;
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self.isAvailable = function () {
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return isConnected;
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};
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if (!window.chrome) return;
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var extensionID = 'clmabinlolakdafkoajkfjjengcdmnpm';
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var callNumber = 0;
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var port = chrome.runtime.connect(extensionID);
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console.assert(port, "Failed to create port");
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var messageHandlers = {};
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port.onMessage.addListener(function (message) {
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var messageName = message[0];
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if (messageName == "@") {
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var callbackToken = message[1];
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var returnValue = message[2];
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var callback = pendingCallbacks[callbackToken];
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delete pendingCallbacks[callbackToken];
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if (callback) callback(returnValue);
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} else {
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var handler = messageHandlers[messageName];
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if (handler) {
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handler(message);
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} else {
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console.log("SDH-Page: Unrecognized message " + message);
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}
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}
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});
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messageHandlers["serialRecv"] = function (message) {
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var path = message[1];
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var data = message[2];
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var device = serialDevices[path];
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if (device && device.receiveHandler) {
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device.receiveHandler(data);
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}
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};
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messageHandlers["serialError"] = function (message) {
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var path = message[1];
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var errorMessage = message[2];
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var device = serialDevices[path];
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if (device && device.errorHandler) {
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device.errorHandler(errorMessage);
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}
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};
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var pendingCallbacks = {};
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function sendMessage(message, callback) {
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var callbackToken = (callNumber++).toString();
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pendingCallbacks[callbackToken] = callback;
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port.postMessage([callbackToken, message]);
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}
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sendMessage(["version"], function (version) {
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isConnected = true;
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});
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self.hid_list = function (callback, opt_vendorID, opt_productID) {
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var message = ["hid_list", opt_vendorID || 0, opt_productID || 0];
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sendMessage(message, function (deviceList) {
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if (callback) callback(deviceList);
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});
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};
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self.hid_open = function (path, callback) {
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var message = ["hid_open_raw", path];
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sendMessage(message, function (result) {
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var device;
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if (result) {
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device = new HidDevice(path);
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ScratchProxies.AddHidProxies(device);
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var claimMessage = ["claim", path];
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sendMessage(claimMessage);
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}
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if (callback) callback(device);
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});
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};
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self.serial_list = function (callback) {
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sendMessage(["serial_list"], function (deviceList) {
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if (callback) callback(deviceList);
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});
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};
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self.serial_open = function (path, opts, callback) {
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var message = ["serial_open_raw", path];
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if (opts) message.push(opts);
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sendMessage(message, function (result) {
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var device;
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if (result) {
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device = new SerialDevice(path);
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ScratchProxies.AddSerialProxies(device);
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var claimMessage = ["claim", path];
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sendMessage(claimMessage);
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}
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if (callback) callback(device);
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});
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};
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self.reset = function () {
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sendMessage(["reset"]);
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};
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self.version = function (callback) {
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sendMessage(["version"], function (result) {
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if (callback) callback(result);
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});
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};
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function HidDevice(path) {
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var self = this;
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self.write_raw = function (arrayBuffer, callback) {
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var message = ["write_raw", path, arrayBuffer];
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sendMessage(message, function (result) {
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if (callback) callback(result);
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});
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};
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self.send_feature_report_raw = function (arrayBuffer, callback) {
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var message = ["send_feature_report_raw", path, arrayBuffer];
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sendMessage(message, function (result) {
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if (callback) callback(result);
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});
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};
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self.read_raw = function (size, callback) {
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var message = ["read_raw", path, size];
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sendMessage(message, function (data) {
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if (callback) callback(data);
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});
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};
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self.get_feature_report_raw = function (size, callback) {
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var message = ["get_feature_report_raw", path, size];
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sendMessage(message, function (data) {
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if (callback) callback(data);
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});
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};
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self.set_nonblocking = function (flag, callback) {
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var message = ["set_nonblocking", path, flag];
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sendMessage(message, function (result) {
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if (callback) callback(result);
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});
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};
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self.close = function () {
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sendMessage(["close", path]);
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};
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}
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var serialDevices = {}; // path -> SerialDevice
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function SerialDevice(path) {
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var self = this;
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self.receiveHandler = undefined;
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self.errorHandler = undefined;
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serialDevices[path] = self;
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self.send_raw = function (data) {
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var message = ["serial_send_raw", path, data];
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sendMessage(message);
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};
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self.close = function () {
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var message = ["serial_close", path];
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sendMessage(message);
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};
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self.is_open = function (callback) {
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var message = ["serial_is_open", path];
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sendMessage(message, function (result) {
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if (callback) callback(result);
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});
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};
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self.set_receive_handler_raw = function (callback) {
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self.receiveHandler = callback;
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var message = ["serial_recv_start", path];
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sendMessage(message);
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};
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self.set_error_handler = function (callback) {
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self.errorHandler = callback;
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};
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}
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})();
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