/** * React (with addons) v0.14.0 */ (function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.React = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o 8 && documentMode <= 11); /** * Opera <= 12 includes TextEvent in window, but does not fire * text input events. Rely on keypress instead. */ function isPresto() { var opera = window.opera; return typeof opera === 'object' && typeof opera.version === 'function' && parseInt(opera.version(), 10) <= 12; } var SPACEBAR_CODE = 32; var SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE); var topLevelTypes = EventConstants.topLevelTypes; // Events and their corresponding property names. var eventTypes = { beforeInput: { phasedRegistrationNames: { bubbled: keyOf({ onBeforeInput: null }), captured: keyOf({ onBeforeInputCapture: null }) }, dependencies: [topLevelTypes.topCompositionEnd, topLevelTypes.topKeyPress, topLevelTypes.topTextInput, topLevelTypes.topPaste] }, compositionEnd: { phasedRegistrationNames: { bubbled: keyOf({ onCompositionEnd: null }), captured: keyOf({ onCompositionEndCapture: null }) }, dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionEnd, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown] }, compositionStart: { phasedRegistrationNames: { bubbled: keyOf({ onCompositionStart: null }), captured: keyOf({ onCompositionStartCapture: null }) }, dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionStart, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown] }, compositionUpdate: { phasedRegistrationNames: { bubbled: keyOf({ onCompositionUpdate: null }), captured: keyOf({ onCompositionUpdateCapture: null }) }, dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionUpdate, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown] } }; // Track whether we've ever handled a keypress on the space key. var hasSpaceKeypress = false; /** * Return whether a native keypress event is assumed to be a command. * This is required because Firefox fires `keypress` events for key commands * (cut, copy, select-all, etc.) even though no character is inserted. */ function isKeypressCommand(nativeEvent) { return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) && // ctrlKey && altKey is equivalent to AltGr, and is not a command. !(nativeEvent.ctrlKey && nativeEvent.altKey); } /** * Translate native top level events into event types. * * @param {string} topLevelType * @return {object} */ function getCompositionEventType(topLevelType) { switch (topLevelType) { case topLevelTypes.topCompositionStart: return eventTypes.compositionStart; case topLevelTypes.topCompositionEnd: return eventTypes.compositionEnd; case topLevelTypes.topCompositionUpdate: return eventTypes.compositionUpdate; } } /** * Does our fallback best-guess model think this event signifies that * composition has begun? * * @param {string} topLevelType * @param {object} nativeEvent * @return {boolean} */ function isFallbackCompositionStart(topLevelType, nativeEvent) { return topLevelType === topLevelTypes.topKeyDown && nativeEvent.keyCode === START_KEYCODE; } /** * Does our fallback mode think that this event is the end of composition? * * @param {string} topLevelType * @param {object} nativeEvent * @return {boolean} */ function isFallbackCompositionEnd(topLevelType, nativeEvent) { switch (topLevelType) { case topLevelTypes.topKeyUp: // Command keys insert or clear IME input. return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1; case topLevelTypes.topKeyDown: // Expect IME keyCode on each keydown. If we get any other // code we must have exited earlier. return nativeEvent.keyCode !== START_KEYCODE; case topLevelTypes.topKeyPress: case topLevelTypes.topMouseDown: case topLevelTypes.topBlur: // Events are not possible without cancelling IME. return true; default: return false; } } /** * Google Input Tools provides composition data via a CustomEvent, * with the `data` property populated in the `detail` object. If this * is available on the event object, use it. If not, this is a plain * composition event and we have nothing special to extract. * * @param {object} nativeEvent * @return {?string} */ function getDataFromCustomEvent(nativeEvent) { var detail = nativeEvent.detail; if (typeof detail === 'object' && 'data' in detail) { return detail.data; } return null; } // Track the current IME composition fallback object, if any. var currentComposition = null; /** * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {?object} A SyntheticCompositionEvent. */ function extractCompositionEvent(topLevelType, topLevelTarget, topLevelTargetID, nativeEvent, nativeEventTarget) { var eventType; var fallbackData; if (canUseCompositionEvent) { eventType = getCompositionEventType(topLevelType); } else if (!currentComposition) { if (isFallbackCompositionStart(topLevelType, nativeEvent)) { eventType = eventTypes.compositionStart; } } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) { eventType = eventTypes.compositionEnd; } if (!eventType) { return null; } if (useFallbackCompositionData) { // The current composition is stored statically and must not be // overwritten while composition continues. if (!currentComposition && eventType === eventTypes.compositionStart) { currentComposition = FallbackCompositionState.getPooled(topLevelTarget); } else if (eventType === eventTypes.compositionEnd) { if (currentComposition) { fallbackData = currentComposition.getData(); } } } var event = SyntheticCompositionEvent.getPooled(eventType, topLevelTargetID, nativeEvent, nativeEventTarget); if (fallbackData) { // Inject data generated from fallback path into the synthetic event. // This matches the property of native CompositionEventInterface. event.data = fallbackData; } else { var customData = getDataFromCustomEvent(nativeEvent); if (customData !== null) { event.data = customData; } } EventPropagators.accumulateTwoPhaseDispatches(event); return event; } /** * @param {string} topLevelType Record from `EventConstants`. * @param {object} nativeEvent Native browser event. * @return {?string} The string corresponding to this `beforeInput` event. */ function getNativeBeforeInputChars(topLevelType, nativeEvent) { switch (topLevelType) { case topLevelTypes.topCompositionEnd: return getDataFromCustomEvent(nativeEvent); case topLevelTypes.topKeyPress: /** * If native `textInput` events are available, our goal is to make * use of them. However, there is a special case: the spacebar key. * In Webkit, preventing default on a spacebar `textInput` event * cancels character insertion, but it *also* causes the browser * to fall back to its default spacebar behavior of scrolling the * page. * * Tracking at: * https://code.google.com/p/chromium/issues/detail?id=355103 * * To avoid this issue, use the keypress event as if no `textInput` * event is available. */ var which = nativeEvent.which; if (which !== SPACEBAR_CODE) { return null; } hasSpaceKeypress = true; return SPACEBAR_CHAR; case topLevelTypes.topTextInput: // Record the characters to be added to the DOM. var chars = nativeEvent.data; // If it's a spacebar character, assume that we have already handled // it at the keypress level and bail immediately. Android Chrome // doesn't give us keycodes, so we need to blacklist it. if (chars === SPACEBAR_CHAR && hasSpaceKeypress) { return null; } return chars; default: // For other native event types, do nothing. return null; } } /** * For browsers that do not provide the `textInput` event, extract the * appropriate string to use for SyntheticInputEvent. * * @param {string} topLevelType Record from `EventConstants`. * @param {object} nativeEvent Native browser event. * @return {?string} The fallback string for this `beforeInput` event. */ function getFallbackBeforeInputChars(topLevelType, nativeEvent) { // If we are currently composing (IME) and using a fallback to do so, // try to extract the composed characters from the fallback object. if (currentComposition) { if (topLevelType === topLevelTypes.topCompositionEnd || isFallbackCompositionEnd(topLevelType, nativeEvent)) { var chars = currentComposition.getData(); FallbackCompositionState.release(currentComposition); currentComposition = null; return chars; } return null; } switch (topLevelType) { case topLevelTypes.topPaste: // If a paste event occurs after a keypress, throw out the input // chars. Paste events should not lead to BeforeInput events. return null; case topLevelTypes.topKeyPress: /** * As of v27, Firefox may fire keypress events even when no character * will be inserted. A few possibilities: * * - `which` is `0`. Arrow keys, Esc key, etc. * * - `which` is the pressed key code, but no char is available. * Ex: 'AltGr + d` in Polish. There is no modified character for * this key combination and no character is inserted into the * document, but FF fires the keypress for char code `100` anyway. * No `input` event will occur. * * - `which` is the pressed key code, but a command combination is * being used. Ex: `Cmd+C`. No character is inserted, and no * `input` event will occur. */ if (nativeEvent.which && !isKeypressCommand(nativeEvent)) { return String.fromCharCode(nativeEvent.which); } return null; case topLevelTypes.topCompositionEnd: return useFallbackCompositionData ? null : nativeEvent.data; default: return null; } } /** * Extract a SyntheticInputEvent for `beforeInput`, based on either native * `textInput` or fallback behavior. * * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {?object} A SyntheticInputEvent. */ function extractBeforeInputEvent(topLevelType, topLevelTarget, topLevelTargetID, nativeEvent, nativeEventTarget) { var chars; if (canUseTextInputEvent) { chars = getNativeBeforeInputChars(topLevelType, nativeEvent); } else { chars = getFallbackBeforeInputChars(topLevelType, nativeEvent); } // If no characters are being inserted, no BeforeInput event should // be fired. if (!chars) { return null; } var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, topLevelTargetID, nativeEvent, nativeEventTarget); event.data = chars; EventPropagators.accumulateTwoPhaseDispatches(event); return event; } /** * Create an `onBeforeInput` event to match * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents. * * This event plugin is based on the native `textInput` event * available in Chrome, Safari, Opera, and IE. This event fires after * `onKeyPress` and `onCompositionEnd`, but before `onInput`. * * `beforeInput` is spec'd but not implemented in any browsers, and * the `input` event does not provide any useful information about what has * actually been added, contrary to the spec. Thus, `textInput` is the best * available event to identify the characters that have actually been inserted * into the target node. * * This plugin is also responsible for emitting `composition` events, thus * allowing us to share composition fallback code for both `beforeInput` and * `composition` event types. */ var BeforeInputEventPlugin = { eventTypes: eventTypes, /** * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {*} An accumulation of synthetic events. * @see {EventPluginHub.extractEvents} */ extractEvents: function (topLevelType, topLevelTarget, topLevelTargetID, nativeEvent, nativeEventTarget) { return [extractCompositionEvent(topLevelType, topLevelTarget, topLevelTargetID, nativeEvent, nativeEventTarget), extractBeforeInputEvent(topLevelType, topLevelTarget, topLevelTargetID, nativeEvent, nativeEventTarget)]; } }; module.exports = BeforeInputEventPlugin; },{"103":103,"107":107,"146":146,"15":15,"165":165,"19":19,"20":20}],4:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule CSSProperty */ 'use strict'; /** * CSS properties which accept numbers but are not in units of "px". */ var isUnitlessNumber = { animationIterationCount: true, boxFlex: true, boxFlexGroup: true, boxOrdinalGroup: true, columnCount: true, flex: true, flexGrow: true, flexPositive: true, flexShrink: true, flexNegative: true, flexOrder: true, fontWeight: true, lineClamp: true, lineHeight: true, opacity: true, order: true, orphans: true, tabSize: true, widows: true, zIndex: true, zoom: true, // SVG-related properties fillOpacity: true, stopOpacity: true, strokeDashoffset: true, strokeOpacity: true, strokeWidth: true }; /** * @param {string} prefix vendor-specific prefix, eg: Webkit * @param {string} key style name, eg: transitionDuration * @return {string} style name prefixed with `prefix`, properly camelCased, eg: * WebkitTransitionDuration */ function prefixKey(prefix, key) { return prefix + key.charAt(0).toUpperCase() + key.substring(1); } /** * Support style names that may come passed in prefixed by adding permutations * of vendor prefixes. */ var prefixes = ['Webkit', 'ms', 'Moz', 'O']; // Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an // infinite loop, because it iterates over the newly added props too. Object.keys(isUnitlessNumber).forEach(function (prop) { prefixes.forEach(function (prefix) { isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop]; }); }); /** * Most style properties can be unset by doing .style[prop] = '' but IE8 * doesn't like doing that with shorthand properties so for the properties that * IE8 breaks on, which are listed here, we instead unset each of the * individual properties. See http://bugs.jquery.com/ticket/12385. * The 4-value 'clock' properties like margin, padding, border-width seem to * behave without any problems. Curiously, list-style works too without any * special prodding. */ var shorthandPropertyExpansions = { background: { backgroundAttachment: true, backgroundColor: true, backgroundImage: true, backgroundPositionX: true, backgroundPositionY: true, backgroundRepeat: true }, backgroundPosition: { backgroundPositionX: true, backgroundPositionY: true }, border: { borderWidth: true, borderStyle: true, borderColor: true }, borderBottom: { borderBottomWidth: true, borderBottomStyle: true, borderBottomColor: true }, borderLeft: { borderLeftWidth: true, borderLeftStyle: true, borderLeftColor: true }, borderRight: { borderRightWidth: true, borderRightStyle: true, borderRightColor: true }, borderTop: { borderTopWidth: true, borderTopStyle: true, borderTopColor: true }, font: { fontStyle: true, fontVariant: true, fontWeight: true, fontSize: true, lineHeight: true, fontFamily: true }, outline: { outlineWidth: true, outlineStyle: true, outlineColor: true } }; var CSSProperty = { isUnitlessNumber: isUnitlessNumber, shorthandPropertyExpansions: shorthandPropertyExpansions }; module.exports = CSSProperty; },{}],5:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule CSSPropertyOperations * @typechecks static-only */ 'use strict'; var CSSProperty = _dereq_(4); var ExecutionEnvironment = _dereq_(146); var ReactPerf = _dereq_(78); var camelizeStyleName = _dereq_(148); var dangerousStyleValue = _dereq_(118); var hyphenateStyleName = _dereq_(159); var memoizeStringOnly = _dereq_(167); var warning = _dereq_(172); var processStyleName = memoizeStringOnly(function (styleName) { return hyphenateStyleName(styleName); }); var hasShorthandPropertyBug = false; var styleFloatAccessor = 'cssFloat'; if (ExecutionEnvironment.canUseDOM) { var tempStyle = document.createElement('div').style; try { // IE8 throws "Invalid argument." if resetting shorthand style properties. tempStyle.font = ''; } catch (e) { hasShorthandPropertyBug = true; } // IE8 only supports accessing cssFloat (standard) as styleFloat if (document.documentElement.style.cssFloat === undefined) { styleFloatAccessor = 'styleFloat'; } } if ("development" !