Use non-caveman event handlers

This commit is contained in:
Ray Schamp 2015-05-06 20:17:43 -04:00
parent 15daacc8e9
commit 78764b539e

View file

@ -24,7 +24,7 @@ function JSthrowError(e) {
function JSeditorReady() {
try {
handleParameters();
JSeditorReadyCallback();
$("#editor").trigger("editorReady");
return true;
} catch (error) {
console.error(error.message, "\n", error.stack);
@ -107,7 +107,6 @@ swfobject.embedSWF('Scratch.swf', 'editor', '100%', '100%', '11.7.0', 'libs/expr
/* File uploads */
var JSeditorReadyCallback = function(){};
function sendFileToFlash(file) {
var fileReader = new FileReader();
fileReader.onload = function (e) {
@ -116,9 +115,10 @@ function sendFileToFlash(file) {
if (Scratch.FlashApp.ASobj.ASloadBase64SBX !== undefined) {
Scratch.FlashApp.ASobj.ASloadBase64SBX(fileAsB64);
} else {
JSeditorReadyCallback = function() {
$(document).on("editorReady", function(e) {
Scratch.FlashApp.ASobj.ASloadBase64SBX(fileAsB64);
}
$(this).off(e);
});
}
}
@ -133,9 +133,10 @@ function sendURLtoFlash(url) {
if (Scratch.FlashApp.ASobj.ASloadGithubURL !== undefined) {
Scratch.FlashApp.ASobj.ASloadGithubURL(url);
} else {
JSeditorReadyCallback = function() {
$(document).on("editorReady", function(e) {
Scratch.FlashApp.ASobj.ASloadGithubURL(url);
}
$(this).off(e);
});
}
}