== 'production') { // 'msTransform' is correct, but the other prefixes should be capitalized var badVendoredStyleNamePattern = /^(?:webkit|moz|o)[A-Z]/; // style values shouldn't contain a semicolon var badStyleValueWithSemicolonPattern = /;\s*$/; var warnedStyleNames = {}; var warnedStyleValues = {}; var warnHyphenatedStyleName = function (name) { if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) { return; } warnedStyleNames[name] = true; "development" !== 'production' ? warning(false, 'Unsupported style property %s. Did you mean %s?', name, camelizeStyleName(name)) : undefined; }; var warnBadVendoredStyleName = function (name) { if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) { return; } warnedStyleNames[name] = true; "development" !== 'production' ? warning(false, 'Unsupported vendor-prefixed style property %s. Did you mean %s?', name, name.charAt(0).toUpperCase() + name.slice(1)) : undefined; }; var warnStyleValueWithSemicolon = function (name, value) { if (warnedStyleValues.hasOwnProperty(value) && warnedStyleValues[value]) { return; } warnedStyleValues[value] = true; "development" !== 'production' ? warning(false, 'Style property values shouldn\'t contain a semicolon. ' + 'Try "%s: %s" instead.', name, value.replace(badStyleValueWithSemicolonPattern, '')) : undefined; }; /** * @param {string} name * @param {*} value */ var warnValidStyle = function (name, value) { if (name.indexOf('-') > -1) { warnHyphenatedStyleName(name); } else if (badVendoredStyleNamePattern.test(name)) { warnBadVendoredStyleName(name); } else if (badStyleValueWithSemicolonPattern.test(value)) { warnStyleValueWithSemicolon(name, value); } }; } /** * Operations for dealing with CSS properties. */ var CSSPropertyOperations = { /** * Serializes a mapping of style properties for use as inline styles: * * > createMarkupForStyles({width: '200px', height: 0}) * "width:200px;height:0;" * * Undefined values are ignored so that declarative programming is easier. * The result should be HTML-escaped before insertion into the DOM. * * @param {object} styles * @return {?string} */ createMarkupForStyles: function (styles) { var serialized = ''; for (var styleName in styles) { if (!styles.hasOwnProperty(styleName)) { continue; } var styleValue = styles[styleName]; if ("development" !== 'production') { warnValidStyle(styleName, styleValue); } if (styleValue != null) { serialized += processStyleName(styleName) + ':'; serialized += dangerousStyleValue(styleName, styleValue) + ';'; } } return serialized || null; }, /** * Sets the value for multiple styles on a node. If a value is specified as * '' (empty string), the corresponding style property will be unset. * * @param {DOMElement} node * @param {object} styles */ setValueForStyles: function (node, styles) { var style = node.style; for (var styleName in styles) { if (!styles.hasOwnProperty(styleName)) { continue; } if ("development" !== 'production') { warnValidStyle(styleName, styles[styleName]); } var styleValue = dangerousStyleValue(styleName, styles[styleName]); if (styleName === 'float') { styleName = styleFloatAccessor; } if (styleValue) { style[styleName] = styleValue; } else { var expansion = hasShorthandPropertyBug && CSSProperty.shorthandPropertyExpansions[styleName]; if (expansion) { // Shorthand property that IE8 won't like unsetting, so unset each // component to placate it for (var individualStyleName in expansion) { style[individualStyleName] = ''; } } else { style[styleName] = ''; } } } } }; ReactPerf.measureMethods(CSSPropertyOperations, 'CSSPropertyOperations', { setValueForStyles: 'setValueForStyles' }); module.exports = CSSPropertyOperations; },{"118":118,"146":146,"148":148,"159":159,"167":167,"172":172,"4":4,"78":78}],6:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule CallbackQueue */ 'use strict'; var PooledClass = _dereq_(25); var assign = _dereq_(24); var invariant = _dereq_(160); /** * A specialized pseudo-event module to help keep track of components waiting to * be notified when their DOM representations are available for use. * * This implements `PooledClass`, so you should never need to instantiate this. * Instead, use `CallbackQueue.getPooled()`. * * @class ReactMountReady * @implements PooledClass * @internal */ function CallbackQueue() { this._callbacks = null; this._contexts = null; } assign(CallbackQueue.prototype, { /** * Enqueues a callback to be invoked when `notifyAll` is invoked. * * @param {function} callback Invoked when `notifyAll` is invoked. * @param {?object} context Context to call `callback` with. * @internal */ enqueue: function (callback, context) { this._callbacks = this._callbacks || []; this._contexts = this._contexts || []; this._callbacks.push(callback); this._contexts.push(context); }, /** * Invokes all enqueued callbacks and clears the queue. This is invoked after * the DOM representation of a component has been created or updated. * * @internal */ notifyAll: function () { var callbacks = this._callbacks; var contexts = this._contexts; if (callbacks) { !(callbacks.length === contexts.length) ? "development" !== 'production' ? invariant(false, 'Mismatched list of contexts in callback queue') : invariant(false) : undefined; this._callbacks = null; this._contexts = null; for (var i = 0; i < callbacks.length; i++) { callbacks[i].call(contexts[i]); } callbacks.length = 0; contexts.length = 0; } }, /** * Resets the internal queue. * * @internal */ reset: function () { this._callbacks = null; this._contexts = null; }, /** * `PooledClass` looks for this. */ destructor: function () { this.reset(); } }); PooledClass.addPoolingTo(CallbackQueue); module.exports = CallbackQueue; },{"160":160,"24":24,"25":25}],7:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ChangeEventPlugin */ 'use strict'; var EventConstants = _dereq_(15); var EventPluginHub = _dereq_(16); var EventPropagators = _dereq_(19); var ExecutionEnvironment = _dereq_(146); var ReactUpdates = _dereq_(96); var SyntheticEvent = _dereq_(105); var getEventTarget = _dereq_(127); var isEventSupported = _dereq_(132); var isTextInputElement = _dereq_(133); var keyOf = _dereq_(165); var topLevelTypes = EventConstants.topLevelTypes; var eventTypes = { change: { phasedRegistrationNames: { bubbled: keyOf({ onChange: null }), captured: keyOf({ onChangeCapture: null }) }, dependencies: [topLevelTypes.topBlur, topLevelTypes.topChange, topLevelTypes.topClick, topLevelTypes.topFocus, topLevelTypes.topInput, topLevelTypes.topKeyDown, topLevelTypes.topKeyUp, topLevelTypes.topSelectionChange] } }; /** * For IE shims */ var activeElement = null; var activeElementID = null; var activeElementValue = null; var activeElementValueProp = null; /** * SECTION: handle `change` event */ function shouldUseChangeEvent(elem) { var nodeName = elem.nodeName && elem.nodeName.toLowerCase(); return nodeName === 'select' || nodeName === 'input' && elem.type === 'file'; } var doesChangeEventBubble = false; if (ExecutionEnvironment.canUseDOM) { // See `handleChange` comment below doesChangeEventBubble = isEventSupported('change') && (!('documentMode' in document) || document.documentMode > 8); } function manualDispatchChangeEvent(nativeEvent) { var event = SyntheticEvent.getPooled(eventTypes.change, activeElementID, nativeEvent, getEventTarget(nativeEvent)); EventPropagators.accumulateTwoPhaseDispatches(event); // If change and propertychange bubbled, we'd just bind to it like all the // other events and have it go through ReactBrowserEventEmitter. Since it // doesn't, we manually listen for the events and so we have to enqueue and // process the abstract event manually. // // Batching is necessary here in order to ensure that all event handlers run // before the next rerender (including event handlers attached to ancestor // elements instead of directly on the input). Without this, controlled // components don't work properly in conjunction with event bubbling because // the component is rerendered and the value reverted before all the event // handlers can run. See https://github.com/facebook/react/issues/708. ReactUpdates.batchedUpdates(runEventInBatch, event); } function runEventInBatch(event) { EventPluginHub.enqueueEvents(event); EventPluginHub.processEventQueue(false); } function startWatchingForChangeEventIE8(target, targetID) { activeElement = target; activeElementID = targetID; activeElement.attachEvent('onchange', manualDispatchChangeEvent); } function stopWatchingForChangeEventIE8() { if (!activeElement) { return; } activeElement.detachEvent('onchange', manualDispatchChangeEvent); activeElement = null; activeElementID = null; } function getTargetIDForChangeEvent(topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topChange) { return topLevelTargetID; } } function handleEventsForChangeEventIE8(topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topFocus) { // stopWatching() should be a noop here but we call it just in case we // missed a blur event somehow. stopWatchingForChangeEventIE8(); startWatchingForChangeEventIE8(topLevelTarget, topLevelTargetID); } else if (topLevelType === topLevelTypes.topBlur) { stopWatchingForChangeEventIE8(); } } /** * SECTION: handle `input` event */ var isInputEventSupported = false; if (ExecutionEnvironment.canUseDOM) { // IE9 claims to support the input event but fails to trigger it when // deleting text, so we ignore its input events isInputEventSupported = isEventSupported('input') && (!('documentMode' in document) || document.documentMode > 9); } /** * (For old IE.) Replacement getter/setter for the `value` property that gets * set on the active element. */ var newValueProp = { get: function () { return activeElementValueProp.get.call(this); }, set: function (val) { // Cast to a string so we can do equality checks. activeElementValue = '' + val; activeElementValueProp.set.call(this, val); } }; /** * (For old IE.) Starts tracking propertychange events on the passed-in element * and override the value property so that we can distinguish user events from * value changes in JS. */ function startWatchingForValueChange(target, targetID) { activeElement = target; activeElementID = targetID; activeElementValue = target.value; activeElementValueProp = Object.getOwnPropertyDescriptor(target.constructor.prototype, 'value'); Object.defineProperty(activeElement, 'value', newValueProp); activeElement.attachEvent('onpropertychange', handlePropertyChange); } /** * (For old IE.) Removes the event listeners from the currently-tracked element, * if any exists. */ function stopWatchingForValueChange() { if (!activeElement) { return; } // delete restores the original property definition delete activeElement.value; activeElement.detachEvent('onpropertychange', handlePropertyChange); activeElement = null; activeElementID = null; activeElementValue = null; activeElementValueProp = null; } /** * (For old IE.) Handles a propertychange event, sending a `change` event if * the value of the active element has changed. */ function handlePropertyChange(nativeEvent) { if (nativeEvent.propertyName !== 'value') { return; } var value = nativeEvent.srcElement.value; if (value === activeElementValue) { return; } activeElementValue = value; manualDispatchChangeEvent(nativeEvent); } /** * If a `change` event should be fired, returns the target's ID. */ function getTargetIDForInputEvent(topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topInput) { // In modern browsers (i.e., not IE8 or IE9), the input event is exactly // what we want so fall through here and trigger an abstract event return topLevelTargetID; } } // For IE8 and IE9. function handleEventsForInputEventIE(topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topFocus) { // In IE8, we can capture almost all .value changes by adding a // propertychange handler and looking for events with propertyName // equal to 'value' // In IE9, propertychange fires for most input events but is buggy and // doesn't fire when text is deleted, but conveniently, selectionchange // appears to fire in all of the remaining cases so we catch those and // forward the event if the value has changed // In either case, we don't want to call the event handler if the value // is changed from JS so we redefine a setter for `.value` that updates // our activeElementValue variable, allowing us to ignore those changes // // stopWatching() should be a noop here but we call it just in case we // missed a blur event somehow. stopWatchingForValueChange(); startWatchingForValueChange(topLevelTarget, topLevelTargetID); } else if (topLevelType === topLevelTypes.topBlur) { stopWatchingForValueChange(); } } // For IE8 and IE9. function getTargetIDForInputEventIE(topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topSelectionChange || topLevelType === topLevelTypes.topKeyUp || topLevelType === topLevelTypes.topKeyDown) { // On the selectionchange event, the target is just document which isn't // helpful for us so just check activeElement instead. // // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire // propertychange on the first input event after setting `value` from a // script and fires only keydown, keypress, keyup. Catching keyup usually // gets it and catching keydown lets us fire an event for the first // keystroke if user does a key repeat (it'll be a little delayed: right // before the second keystroke). Other input methods (e.g., paste) seem to // fire selectionchange normally. if (activeElement && activeElement.value !== activeElementValue) { activeElementValue = activeElement.value; return activeElementID; } } } /** * SECTION: handle `click` event */ function shouldUseClickEvent(elem) { // Use the `click` event to detect changes to checkbox and radio inputs. // This approach works across all browsers, whereas `change` does not fire // until `blur` in IE8. return elem.nodeName && elem.nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio'); } function getTargetIDForClickEvent(topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topClick) { return topLevelTargetID; } } /** * This plugin creates an `onChange` event that normalizes change events * across form elements. This event fires at a time when it's possible to * change the element's value without seeing a flicker. * * Supported elements are: * - input (see `isTextInputElement`) * - textarea * - select */ var ChangeEventPlugin = { eventTypes: eventTypes, /** * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {*} An accumulation of synthetic events. * @see {EventPluginHub.extractEvents} */ extractEvents: function (topLevelType, topLevelTarget, topLevelTargetID, nativeEvent, nativeEventTarget) { var getTargetIDFunc, handleEventFunc; if (shouldUseChangeEvent(topLevelTarget)) { if (doesChangeEventBubble) { getTargetIDFunc = getTargetIDForChangeEvent; } else { handleEventFunc = handleEventsForChangeEventIE8; } } else if (isTextInputElement(topLevelTarget)) { if (isInputEventSupported) { getTargetIDFunc = getTargetIDForInputEvent; } else { getTargetIDFunc = getTargetIDForInputEventIE; handleEventFunc = handleEventsForInputEventIE; } } else if (shouldUseClickEvent(topLevelTarget)) { getTargetIDFunc = getTargetIDForClickEvent; } if (getTargetIDFunc) { var targetID = getTargetIDFunc(topLevelType, topLevelTarget, topLevelTargetID); if (targetID) { var event = SyntheticEvent.getPooled(eventTypes.change, targetID, nativeEvent, nativeEventTarget); event.type = 'change'; EventPropagators.accumulateTwoPhaseDispatches(event); return event; } } if (handleEventFunc) { handleEventFunc(topLevelType, topLevelTarget, topLevelTargetID); } } }; module.exports = ChangeEventPlugin; },{"105":105,"127":127,"132":132,"133":133,"146":146,"15":15,"16":16,"165":165,"19":19,"96":96}],8:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ClientReactRootIndex * @typechecks */ 'use strict'; var nextReactRootIndex = 0; var ClientReactRootIndex = { createReactRootIndex: function () { return nextReactRootIndex++; } }; module.exports = ClientReactRootIndex; },{}],9:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule DOMChildrenOperations * @typechecks static-only */ 'use strict'; var Danger = _dereq_(12); var ReactMultiChildUpdateTypes = _dereq_(74); var ReactPerf = _dereq_(78); var setInnerHTML = _dereq_(137); var setTextContent = _dereq_(138); var invariant = _dereq_(160); /** * Inserts `childNode` as a child of `parentNode` at the `index`. * * @param {DOMElement} parentNode Parent node in which to insert. * @param {DOMElement} childNode Child node to insert. * @param {number} index Index at which to insert the child. * @internal */ function insertChildAt(parentNode, childNode, index) { // By exploiting arrays returning `undefined` for an undefined index, we can // rely exclusively on `insertBefore(node, null)` instead of also using // `appendChild(node)`. However, using `undefined` is not allowed by all // browsers so we must replace it with `null`. // fix render order error in safari // IE8 will throw error when index out of list size. var beforeChild = index >= parentNode.childNodes.length ? null : parentNode.childNodes.item(index); parentNode.insertBefore(childNode, beforeChild); } /** * Operations for updating with DOM children. */ var DOMChildrenOperations = { dangerouslyReplaceNodeWithMarkup: Danger.dangerouslyReplaceNodeWithMarkup, updateTextContent: setTextContent, /** * Updates a component's children by processing a series of updates. The * update configurations are each expected to have a `parentNode` property. * * @param {array} updates List of update configurations. * @param {array} markupList List of markup strings. * @internal */ processUpdates: function (updates, markupList) { var update; // Mapping from parent IDs to initial child orderings. var initialChildren = null; // List of children that will be moved or removed. var updatedChildren = null; for (var i = 0; i < updates.length; i++) { update = updates[i]; if (update.type === ReactMultiChildUpdateTypes.MOVE_EXISTING || update.type === ReactMultiChildUpdateTypes.REMOVE_NODE) { var updatedIndex = update.fromIndex; var updatedChild = update.parentNode.childNodes[updatedIndex]; var parentID = update.parentID; !updatedChild ? "development" !== 'production' ? invariant(false, 'processUpdates(): Unable to find child %s of element. This ' + 'probably means the DOM was unexpectedly mutated (e.g., by the ' + 'browser), usually due to forgetting a when using tables, ' + 'nesting tags like
,

, or , or using non-SVG elements ' + 'in an parent. Try inspecting the child nodes of the element ' + 'with React ID `%s`.', updatedIndex, parentID) : invariant(false) : undefined; initialChildren = initialChildren || {}; initialChildren[parentID] = initialChildren[parentID] || []; initialChildren[parentID][updatedIndex] = updatedChild; updatedChildren = updatedChildren || []; updatedChildren.push(updatedChild); } } var renderedMarkup; // markupList is either a list of markup or just a list of elements if (markupList.length && typeof markupList[0] === 'string') { renderedMarkup = Danger.dangerouslyRenderMarkup(markupList); } else { renderedMarkup = markupList; } // Remove updated children first so that `toIndex` is consistent. if (updatedChildren) { for (var j = 0; j < updatedChildren.length; j++) { updatedChildren[j].parentNode.removeChild(updatedChildren[j]); } } for (var k = 0; k < updates.length; k++) { update = updates[k]; switch (update.type) { case ReactMultiChildUpdateTypes.INSERT_MARKUP: insertChildAt(update.parentNode, renderedMarkup[update.markupIndex], update.toIndex); break; case ReactMultiChildUpdateTypes.MOVE_EXISTING: insertChildAt(update.parentNode, initialChildren[update.parentID][update.fromIndex], update.toIndex); break; case ReactMultiChildUpdateTypes.SET_MARKUP: setInnerHTML(update.parentNode, update.content); break; case ReactMultiChildUpdateTypes.TEXT_CONTENT: setTextContent(update.parentNode, update.content); break; case ReactMultiChildUpdateTypes.REMOVE_NODE: // Already removed by the for-loop above. break; } } } }; ReactPerf.measureMethods(DOMChildrenOperations, 'DOMChildrenOperations', { updateTextContent: 'updateTextContent' }); module.exports = DOMChildrenOperations; },{"12":12,"137":137,"138":138,"160":160,"74":74,"78":78}],10:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule DOMProperty * @typechecks static-only */ 'use strict'; var invariant = _dereq_(160); function checkMask(value, bitmask) { return (value & bitmask) === bitmask; } var DOMPropertyInjection = { /** * Mapping from normalized, camelcased property names to a configuration that * specifies how the associated DOM property should be accessed or rendered. */ MUST_USE_ATTRIBUTE: 0x1, MUST_USE_PROPERTY: 0x2, HAS_SIDE_EFFECTS: 0x4, HAS_BOOLEAN_VALUE: 0x8, HAS_NUMERIC_VALUE: 0x10, HAS_POSITIVE_NUMERIC_VALUE: 0x20 | 0x10, HAS_OVERLOADED_BOOLEAN_VALUE: 0x40, /** * Inject some specialized knowledge about the DOM. This takes a config object * with the following properties: * * isCustomAttribute: function that given an attribute name will return true * if it can be inserted into the DOM verbatim. Useful for data-* or aria-* * attributes where it's impossible to enumerate all of the possible * attribute names, * * Properties: object mapping DOM property name to one of the * DOMPropertyInjection constants or null. If your attribute isn't in here, * it won't get written to the DOM. * * DOMAttributeNames: object mapping React attribute name to the DOM * attribute name. Attribute names not specified use the **lowercase** * normalized name. * * DOMAttributeNamespaces: object mapping React attribute name to the DOM * attribute namespace URL. (Attribute names not specified use no namespace.) * * DOMPropertyNames: similar to DOMAttributeNames but for DOM properties. * Property names not specified use the normalized name. * * DOMMutationMethods: Properties that require special mutation methods. If * `value` is undefined, the mutation method should unset the property. * * @param {object} domPropertyConfig the config as described above. */ injectDOMPropertyConfig: function (domPropertyConfig) { var Injection = DOMPropertyInjection; var Properties = domPropertyConfig.Properties || {}; var DOMAttributeNamespaces = domPropertyConfig.DOMAttributeNamespaces || {}; var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {}; var DOMPropertyNames = domPropertyConfig.DOMPropertyNames || {}; var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {}; if (domPropertyConfig.isCustomAttribute) { DOMProperty._isCustomAttributeFunctions.push(domPropertyConfig.isCustomAttribute); } for (var propName in Properties) { !!DOMProperty.properties.hasOwnProperty(propName) ? "development" !== 'production' ? invariant(false, 'injectDOMPropertyConfig(...): You\'re trying to inject DOM property ' + '\'%s\' which has already been injected. You may be accidentally ' + 'injecting the same DOM property config twice, or you may be ' + 'injecting two configs that have conflicting property names.', propName) : invariant(false) : undefined; var lowerCased = propName.toLowerCase(); var propConfig = Properties[propName]; var propertyInfo = { attributeName: lowerCased, attributeNamespace: null, propertyName: propName, mutationMethod: null, mustUseAttribute: checkMask(propConfig, Injection.MUST_USE_ATTRIBUTE), mustUseProperty: checkMask(propConfig, Injection.MUST_USE_PROPERTY), hasSideEffects: checkMask(propConfig, Injection.HAS_SIDE_EFFECTS), hasBooleanValue: checkMask(propConfig, Injection.HAS_BOOLEAN_VALUE), hasNumericValue: checkMask(propConfig, Injection.HAS_NUMERIC_VALUE), hasPositiveNumericValue: checkMask(propConfig, Injection.HAS_POSITIVE_NUMERIC_VALUE), hasOverloadedBooleanValue: checkMask(propConfig, Injection.HAS_OVERLOADED_BOOLEAN_VALUE) }; !(!propertyInfo.mustUseAttribute || !propertyInfo.mustUseProperty) ? "development" !== 'production' ? invariant(false, 'DOMProperty: Cannot require using both attribute and property: %s', propName) : invariant(false) : undefined; !(propertyInfo.mustUseProperty || !propertyInfo.hasSideEffects) ? "development" !== 'production' ? invariant(false, 'DOMProperty: Properties that have side effects must use property: %s', propName) : invariant(false) : undefined; !(propertyInfo.hasBooleanValue + propertyInfo.hasNumericValue + propertyInfo.hasOverloadedBooleanValue <= 1) ? "development" !== 'production' ? invariant(false, 'DOMProperty: Value can be one of boolean, overloaded boolean, or ' + 'numeric value, but not a combination: %s', propName) : invariant(false) : undefined; if ("development" !== 'production') { DOMProperty.getPossibleStandardName[lowerCased] = propName; } if (DOMAttributeNames.hasOwnProperty(propName)) { var attributeName = DOMAttributeNames[propName]; propertyInfo.attributeName = attributeName; if ("development" !== 'production') { DOMProperty.getPossibleStandardName[attributeName] = propName; } } if (DOMAttributeNamespaces.hasOwnProperty(propName)) { propertyInfo.attributeNamespace = DOMAttributeNamespaces[propName]; } if (DOMPropertyNames.hasOwnProperty(propName)) { propertyInfo.propertyName = DOMPropertyNames[propName]; } if (DOMMutationMethods.hasOwnProperty(propName)) { propertyInfo.mutationMethod = DOMMutationMethods[propName]; } DOMProperty.properties[propName] = propertyInfo; } } }; var defaultValueCache = {}; /** * DOMProperty exports lookup objects that can be used like functions: * * > DOMProperty.isValid['id'] * true * > DOMProperty.isValid['foobar'] * undefined * * Although this may be confusing, it performs better in general. * * @see http://jsperf.com/key-exists * @see http://jsperf.com/key-missing */ var DOMProperty = { ID_ATTRIBUTE_NAME: 'data-reactid', /** * Map from property "standard name" to an object with info about how to set * the property in the DOM. Each object contains: * * attributeName: * Used when rendering markup or with `*Attribute()`. * attributeNamespace * propertyName: * Used on DOM node instances. (This includes properties that mutate due to * external factors.) * mutationMethod: * If non-null, used instead of the property or `setAttribute()` after * initial render. * mustUseAttribute: * Whether the property must be accessed and mutated using `*Attribute()`. * (This includes anything that fails ` in `.) * mustUseProperty: * Whether the property must be accessed and mutated as an object property. * hasSideEffects: * Whether or not setting a value causes side effects such as triggering * resources to be loaded or text selection changes. If true, we read from * the DOM before updating to ensure that the value is only set if it has * changed. * hasBooleanValue: * Whether the property should be removed when set to a falsey value. * hasNumericValue: * Whether the property must be numeric or parse as a numeric and should be * removed when set to a falsey value. * hasPositiveNumericValue: * Whether the property must be positive numeric or parse as a positive * numeric and should be removed when set to a falsey value. * hasOverloadedBooleanValue: * Whether the property can be used as a flag as well as with a value. * Removed when strictly equal to false; present without a value when * strictly equal to true; present with a value otherwise. */ properties: {}, /** * Mapping from lowercase property names to the properly cased version, used * to warn in the case of missing properties. Available only in __DEV__. * @type {Object} */ getPossibleStandardName: "development" !== 'production' ? {} : null, /** * All of the isCustomAttribute() functions that have been injected. */ _isCustomAttributeFunctions: [], /** * Checks whether a property name is a custom attribute. * @method */ isCustomAttribute: function (attributeName) { for (var i = 0; i < DOMProperty._isCustomAttributeFunctions.length; i++) { var isCustomAttributeFn = DOMProperty._isCustomAttributeFunctions[i]; if (isCustomAttributeFn(attributeName)) { return true; } } return false; }, /** * Returns the default property value for a DOM property (i.e., not an * attribute). Most default values are '' or false, but not all. Worse yet, * some (in particular, `type`) vary depending on the type of element. * * TODO: Is it better to grab all the possible properties when creating an * element to avoid having to create the same element twice? */ getDefaultValueForProperty: function (nodeName, prop) { var nodeDefaults = defaultValueCache[nodeName]; var testElement; if (!nodeDefaults) { defaultValueCache[nodeName] = nodeDefaults = {}; } if (!(prop in nodeDefaults)) { testElement = document.createElement(nodeName); nodeDefaults[prop] = testElement[prop]; } return nodeDefaults[prop]; }, injection: DOMPropertyInjection }; module.exports = DOMProperty; },{"160":160}],11:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule DOMPropertyOperations * @typechecks static-only */ 'use strict'; var DOMProperty = _dereq_(10); var ReactPerf = _dereq_(78); var quoteAttributeValueForBrowser = _dereq_(135); var warning = _dereq_(172); // Simplified subset var VALID_ATTRIBUTE_NAME_REGEX = /^[a-zA-Z_][\w\.\-]*$/; var illegalAttributeNameCache = {}; var validatedAttributeNameCache = {}; function isAttributeNameSafe(attributeName) { if (validatedAttributeNameCache.hasOwnProperty(attributeName)) { return true; } if (illegalAttributeNameCache.hasOwnProperty(attributeName)) { return false; } if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) { validatedAttributeNameCache[attributeName] = true; return true; } illegalAttributeNameCache[attributeName] = true; "development" !== 'production' ? warning(false, 'Invalid attribute name: `%s`', attributeName) : undefined; return false; } function shouldIgnoreValue(propertyInfo, value) { return value == null || propertyInfo.hasBooleanValue && !value || propertyInfo.hasNumericValue && isNaN(value) || propertyInfo.hasPositiveNumericValue && value < 1 || propertyInfo.hasOverloadedBooleanValue && value === false; } if ("development" !== 'production') { var reactProps = { children: true, dangerouslySetInnerHTML: true, key: true, ref: true }; var warnedProperties = {}; var warnUnknownProperty = function (name) { if (reactProps.hasOwnProperty(name) && reactProps[name] || warnedProperties.hasOwnProperty(name) && warnedProperties[name]) { return; } warnedProperties[name] = true; var lowerCasedName = name.toLowerCase(); // data-* attributes should be lowercase; suggest the lowercase version var standardName = DOMProperty.isCustomAttribute(lowerCasedName) ? lowerCasedName : DOMProperty.getPossibleStandardName.hasOwnProperty(lowerCasedName) ? DOMProperty.getPossibleStandardName[lowerCasedName] : null; // For now, only warn when we have a suggested correction. This prevents // logging too much when using transferPropsTo. "development" !== 'production' ? warning(standardName == null, 'Unknown DOM property %s. Did you mean %s?', name, standardName) : undefined; }; } /** * Operations for dealing with DOM properties. */ var DOMPropertyOperations = { /** * Creates markup for the ID property. * * @param {string} id Unescaped ID. * @return {string} Markup string. */ createMarkupForID: function (id) { return DOMProperty.ID_ATTRIBUTE_NAME + '=' + quoteAttributeValueForBrowser(id); }, setAttributeForID: function (node, id) { node.setAttribute(DOMProperty.ID_ATTRIBUTE_NAME, id); }, /** * Creates markup for a property. * * @param {string} name * @param {*} value * @return {?string} Markup string, or null if the property was invalid. */ createMarkupForProperty: function (name, value) { var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null; if (propertyInfo) { if (shouldIgnoreValue(propertyInfo, value)) { return ''; } var attributeName = propertyInfo.attributeName; if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) { return attributeName + '=""'; } return attributeName + '=' + quoteAttributeValueForBrowser(value); } else if (DOMProperty.isCustomAttribute(name)) { if (value == null) { return ''; } return name + '=' + quoteAttributeValueForBrowser(value); } else if ("development" !== 'production') { warnUnknownProperty(name); } return null; }, /** * Creates markup for a custom property. * * @param {string} name * @param {*} value * @return {string} Markup string, or empty string if the property was invalid. */ createMarkupForCustomAttribute: function (name, value) { if (!isAttributeNameSafe(name) || value == null) { return ''; } return name + '=' + quoteAttributeValueForBrowser(value); }, /** * Sets the value for a property on a node. * * @param {DOMElement} node * @param {string} name * @param {*} value */ setValueForProperty: function (node, name, value) { var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null; if (propertyInfo) { var mutationMethod = propertyInfo.mutationMethod; if (mutationMethod) { mutationMethod(node, value); } else if (shouldIgnoreValue(propertyInfo, value)) { this.deleteValueForProperty(node, name); } else if (propertyInfo.mustUseAttribute) { var attributeName = propertyInfo.attributeName; var namespace = propertyInfo.attributeNamespace; // `setAttribute` with objects becomes only `[object]` in IE8/9, // ('' + value) makes it output the correct toString()-value. if (namespace) { node.setAttributeNS(namespace, attributeName, '' + value); } else if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) { node.setAttribute(attributeName, ''); } else { node.setAttribute(attributeName, '' + value); } } else { var propName = propertyInfo.propertyName; // Must explicitly cast values for HAS_SIDE_EFFECTS-properties to the // property type before comparing; only `value` does and is string. if (!propertyInfo.hasSideEffects || '' + node[propName] !== '' + value) { // Contrary to `setAttribute`, object properties are properly // `toString`ed by IE8/9. node[propName] = value; } } } else if (DOMProperty.isCustomAttribute(name)) { DOMPropertyOperations.setValueForAttribute(node, name, value); } else if ("development" !== 'production') { warnUnknownProperty(name); } }, setValueForAttribute: function (node, name, value) { if (!isAttributeNameSafe(name)) { return; } if (value == null) { node.removeAttribute(name); } else { node.setAttribute(name, '' + value); } }, /** * Deletes the value for a property on a node. * * @param {DOMElement} node * @param {string} name */ deleteValueForProperty: function (node, name) { var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null; if (propertyInfo) { var mutationMethod = propertyInfo.mutationMethod; if (mutationMethod) { mutationMethod(node, undefined); } else if (propertyInfo.mustUseAttribute) { node.removeAttribute(propertyInfo.attributeName); } else { var propName = propertyInfo.propertyName; var defaultValue = DOMProperty.getDefaultValueForProperty(node.nodeName, propName); if (!propertyInfo.hasSideEffects || '' + node[propName] !== defaultValue) { node[propName] = defaultValue; } } } else if (DOMProperty.isCustomAttribute(name)) { node.removeAttribute(name); } else if ("development" !== 'production') { warnUnknownProperty(name); } } }; ReactPerf.measureMethods(DOMPropertyOperations, 'DOMPropertyOperations', { setValueForProperty: 'setValueForProperty', setValueForAttribute: 'setValueForAttribute', deleteValueForProperty: 'deleteValueForProperty' }); module.exports = DOMPropertyOperations; },{"10":10,"135":135,"172":172,"78":78}],12:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule Danger * @typechecks static-only */ 'use strict'; var ExecutionEnvironment = _dereq_(146); var createNodesFromMarkup = _dereq_(151); var emptyFunction = _dereq_(152); var getMarkupWrap = _dereq_(156); var invariant = _dereq_(160); var OPEN_TAG_NAME_EXP = /^(<[^ \/>]+)/; var RESULT_INDEX_ATTR = 'data-danger-index'; /** * Extracts the `nodeName` from a string of markup. * * NOTE: Extracting the `nodeName` does not require a regular expression match * because we make assumptions about React-generated markup (i.e. there are no * spaces surrounding the opening tag and there is at least one attribute). * * @param {string} markup String of markup. * @return {string} Node name of the supplied markup. * @see http://jsperf.com/extract-nodename */ function getNodeName(markup) { return markup.substring(1, markup.indexOf(' ')); } var Danger = { /** * Renders markup into an array of nodes. The markup is expected to render * into a list of root nodes. Also, the length of `resultList` and * `markupList` should be the same. * * @param {array} markupList List of markup strings to render. * @return {array} List of rendered nodes. * @internal */ dangerouslyRenderMarkup: function (markupList) { !ExecutionEnvironment.canUseDOM ? "development" !== 'production' ? invariant(false, 'dangerouslyRenderMarkup(...): Cannot render markup in a worker ' + 'thread. Make sure `window` and `document` are available globally ' + 'before requiring React when unit testing or use ' + 'ReactDOMServer.renderToString for server rendering.') : invariant(false) : undefined; var nodeName; var markupByNodeName = {}; // Group markup by `nodeName` if a wrap is necessary, else by '*'. for (var i = 0; i < markupList.length; i++) { !markupList[i] ? "development" !== 'production' ? invariant(false, 'dangerouslyRenderMarkup(...): Missing markup.') : invariant(false) : undefined; nodeName = getNodeName(markupList[i]); nodeName = getMarkupWrap(nodeName) ? nodeName : '*'; markupByNodeName[nodeName] = markupByNodeName[nodeName] || []; markupByNodeName[nodeName][i] = markupList[i]; } var resultList = []; var resultListAssignmentCount = 0; for (nodeName in markupByNodeName) { if (!markupByNodeName.hasOwnProperty(nodeName)) { continue; } var markupListByNodeName = markupByNodeName[nodeName]; // This for-in loop skips the holes of the sparse array. The order of // iteration should follow the order of assignment, which happens to match // numerical index order, but we don't rely on that. var resultIndex; for (resultIndex in markupListByNodeName) { if (markupListByNodeName.hasOwnProperty(resultIndex)) { var markup = markupListByNodeName[resultIndex]; // Push the requested markup with an additional RESULT_INDEX_ATTR // attribute. If the markup does not start with a < character, it // will be discarded below (with an appropriate console.error). markupListByNodeName[resultIndex] = markup.replace(OPEN_TAG_NAME_EXP, // This index will be parsed back out below. '$1 ' + RESULT_INDEX_ATTR + '="' + resultIndex + '" '); } } // Render each group of markup with similar wrapping `nodeName`. var renderNodes = createNodesFromMarkup(markupListByNodeName.join(''), emptyFunction // Do nothing special with

Hello World
; * } * }); * * The class specification supports a specific protocol of methods that have * special meaning (e.g. `render`). See `ReactClassInterface` for * more the comprehensive protocol. Any other properties and methods in the * class specification will be available on the prototype. * * @interface ReactClassInterface * @internal */ var ReactClassInterface = { /** * An array of Mixin objects to include when defining your component. * * @type {array} * @optional */ mixins: SpecPolicy.DEFINE_MANY, /** * An object containing properties and methods that should be defined on * the component's constructor instead of its prototype (static methods). * * @type {object} * @optional */ statics: SpecPolicy.DEFINE_MANY, /** * Definition of prop types for this component. * * @type {object} * @optional */ propTypes: SpecPolicy.DEFINE_MANY, /** * Definition of context types for this component. * * @type {object} * @optional */ contextTypes: SpecPolicy.DEFINE_MANY, /** * Definition of context types this component sets for its children. * * @type {object} * @optional */ childContextTypes: SpecPolicy.DEFINE_MANY, // ==== Definition methods ==== /** * Invoked when the component is mounted. Values in the mapping will be set on * `this.props` if that prop is not specified (i.e. using an `in` check). * * This method is invoked before `getInitialState` and therefore cannot rely * on `this.state` or use `this.setState`. * * @return {object} * @optional */ getDefaultProps: SpecPolicy.DEFINE_MANY_MERGED, /** * Invoked once before the component is mounted. The return value will be used * as the initial value of `this.state`. * * getInitialState: function() { * return { * isOn: false, * fooBaz: new BazFoo() * } * } * * @return {object} * @optional */ getInitialState: SpecPolicy.DEFINE_MANY_MERGED, /** * @return {object} * @optional */ getChildContext: SpecPolicy.DEFINE_MANY_MERGED, /** * Uses props from `this.props` and state from `this.state` to render the * structure of the component. * * No guarantees are made about when or how often this method is invoked, so * it must not have side effects. * * render: function() { * var name = this.props.name; * return
Hello, {name}!
; * } * * @return {ReactComponent} * @nosideeffects * @required */ render: SpecPolicy.DEFINE_ONCE, // ==== Delegate methods ==== /** * Invoked when the component is initially created and about to be mounted. * This may have side effects, but any external subscriptions or data created * by this method must be cleaned up in `componentWillUnmount`. * * @optional */ componentWillMount: SpecPolicy.DEFINE_MANY, /** * Invoked when the component has been mounted and has a DOM representation. * However, there is no guarantee that the DOM node is in the document. * * Use this as an opportunity to operate on the DOM when the component has * been mounted (initialized and rendered) for the first time. * * @param {DOMElement} rootNode DOM element representing the component. * @optional */ componentDidMount: SpecPolicy.DEFINE_MANY, /** * Invoked before the component receives new props. * * Use this as an opportunity to react to a prop transition by updating the * state using `this.setState`. Current props are accessed via `this.props`. * * componentWillReceiveProps: function(nextProps, nextContext) { * this.setState({ * likesIncreasing: nextProps.likeCount > this.props.likeCount * }); * } * * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop * transition may cause a state change, but the opposite is not true. If you * need it, you are probably looking for `componentWillUpdate`. * * @param {object} nextProps * @optional */ componentWillReceiveProps: SpecPolicy.DEFINE_MANY, /** * Invoked while deciding if the component should be updated as a result of * receiving new props, state and/or context. * * Use this as an opportunity to `return false` when you're certain that the * transition to the new props/state/context will not require a component * update. * * shouldComponentUpdate: function(nextProps, nextState, nextContext) { * return !equal(nextProps, this.props) || * !equal(nextState, this.state) || * !equal(nextContext, this.context); * } * * @param {object} nextProps * @param {?object} nextState * @param {?object} nextContext * @return {boolean} True if the component should update. * @optional */ shouldComponentUpdate: SpecPolicy.DEFINE_ONCE, /** * Invoked when the component is about to update due to a transition from * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState` * and `nextContext`. * * Use this as an opportunity to perform preparation before an update occurs. * * NOTE: You **cannot** use `this.setState()` in this method. * * @param {object} nextProps * @param {?object} nextState * @param {?object} nextContext * @param {ReactReconcileTransaction} transaction * @optional */ componentWillUpdate: SpecPolicy.DEFINE_MANY, /** * Invoked when the component's DOM representation has been updated. * * Use this as an opportunity to operate on the DOM when the component has * been updated. * * @param {object} prevProps * @param {?object} prevState * @param {?object} prevContext * @param {DOMElement} rootNode DOM element representing the component. * @optional */ componentDidUpdate: SpecPolicy.DEFINE_MANY, /** * Invoked when the component is about to be removed from its parent and have * its DOM representation destroyed. * * Use this as an opportunity to deallocate any external resources. * * NOTE: There is no `componentDidUnmount` since your component will have been * destroyed by that point. * * @optional */ componentWillUnmount: SpecPolicy.DEFINE_MANY, // ==== Advanced methods ==== /** * Updates the component's currently mounted DOM representation. * * By default, this implements React's rendering and reconciliation algorithm. * Sophisticated clients may wish to override this. * * @param {ReactReconcileTransaction} transaction * @internal * @overridable */ updateComponent: SpecPolicy.OVERRIDE_BASE }; /** * Mapping from class specification keys to special processing functions. * * Although these are declared like instance properties in the specification * when defining classes using `React.createClass`, they are actually static * and are accessible on the constructor instead of the prototype. Despite * being static, they must be defined outside of the "statics" key under * which all other static methods are defined. */ var RESERVED_SPEC_KEYS = { displayName: function (Constructor, displayName) { Constructor.displayName = displayName; }, mixins: function (Constructor, mixins) { if (mixins) { for (var i = 0; i < mixins.length; i++) { mixSpecIntoComponent(Constructor, mixins[i]); } } }, childContextTypes: function (Constructor, childContextTypes) { if ("development" !== 'production') { validateTypeDef(Constructor, childContextTypes, ReactPropTypeLocations.childContext); } Constructor.childContextTypes = assign({}, Constructor.childContextTypes, childContextTypes); }, contextTypes: function (Constructor, contextTypes) { if ("development" !== 'production') { validateTypeDef(Constructor, contextTypes, ReactPropTypeLocations.context); } Constructor.contextTypes = assign({}, Constructor.contextTypes, contextTypes); }, /** * Special case getDefaultProps which should move into statics but requires * automatic merging. */ getDefaultProps: function (Constructor, getDefaultProps) { if (Constructor.getDefaultProps) { Constructor.getDefaultProps = createMergedResultFunction(Constructor.getDefaultProps, getDefaultProps); } else { Constructor.getDefaultProps = getDefaultProps; } }, propTypes: function (Constructor, propTypes) { if ("development" !== 'production') { validateTypeDef(Constructor, propTypes, ReactPropTypeLocations.prop); } Constructor.propTypes = assign({}, Constructor.propTypes, propTypes); }, statics: function (Constructor, statics) { mixStaticSpecIntoComponent(Constructor, statics); }, autobind: function () {} }; // noop function validateTypeDef(Constructor, typeDef, location) { for (var propName in typeDef) { if (typeDef.hasOwnProperty(propName)) { // use a warning instead of an invariant so components // don't show up in prod but not in __DEV__ "development" !== 'production' ? warning(typeof typeDef[propName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', Constructor.displayName || 'ReactClass', ReactPropTypeLocationNames[location], propName) : undefined; } } } function validateMethodOverride(proto, name) { var specPolicy = ReactClassInterface.hasOwnProperty(name) ? ReactClassInterface[name] : null; // Disallow overriding of base class methods unless explicitly allowed. if (ReactClassMixin.hasOwnProperty(name)) { !(specPolicy === SpecPolicy.OVERRIDE_BASE) ? "development" !== 'production' ? invariant(false, 'ReactClassInterface: You are attempting to override ' + '`%s` from your class specification. Ensure that your method names ' + 'do not overlap with React methods.', name) : invariant(false) : undefined; } // Disallow defining methods more than once unless explicitly allowed. if (proto.hasOwnProperty(name)) { !(specPolicy === SpecPolicy.DEFINE_MANY || specPolicy === SpecPolicy.DEFINE_MANY_MERGED) ? "development" !== 'production' ? invariant(false, 'ReactClassInterface: You are attempting to define ' + '`%s` on your component more than once. This conflict may be due ' + 'to a mixin.', name) : invariant(false) : undefined; } } /** * Mixin helper which handles policy validation and reserved * specification keys when building React classses. */ function mixSpecIntoComponent(Constructor, spec) { if (!spec) { return; } !(typeof spec !== 'function') ? "development" !== 'production' ? invariant(false, 'ReactClass: You\'re attempting to ' + 'use a component class as a mixin. Instead, just use a regular object.') : invariant(false) : undefined; !!ReactElement.isValidElement(spec) ? "development" !== 'production' ? invariant(false, 'ReactClass: You\'re attempting to ' + 'use a component as a mixin. Instead, just use a regular object.') : invariant(false) : undefined; var proto = Constructor.prototype; // By handling mixins before any other properties, we ensure the same // chaining order is applied to methods with DEFINE_MANY policy, whether // mixins are listed before or after these methods in the spec. if (spec.hasOwnProperty(MIXINS_KEY)) { RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins); } for (var name in spec) { if (!spec.hasOwnProperty(name)) { continue; } if (name === MIXINS_KEY) { // We have already handled mixins in a special case above. continue; } var property = spec[name]; validateMethodOverride(proto, name); if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) { RESERVED_SPEC_KEYS[name](Constructor, property); } else { // Setup methods on prototype: // The following member methods should not be automatically bound: // 1. Expected ReactClass methods (in the "interface"). // 2. Overridden methods (that were mixed in). var isReactClassMethod = ReactClassInterface.hasOwnProperty(name); var isAlreadyDefined = proto.hasOwnProperty(name); var isFunction = typeof property === 'function'; var shouldAutoBind = isFunction && !isReactClassMethod && !isAlreadyDefined && spec.autobind !== false; if (shouldAutoBind) { if (!proto.__reactAutoBindMap) { proto.__reactAutoBindMap = {}; } proto.__reactAutoBindMap[name] = property; proto[name] = property; } else { if (isAlreadyDefined) { var specPolicy = ReactClassInterface[name]; // These cases should already be caught by validateMethodOverride. !(isReactClassMethod && (specPolicy === SpecPolicy.DEFINE_MANY_MERGED || specPolicy === SpecPolicy.DEFINE_MANY)) ? "development" !== 'production' ? invariant(false, 'ReactClass: Unexpected spec policy %s for key %s ' + 'when mixing in component specs.', specPolicy, name) : invariant(false) : undefined; // For methods which are defined more than once, call the existing // methods before calling the new property, merging if appropriate. if (specPolicy === SpecPolicy.DEFINE_MANY_MERGED) { proto[name] = createMergedResultFunction(proto[name], property); } else if (specPolicy === SpecPolicy.DEFINE_MANY) { proto[name] = createChainedFunction(proto[name], property); } } else { proto[name] = property; if ("development" !== 'production') { // Add verbose displayName to the function, which helps when looking // at profiling tools. if (typeof property === 'function' && spec.displayName) { proto[name].displayName = spec.displayName + '_' + name; } } } } } } } function mixStaticSpecIntoComponent(Constructor, statics) { if (!statics) { return; } for (var name in statics) { var property = statics[name]; if (!statics.hasOwnProperty(name)) { continue; } var isReserved = (name in RESERVED_SPEC_KEYS); !!isReserved ? "development" !== 'production' ? invariant(false, 'ReactClass: You are attempting to define a reserved ' + 'property, `%s`, that shouldn\'t be on the "statics" key. Define it ' + 'as an instance property instead; it will still be accessible on the ' + 'constructor.', name) : invariant(false) : undefined; var isInherited = (name in Constructor); !!isInherited ? "development" !== 'production' ? invariant(false, 'ReactClass: You are attempting to define ' + '`%s` on your component more than once. This conflict may be ' + 'due to a mixin.', name) : invariant(false) : undefined; Constructor[name] = property; } } /** * Merge two objects, but throw if both contain the same key. * * @param {object} one The first object, which is mutated. * @param {object} two The second object * @return {object} one after it has been mutated to contain everything in two. */ function mergeIntoWithNoDuplicateKeys(one, two) { !(one && two && typeof one === 'object' && typeof two === 'object') ? "development" !== 'production' ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.') : invariant(false) : undefined; for (var key in two) { if (two.hasOwnProperty(key)) { !(one[key] === undefined) ? "development" !== 'production' ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): ' + 'Tried to merge two objects with the same key: `%s`. This conflict ' + 'may be due to a mixin; in particular, this may be caused by two ' + 'getInitialState() or getDefaultProps() methods returning objects ' + 'with clashing keys.', key) : invariant(false) : undefined; one[key] = two[key]; } } return one; } /** * Creates a function that invokes two functions and merges their return values. * * @param {function} one Function to invoke first. * @param {function} two Function to invoke second. * @return {function} Function that invokes the two argument functions. * @private */ function createMergedResultFunction(one, two) { return function mergedResult() { var a = one.apply(this, arguments); var b = two.apply(this, arguments); if (a == null) { return b; } else if (b == null) { return a; } var c = {}; mergeIntoWithNoDuplicateKeys(c, a); mergeIntoWithNoDuplicateKeys(c, b); return c; }; } /** * Creates a function that invokes two functions and ignores their return vales. * * @param {function} one Function to invoke first. * @param {function} two Function to invoke second. * @return {function} Function that invokes the two argument functions. * @private */ function createChainedFunction(one, two) { return function chainedFunction() { one.apply(this, arguments); two.apply(this, arguments); }; } /** * Binds a method to the component. * * @param {object} component Component whose method is going to be bound. * @param {function} method Method to be bound. * @return {function} The bound method. */ function bindAutoBindMethod(component, method) { var boundMethod = method.bind(component); if ("development" !== 'production') { boundMethod.__reactBoundContext = component; boundMethod.__reactBoundMethod = method; boundMethod.__reactBoundArguments = null; var componentName = component.constructor.displayName; var _bind = boundMethod.bind; /* eslint-disable block-scoped-var, no-undef */ boundMethod.bind = function (newThis) { for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { args[_key - 1] = arguments[_key]; } // User is trying to bind() an autobound method; we effectively will // ignore the value of "this" that the user is trying to use, so // let's warn. if (newThis !== component && newThis !== null) { "development" !== 'production' ? warning(false, 'bind(): React component methods may only be bound to the ' + 'component instance. See %s', componentName) : undefined; } else if (!args.length) { "development" !== 'production' ? warning(false, 'bind(): You are binding a component method to the component. ' + 'React does this for you automatically in a high-performance ' + 'way, so you can safely remove this call. See %s', componentName) : undefined; return boundMethod; } var reboundMethod = _bind.apply(boundMethod, arguments); reboundMethod.__reactBoundContext = component; reboundMethod.__reactBoundMethod = method; reboundMethod.__reactBoundArguments = args; return reboundMethod; /* eslint-enable */ }; } return boundMethod; } /** * Binds all auto-bound methods in a component. * * @param {object} component Component whose method is going to be bound. */ function bindAutoBindMethods(component) { for (var autoBindKey in component.__reactAutoBindMap) { if (component.__reactAutoBindMap.hasOwnProperty(autoBindKey)) { var method = component.__reactAutoBindMap[autoBindKey]; component[autoBindKey] = bindAutoBindMethod(component, method); } } } /** * Add more to the ReactClass base class. These are all legacy features and * therefore not already part of the modern ReactComponent. */ var ReactClassMixin = { /** * TODO: This will be deprecated because state should always keep a consistent * type signature and the only use case for this, is to avoid that. */ replaceState: function (newState, callback) { this.updater.enqueueReplaceState(this, newState); if (callback) { this.updater.enqueueCallback(this, callback); } }, /** * Checks whether or not this composite component is mounted. * @return {boolean} True if mounted, false otherwise. * @protected * @final */ isMounted: function () { return this.updater.isMounted(this); }, /** * Sets a subset of the props. * * @param {object} partialProps Subset of the next props. * @param {?function} callback Called after props are updated. * @final * @public * @deprecated */ setProps: function (partialProps, callback) { if ("development" !== 'production') { warnSetProps(); } this.updater.enqueueSetProps(this, partialProps); if (callback) { this.updater.enqueueCallback(this, callback); } }, /** * Replace all the props. * * @param {object} newProps Subset of the next props. * @param {?function} callback Called after props are updated. * @final * @public * @deprecated */ replaceProps: function (newProps, callback) { if ("development" !== 'production') { warnSetProps(); } this.updater.enqueueReplaceProps(this, newProps); if (callback) { this.updater.enqueueCallback(this, callback); } } }; var ReactClassComponent = function () {}; assign(ReactClassComponent.prototype, ReactComponent.prototype, ReactClassMixin); /** * Module for creating composite components. * * @class ReactClass */ var ReactClass = { /** * Creates a composite component class given a class specification. * * @param {object} spec Class specification (which must define `render`). * @return {function} Component constructor function. * @public */ createClass: function (spec) { var Constructor = function (props, context, updater) { // This constructor is overridden by mocks. The argument is used // by mocks to assert on what gets mounted. if ("development" !== 'production') { "development" !== 'production' ? warning(this instanceof Constructor, 'Something is calling a React component directly. Use a factory or ' + 'JSX instead. See: https://fb.me/react-legacyfactory') : undefined; } // Wire up auto-binding if (this.__reactAutoBindMap) { bindAutoBindMethods(this); } this.props = props; this.context = context; this.refs = emptyObject; this.updater = updater || ReactNoopUpdateQueue; this.state = null; // ReactClasses doesn't have constructors. Instead, they use the // getInitialState and componentWillMount methods for initialization. var initialState = this.getInitialState ? this.getInitialState() : null; if ("development" !== 'production') { // We allow auto-mocks to proceed as if they're returning null. if (typeof initialState === 'undefined' && this.getInitialState._isMockFunction) { // This is probably bad practice. Consider warning here and // deprecating this convenience. initialState = null; } } !(typeof initialState === 'object' && !Array.isArray(initialState)) ? "development" !== 'production' ? invariant(false, '%s.getInitialState(): must return an object or null', Constructor.displayName || 'ReactCompositeComponent') : invariant(false) : undefined; this.state = initialState; }; Constructor.prototype = new ReactClassComponent(); Constructor.prototype.constructor = Constructor; injectedMixins.forEach(mixSpecIntoComponent.bind(null, Constructor)); mixSpecIntoComponent(Constructor, spec); // Initialize the defaultProps property after all mixins have been merged. if (Constructor.getDefaultProps) { Constructor.defaultProps = Constructor.getDefaultProps(); } if ("development" !== 'production') { // This is a tag to indicate that the use of these method names is ok, // since it's used with createClass. If it's not, then it's likely a // mistake so we'll warn you to use the static property, property // initializer or constructor respectively. if (Constructor.getDefaultProps) { Constructor.getDefaultProps.isReactClassApproved = {}; } if (Constructor.prototype.getInitialState) { Constructor.prototype.getInitialState.isReactClassApproved = {}; } } !Constructor.prototype.render ? "development" !== 'production' ? invariant(false, 'createClass(...): Class specification must implement a `render` method.') : invariant(false) : undefined; if ("development" !== 'production') { "development" !== 'production' ? warning(!Constructor.prototype.componentShouldUpdate, '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', spec.displayName || 'A component') : undefined; "development" !== 'production' ? warning(!Constructor.prototype.componentWillRecieveProps, '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', spec.displayName || 'A component') : undefined; } // Reduce time spent doing lookups by setting these on the prototype. for (var methodName in ReactClassInterface) { if (!Constructor.prototype[methodName]) { Constructor.prototype[methodName] = null; } } return Constructor; }, injection: { injectMixin: function (mixin) { injectedMixins.push(mixin); } } }; module.exports = ReactClass; },{"153":153,"160":160,"164":164,"165":165,"172":172,"24":24,"34":34,"57":57,"76":76,"80":80,"81":81}],34:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactComponent */ 'use strict'; var ReactNoopUpdateQueue = _dereq_(76); var emptyObject = _dereq_(153); var invariant = _dereq_(160); var warning = _dereq_(172); /** * Base class helpers for the updating state of a component. */ function ReactComponent(props, context, updater) { this.props = props; this.context = context; this.refs = emptyObject; // We initialize the default updater but the real one gets injected by the // renderer. this.updater = updater || ReactNoopUpdateQueue; } ReactComponent.prototype.isReactComponent = {}; /** * Sets a subset of the state. Always use this to mutate * state. You should treat `this.state` as immutable. * * There is no guarantee that `this.state` will be immediately updated, so * accessing `this.state` after calling this method may return the old value. * * There is no guarantee that calls to `setState` will run synchronously, * as they may eventually be batched together. You can provide an optional * callback that will be executed when the call to setState is actually * completed. * * When a function is provided to setState, it will be called at some point in * the future (not synchronously). It will be called with the up to date * component arguments (state, props, context). These values can be different * from this.* because your function may be called after receiveProps but before * shouldComponentUpdate, and this new state, props, and context will not yet be * assigned to this. * * @param {object|function} partialState Next partial state or function to * produce next partial state to be merged with current state. * @param {?function} callback Called after state is updated. * @final * @protected */ ReactComponent.prototype.setState = function (partialState, callback) { !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? "development" !== 'production' ? invariant(false, 'setState(...): takes an object of state variables to update or a ' + 'function which returns an object of state variables.') : invariant(false) : undefined; if ("development" !== 'production') { "development" !== 'production' ? warning(partialState != null, 'setState(...): You passed an undefined or null state object; ' + 'instead, use forceUpdate().') : undefined; } this.updater.enqueueSetState(this, partialState); if (callback) { this.updater.enqueueCallback(this, callback); } }; /** * Forces an update. This should only be invoked when it is known with * certainty that we are **not** in a DOM transaction. * * You may want to call this when you know that some deeper aspect of the * component's state has changed but `setState` was not called. * * This will not invoke `shouldComponentUpdate`, but it will invoke * `componentWillUpdate` and `componentDidUpdate`. * * @param {?function} callback Called after update is complete. * @final * @protected */ ReactComponent.prototype.forceUpdate = function (callback) { this.updater.enqueueForceUpdate(this); if (callback) { this.updater.enqueueCallback(this, callback); } }; /** * Deprecated APIs. These APIs used to exist on classic React classes but since * we would like to deprecate them, we're not going to move them over to this * modern base class. Instead, we define a getter that warns if it's accessed. */ if ("development" !== 'production') { var deprecatedAPIs = { getDOMNode: ['getDOMNode', 'Use ReactDOM.findDOMNode(component) instead.'], isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'], replaceProps: ['replaceProps', 'Instead, call render again at the top level.'], replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).'], setProps: ['setProps', 'Instead, call render again at the top level.'] }; var defineDeprecationWarning = function (methodName, info) { try { Object.defineProperty(ReactComponent.prototype, methodName, { get: function () { "development" !== 'production' ? warning(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]) : undefined; return undefined; } }); } catch (x) { // IE will fail on defineProperty (es5-shim/sham too) } }; for (var fnName in deprecatedAPIs) { if (deprecatedAPIs.hasOwnProperty(fnName)) { defineDeprecationWarning(fnName, deprecatedAPIs[fnName]); } } } module.exports = ReactComponent; },{"153":153,"160":160,"172":172,"76":76}],35:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactComponentBrowserEnvironment */ 'use strict'; var ReactDOMIDOperations = _dereq_(45); var ReactMount = _dereq_(72); /** * Abstracts away all functionality of the reconciler that requires knowledge of * the browser context. TODO: These callers should be refactored to avoid the * need for this injection. */ var ReactComponentBrowserEnvironment = { processChildrenUpdates: ReactDOMIDOperations.dangerouslyProcessChildrenUpdates, replaceNodeWithMarkupByID: ReactDOMIDOperations.dangerouslyReplaceNodeWithMarkupByID, /** * If a particular environment requires that some resources be cleaned up, * specify this in the injected Mixin. In the DOM, we would likely want to * purge any cached node ID lookups. * * @private */ unmountIDFromEnvironment: function (rootNodeID) { ReactMount.purgeID(rootNodeID); } }; module.exports = ReactComponentBrowserEnvironment; },{"45":45,"72":72}],36:[function(_dereq_,module,exports){ /** * Copyright 2014-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactComponentEnvironment */ 'use strict'; var invariant = _dereq_(160); var injected = false; var ReactComponentEnvironment = { /** * Optionally injectable environment dependent cleanup hook. (server vs. * browser etc). Example: A browser system caches DOM nodes based on component * ID and must remove that cache entry when this instance is unmounted. */ unmountIDFromEnvironment: null, /** * Optionally injectable hook for swapping out mount images in the middle of * the tree. */ replaceNodeWithMarkupByID: null, /** * Optionally injectable hook for processing a queue of child updates. Will * later move into MultiChildComponents. */ processChildrenUpdates: null, injection: { injectEnvironment: function (environment) { !!injected ? "development" !== 'production' ? invariant(false, 'ReactCompositeComponent: injectEnvironment() can only be called once.') : invariant(false) : undefined; ReactComponentEnvironment.unmountIDFromEnvironment = environment.unmountIDFromEnvironment; ReactComponentEnvironment.replaceNodeWithMarkupByID = environment.replaceNodeWithMarkupByID; ReactComponentEnvironment.processChildrenUpdates = environment.processChildrenUpdates; injected = true; } } }; module.exports = ReactComponentEnvironment; },{"160":160}],37:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactComponentWithPureRenderMixin */ 'use strict'; var shallowCompare = _dereq_(139); /** * If your React component's render function is "pure", e.g. it will render the * same result given the same props and state, provide this Mixin for a * considerable performance boost. * * Most React components have pure render functions. * * Example: * * var ReactComponentWithPureRenderMixin = * require('ReactComponentWithPureRenderMixin'); * React.createClass({ * mixins: [ReactComponentWithPureRenderMixin], * * render: function() { * return
foo
; * } * }); * * Note: This only checks shallow equality for props and state. If these contain * complex data structures this mixin may have false-negatives for deeper * differences. Only mixin to components which have simple props and state, or * use `forceUpdate()` when you know deep data structures have changed. */ var ReactComponentWithPureRenderMixin = { shouldComponentUpdate: function (nextProps, nextState) { return shallowCompare(this, nextProps, nextState); } }; module.exports = ReactComponentWithPureRenderMixin; },{"139":139}],38:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactCompositeComponent */ 'use strict'; var ReactComponentEnvironment = _dereq_(36); var ReactCurrentOwner = _dereq_(39); var ReactElement = _dereq_(57); var ReactInstanceMap = _dereq_(68); var ReactPerf = _dereq_(78); var ReactPropTypeLocations = _dereq_(81); var ReactPropTypeLocationNames = _dereq_(80); var ReactReconciler = _dereq_(84); var ReactUpdateQueue = _dereq_(95); var assign = _dereq_(24); var emptyObject = _dereq_(153); var invariant = _dereq_(160); var shouldUpdateReactComponent = _dereq_(140); var warning = _dereq_(172); function getDeclarationErrorAddendum(component) { var owner = component._currentElement._owner || null; if (owner) { var name = owner.getName(); if (name) { return ' Check the render method of `' + name + '`.'; } } return ''; } function StatelessComponent(Component) {} StatelessComponent.prototype.render = function () { var Component = ReactInstanceMap.get(this)._currentElement.type; return Component(this.props, this.context, this.updater); }; /** * ------------------ The Life-Cycle of a Composite Component ------------------ * * - constructor: Initialization of state. The instance is now retained. * - componentWillMount * - render * - [children's constructors] * - [children's componentWillMount and render] * - [children's componentDidMount] * - componentDidMount * * Update Phases: * - componentWillReceiveProps (only called if parent updated) * - shouldComponentUpdate * - componentWillUpdate * - render * - [children's constructors or receive props phases] * - componentDidUpdate * * - componentWillUnmount * - [children's componentWillUnmount] * - [children destroyed] * - (destroyed): The instance is now blank, released by React and ready for GC. * * ----------------------------------------------------------------------------- */ /** * An incrementing ID assigned to each component when it is mounted. This is * used to enforce the order in which `ReactUpdates` updates dirty components. * * @private */ var nextMountID = 1; /** * @lends {ReactCompositeComponent.prototype} */ var ReactCompositeComponentMixin = { /** * Base constructor for all composite component. * * @param {ReactElement} element * @final * @internal */ construct: function (element) { this._currentElement = element; this._rootNodeID = null; this._instance = null; // See ReactUpdateQueue this._pendingElement = null; this._pendingStateQueue = null; this._pendingReplaceState = false; this._pendingForceUpdate = false; this._renderedComponent = null; this._context = null; this._mountOrder = 0; this._topLevelWrapper = null; // See ReactUpdates and ReactUpdateQueue. this._pendingCallbacks = null; }, /** * Initializes the component, renders markup, and registers event listeners. * * @param {string} rootID DOM ID of the root node. * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction * @return {?string} Rendered markup to be inserted into the DOM. * @final * @internal */ mountComponent: function (rootID, transaction, context) { this._context = context; this._mountOrder = nextMountID++; this._rootNodeID = rootID; var publicProps = this._processProps(this._currentElement.props); var publicContext = this._processContext(context); var Component = this._currentElement.type; // Initialize the public class var inst; var renderedElement; // This is a way to detect if Component is a stateless arrow function // component, which is not newable. It might not be 100% reliable but is // something we can do until we start detecting that Component extends // React.Component. We already assume that typeof Component === 'function'. var canInstantiate = ('prototype' in Component); if (canInstantiate) { if ("development" !== 'production') { ReactCurrentOwner.current = this; try { inst = new Component(publicProps, publicContext, ReactUpdateQueue); } finally { ReactCurrentOwner.current = null; } } else { inst = new Component(publicProps, publicContext, ReactUpdateQueue); } } if (!canInstantiate || inst === null || inst === false || ReactElement.isValidElement(inst)) { renderedElement = inst; inst = new StatelessComponent(Component); } if ("development" !== 'production') { // This will throw later in _renderValidatedComponent, but add an early // warning now to help debugging if (inst.render == null) { "development" !== 'production' ? warning(false, '%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render`, returned ' + 'null/false from a stateless component, or tried to render an ' + 'element whose type is a function that isn\'t a React component.', Component.displayName || Component.name || 'Component') : undefined; } else { // We support ES6 inheriting from React.Component, the module pattern, // and stateless components, but not ES6 classes that don't extend "development" !== 'production' ? warning(Component.prototype && Component.prototype.isReactComponent || !canInstantiate || !(inst instanceof Component), '%s(...): React component classes must extend React.Component.', Component.displayName || Component.name || 'Component') : undefined; } } // These should be set up in the constructor, but as a convenience for // simpler class abstractions, we set them up after the fact. inst.props = publicProps; inst.context = publicContext; inst.refs = emptyObject; inst.updater = ReactUpdateQueue; this._instance = inst; // Store a reference from the instance back to the internal representation ReactInstanceMap.set(inst, this); if ("development" !== 'production') { // Since plain JS classes are defined without any special initialization // logic, we can not catch common errors early. Therefore, we have to // catch them here, at initialization time, instead. "development" !== 'production' ? warning(!inst.getInitialState || inst.getInitialState.isReactClassApproved, 'getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', this.getName() || 'a component') : undefined; "development" !== 'production' ? warning(!inst.getDefaultProps || inst.getDefaultProps.isReactClassApproved, 'getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', this.getName() || 'a component') : undefined; "development" !== 'production' ? warning(!inst.propTypes, 'propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', this.getName() || 'a component') : undefined; "development" !== 'production' ? warning(!inst.contextTypes, 'contextTypes was defined as an instance property on %s. Use a ' + 'static property to define contextTypes instead.', this.getName() || 'a component') : undefined; "development" !== 'production' ? warning(typeof inst.componentShouldUpdate !== 'function', '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', this.getName() || 'A component') : undefined; "development" !== 'production' ? warning(typeof inst.componentDidUnmount !== 'function', '%s has a method called ' + 'componentDidUnmount(). But there is no such lifecycle method. ' + 'Did you mean componentWillUnmount()?', this.getName() || 'A component') : undefined; "development" !== 'production' ? warning(typeof inst.componentWillRecieveProps !== 'function', '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', this.getName() || 'A component') : undefined; } var initialState = inst.state; if (initialState === undefined) { inst.state = initialState = null; } !(typeof initialState === 'object' && !Array.isArray(initialState)) ? "development" !== 'production' ? invariant(false, '%s.state: must be set to an object or null', this.getName() || 'ReactCompositeComponent') : invariant(false) : undefined; this._pendingStateQueue = null; this._pendingReplaceState = false; this._pendingForceUpdate = false; if (inst.componentWillMount) { inst.componentWillMount(); // When mounting, calls to `setState` by `componentWillMount` will set // `this._pendingStateQueue` without triggering a re-render. if (this._pendingStateQueue) { inst.state = this._processPendingState(inst.props, inst.context); } } // If not a stateless component, we now render if (renderedElement === undefined) { renderedElement = this._renderValidatedComponent(); } this._renderedComponent = this._instantiateReactComponent(renderedElement); var markup = ReactReconciler.mountComponent(this._renderedComponent, rootID, transaction, this._processChildContext(context)); if (inst.componentDidMount) { transaction.getReactMountReady().enqueue(inst.componentDidMount, inst); } return markup; }, /** * Releases any resources allocated by `mountComponent`. * * @final * @internal */ unmountComponent: function () { var inst = this._instance; if (inst.componentWillUnmount) { inst.componentWillUnmount(); } ReactReconciler.unmountComponent(this._renderedComponent); this._renderedComponent = null; this._instance = null; // Reset pending fields // Even if this component is scheduled for another update in ReactUpdates, // it would still be ignored because these fields are reset. this._pendingStateQueue = null; this._pendingReplaceState = false; this._pendingForceUpdate = false; this._pendingCallbacks = null; this._pendingElement = null; // These fields do not really need to be reset since this object is no // longer accessible. this._context = null; this._rootNodeID = null; this._topLevelWrapper = null; // Delete the reference from the instance to this internal representation // which allow the internals to be properly cleaned up even if the user // leaks a reference to the public instance. ReactInstanceMap.remove(inst); // Some existing components rely on inst.props even after they've been // destroyed (in event handlers). // TODO: inst.props = null; // TODO: inst.state = null; // TODO: inst.context = null; }, /** * Filters the context object to only contain keys specified in * `contextTypes` * * @param {object} context * @return {?object} * @private */ _maskContext: function (context) { var maskedContext = null; var Component = this._currentElement.type; var contextTypes = Component.contextTypes; if (!contextTypes) { return emptyObject; } maskedContext = {}; for (var contextName in contextTypes) { maskedContext[contextName] = context[contextName]; } return maskedContext; }, /** * Filters the context object to only contain keys specified in * `contextTypes`, and asserts that they are valid. * * @param {object} context * @return {?object} * @private */ _processContext: function (context) { var maskedContext = this._maskContext(context); if ("development" !== 'production') { var Component = this._currentElement.type; if (Component.contextTypes) { this._checkPropTypes(Component.contextTypes, maskedContext, ReactPropTypeLocations.context); } } return maskedContext; }, /** * @param {object} currentContext * @return {object} * @private */ _processChildContext: function (currentContext) { var Component = this._currentElement.type; var inst = this._instance; var childContext = inst.getChildContext && inst.getChildContext(); if (childContext) { !(typeof Component.childContextTypes === 'object') ? "development" !== 'production' ? invariant(false, '%s.getChildContext(): childContextTypes must be defined in order to ' + 'use getChildContext().', this.getName() || 'ReactCompositeComponent') : invariant(false) : undefined; if ("development" !== 'production') { this._checkPropTypes(Component.childContextTypes, childContext, ReactPropTypeLocations.childContext); } for (var name in childContext) { !(name in Component.childContextTypes) ? "development" !== 'production' ? invariant(false, '%s.getChildContext(): key "%s" is not defined in childContextTypes.', this.getName() || 'ReactCompositeComponent', name) : invariant(false) : undefined; } return assign({}, currentContext, childContext); } return currentContext; }, /** * Processes props by setting default values for unspecified props and * asserting that the props are valid. Does not mutate its argument; returns * a new props object with defaults merged in. * * @param {object} newProps * @return {object} * @private */ _processProps: function (newProps) { if ("development" !== 'production') { var Component = this._currentElement.type; if (Component.propTypes) { this._checkPropTypes(Component.propTypes, newProps, ReactPropTypeLocations.prop); } } return newProps; }, /** * Assert that the props are valid * * @param {object} propTypes Map of prop name to a ReactPropType * @param {object} props * @param {string} location e.g. "prop", "context", "child context" * @private */ _checkPropTypes: function (propTypes, props, location) { // TODO: Stop validating prop types here and only use the element // validation. var componentName = this.getName(); for (var propName in propTypes) { if (propTypes.hasOwnProperty(propName)) { var error; try { // This is intentionally an invariant that gets caught. It's the same // behavior as without this statement except with a better message. !(typeof propTypes[propName] === 'function') ? "development" !== 'production' ? invariant(false, '%s: %s type `%s` is invalid; it must be a function, usually ' + 'from React.PropTypes.', componentName || 'React class', ReactPropTypeLocationNames[location], propName) : invariant(false) : undefined; error = propTypes[propName](props, propName, componentName, location); } catch (ex) { error = ex; } if (error instanceof Error) { // We may want to extend this logic for similar errors in // top-level render calls, so I'm abstracting it away into // a function to minimize refactoring in the future var addendum = getDeclarationErrorAddendum(this); if (location === ReactPropTypeLocations.prop) { // Preface gives us something to blacklist in warning module "development" !== 'production' ? warning(false, 'Failed Composite propType: %s%s', error.message, addendum) : undefined; } else { "development" !== 'production' ? warning(false, 'Failed Context Types: %s%s', error.message, addendum) : undefined; } } } } }, receiveComponent: function (nextElement, transaction, nextContext) { var prevElement = this._currentElement; var prevContext = this._context; this._pendingElement = null; this.updateComponent(transaction, prevElement, nextElement, prevContext, nextContext); }, /** * If any of `_pendingElement`, `_pendingStateQueue`, or `_pendingForceUpdate` * is set, update the component. * * @param {ReactReconcileTransaction} transaction * @internal */ performUpdateIfNecessary: function (transaction) { if (this._pendingElement != null) { ReactReconciler.receiveComponent(this, this._pendingElement || this._currentElement, transaction, this._context); } if (this._pendingStateQueue !== null || this._pendingForceUpdate) { this.updateComponent(transaction, this._currentElement, this._currentElement, this._context, this._context); } }, /** * Perform an update to a mounted component. The componentWillReceiveProps and * shouldComponentUpdate methods are called, then (assuming the update isn't * skipped) the remaining update lifecycle methods are called and the DOM * representation is updated. * * By default, this implements React's rendering and reconciliation algorithm. * Sophisticated clients may wish to override this. * * @param {ReactReconcileTransaction} transaction * @param {ReactElement} prevParentElement * @param {ReactElement} nextParentElement * @internal * @overridable */ updateComponent: function (transaction, prevParentElement, nextParentElement, prevUnmaskedContext, nextUnmaskedContext) { var inst = this._instance; var nextContext = this._context === nextUnmaskedContext ? inst.context : this._processContext(nextUnmaskedContext); var nextProps; // Distinguish between a props update versus a simple state update if (prevParentElement === nextParentElement) { // Skip checking prop types again -- we don't read inst.props to avoid // warning for DOM component props in this upgrade nextProps = nextParentElement.props; } else { nextProps = this._processProps(nextParentElement.props); // An update here will schedule an update but immediately set // _pendingStateQueue which will ensure that any state updates gets // immediately reconciled instead of waiting for the next batch. if (inst.componentWillReceiveProps) { inst.componentWillReceiveProps(nextProps, nextContext); } } var nextState = this._processPendingState(nextProps, nextContext); var shouldUpdate = this._pendingForceUpdate || !inst.shouldComponentUpdate || inst.shouldComponentUpdate(nextProps, nextState, nextContext); if ("development" !== 'production') { "development" !== 'production' ? warning(typeof shouldUpdate !== 'undefined', '%s.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.', this.getName() || 'ReactCompositeComponent') : undefined; } if (shouldUpdate) { this._pendingForceUpdate = false; // Will set `this.props`, `this.state` and `this.context`. this._performComponentUpdate(nextParentElement, nextProps, nextState, nextContext, transaction, nextUnmaskedContext); } else { // If it's determined that a component should not update, we still want // to set props and state but we shortcut the rest of the update. this._currentElement = nextParentElement; this._context = nextUnmaskedContext; inst.props = nextProps; inst.state = nextState; inst.context = nextContext; } }, _processPendingState: function (props, context) { var inst = this._instance; var queue = this._pendingStateQueue; var replace = this._pendingReplaceState; this._pendingReplaceState = false; this._pendingStateQueue = null; if (!queue) { return inst.state; } if (replace && queue.length === 1) { return queue[0]; } var nextState = assign({}, replace ? queue[0] : inst.state); for (var i = replace ? 1 : 0; i < queue.length; i++) { var partial = queue[i]; assign(nextState, typeof partial === 'function' ? partial.call(inst, nextState, props, context) : partial); } return nextState; }, /** * Merges new props and state, notifies delegate methods of update and * performs update. * * @param {ReactElement} nextElement Next element * @param {object} nextProps Next public object to set as properties. * @param {?object} nextState Next object to set as state. * @param {?object} nextContext Next public object to set as context. * @param {ReactReconcileTransaction} transaction * @param {?object} unmaskedContext * @private */ _performComponentUpdate: function (nextElement, nextProps, nextState, nextContext, transaction, unmaskedContext) { var inst = this._instance; var hasComponentDidUpdate = Boolean(inst.componentDidUpdate); var prevProps; var prevState; var prevContext; if (hasComponentDidUpdate) { prevProps = inst.props; prevState = inst.state; prevContext = inst.context; } if (inst.componentWillUpdate) { inst.componentWillUpdate(nextProps, nextState, nextContext); } this._currentElement = nextElement; this._context = unmaskedContext; inst.props = nextProps; inst.state = nextState; inst.context = nextContext; this._updateRenderedComponent(transaction, unmaskedContext); if (hasComponentDidUpdate) { transaction.getReactMountReady().enqueue(inst.componentDidUpdate.bind(inst, prevProps, prevState, prevContext), inst); } }, /** * Call the component's `render` method and update the DOM accordingly. * * @param {ReactReconcileTransaction} transaction * @internal */ _updateRenderedComponent: function (transaction, context) { var prevComponentInstance = this._renderedComponent; var prevRenderedElement = prevComponentInstance._currentElement; var nextRenderedElement = this._renderValidatedComponent(); if (shouldUpdateReactComponent(prevRenderedElement, nextRenderedElement)) { ReactReconciler.receiveComponent(prevComponentInstance, nextRenderedElement, transaction, this._processChildContext(context)); } else { // These two IDs are actually the same! But nothing should rely on that. var thisID = this._rootNodeID; var prevComponentID = prevComponentInstance._rootNodeID; ReactReconciler.unmountComponent(prevComponentInstance); this._renderedComponent = this._instantiateReactComponent(nextRenderedElement); var nextMarkup = ReactReconciler.mountComponent(this._renderedComponent, thisID, transaction, this._processChildContext(context)); this._replaceNodeWithMarkupByID(prevComponentID, nextMarkup); } }, /** * @protected */ _replaceNodeWithMarkupByID: function (prevComponentID, nextMarkup) { ReactComponentEnvironment.replaceNodeWithMarkupByID(prevComponentID, nextMarkup); }, /** * @protected */ _renderValidatedComponentWithoutOwnerOrContext: function () { var inst = this._instance; var renderedComponent = inst.render(); if ("development" !== 'production') { // We allow auto-mocks to proceed as if they're returning null. if (typeof renderedComponent === 'undefined' && inst.render._isMockFunction) { // This is probably bad practice. Consider warning here and // deprecating this convenience. renderedComponent = null; } } return renderedComponent; }, /** * @private */ _renderValidatedComponent: function () { var renderedComponent; ReactCurrentOwner.current = this; try { renderedComponent = this._renderValidatedComponentWithoutOwnerOrContext(); } finally { ReactCurrentOwner.current = null; } !( // TODO: An `isValidNode` function would probably be more appropriate renderedComponent === null || renderedComponent === false || ReactElement.isValidElement(renderedComponent)) ? "development" !== 'production' ? invariant(false, '%s.render(): A valid ReactComponent must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', this.getName() || 'ReactCompositeComponent') : invariant(false) : undefined; return renderedComponent; }, /** * Lazily allocates the refs object and stores `component` as `ref`. * * @param {string} ref Reference name. * @param {component} component Component to store as `ref`. * @final * @private */ attachRef: function (ref, component) { var inst = this.getPublicInstance(); !(inst != null) ? "development" !== 'production' ? invariant(false, 'Stateless function components cannot have refs.') : invariant(false) : undefined; var publicComponentInstance = component.getPublicInstance(); if ("development" !== 'production') { var componentName = component && component.getName ? component.getName() : 'a component'; "development" !== 'production' ? warning(publicComponentInstance != null, 'Stateless function components cannot be given refs ' + '(See ref "%s" in %s created by %s). ' + 'Attempts to access this ref will fail.', ref, componentName, this.getName()) : undefined; } var refs = inst.refs === emptyObject ? inst.refs = {} : inst.refs; refs[ref] = publicComponentInstance; }, /** * Detaches a reference name. * * @param {string} ref Name to dereference. * @final * @private */ detachRef: function (ref) { var refs = this.getPublicInstance().refs; delete refs[ref]; }, /** * Get a text description of the component that can be used to identify it * in error messages. * @return {string} The name or null. * @internal */ getName: function () { var type = this._currentElement.type; var constructor = this._instance && this._instance.constructor; return type.displayName || constructor && constructor.displayName || type.name || constructor && constructor.name || null; }, /** * Get the publicly accessible representation of this component - i.e. what * is exposed by refs and returned by render. Can be null for stateless * components. * * @return {ReactComponent} the public component instance. * @internal */ getPublicInstance: function () { var inst = this._instance; if (inst instanceof StatelessComponent) { return null; } return inst; }, // Stub _instantiateReactComponent: null }; ReactPerf.measureMethods(ReactCompositeComponentMixin, 'ReactCompositeComponent', { mountComponent: 'mountComponent', updateComponent: 'updateComponent', _renderValidatedComponent: '_renderValidatedComponent' }); var ReactCompositeComponent = { Mixin: ReactCompositeComponentMixin }; module.exports = ReactCompositeComponent; },{"140":140,"153":153,"160":160,"172":172,"24":24,"36":36,"39":39,"57":57,"68":68,"78":78,"80":80,"81":81,"84":84,"95":95}],39:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactCurrentOwner */ 'use strict'; /** * Keeps track of the current owner. * * The current owner is the component who should own any components that are * currently being constructed. */ var ReactCurrentOwner = { /** * @internal * @type {ReactComponent} */ current: null }; module.exports = ReactCurrentOwner; },{}],40:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOM */ /* globals __REACT_DEVTOOLS_GLOBAL_HOOK__*/ 'use strict'; var ReactCurrentOwner = _dereq_(39); var ReactDOMTextComponent = _dereq_(51); var ReactDefaultInjection = _dereq_(54); var ReactInstanceHandles = _dereq_(67); var ReactMount = _dereq_(72); var ReactPerf = _dereq_(78); var ReactReconciler = _dereq_(84); var ReactUpdates = _dereq_(96); var ReactVersion = _dereq_(97); var findDOMNode = _dereq_(121); var renderSubtreeIntoContainer = _dereq_(136); var warning = _dereq_(172); ReactDefaultInjection.inject(); var render = ReactPerf.measure('React', 'render', ReactMount.render); var React = { findDOMNode: findDOMNode, render: render, unmountComponentAtNode: ReactMount.unmountComponentAtNode, version: ReactVersion, /* eslint-disable camelcase */ unstable_batchedUpdates: ReactUpdates.batchedUpdates, unstable_renderSubtreeIntoContainer: renderSubtreeIntoContainer }; // Inject the runtime into a devtools global hook regardless of browser. // Allows for debugging when the hook is injected on the page. /* eslint-enable camelcase */ if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' && typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.inject === 'function') { __REACT_DEVTOOLS_GLOBAL_HOOK__.inject({ CurrentOwner: ReactCurrentOwner, InstanceHandles: ReactInstanceHandles, Mount: ReactMount, Reconciler: ReactReconciler, TextComponent: ReactDOMTextComponent }); } if ("development" !== 'production') { var ExecutionEnvironment = _dereq_(146); if (ExecutionEnvironment.canUseDOM && window.top === window.self) { // First check if devtools is not installed if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') { // If we're in Chrome or Firefox, provide a download link if not installed. if (navigator.userAgent.indexOf('Chrome') > -1 && navigator.userAgent.indexOf('Edge') === -1 || navigator.userAgent.indexOf('Firefox') > -1) { console.debug('Download the React DevTools for a better development experience: ' + 'https://fb.me/react-devtools'); } } // If we're in IE8, check to see if we are in compatibility mode and provide // information on preventing compatibility mode var ieCompatibilityMode = document.documentMode && document.documentMode < 8; "development" !== 'production' ? warning(!ieCompatibilityMode, 'Internet Explorer is running in compatibility mode; please add the ' + 'following tag to your HTML to prevent this from happening: ' + '') : undefined; var expectedFeatures = [ // shims Array.isArray, Array.prototype.every, Array.prototype.forEach, Array.prototype.indexOf, Array.prototype.map, Date.now, Function.prototype.bind, Object.keys, String.prototype.split, String.prototype.trim, // shams Object.create, Object.freeze]; for (var i = 0; i < expectedFeatures.length; i++) { if (!expectedFeatures[i]) { console.error('One or more ES5 shim/shams expected by React are not available: ' + 'https://fb.me/react-warning-polyfills'); break; } } } } module.exports = React; },{"121":121,"136":136,"146":146,"172":172,"39":39,"51":51,"54":54,"67":67,"72":72,"78":78,"84":84,"96":96,"97":97}],41:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMButton */ 'use strict'; var mouseListenerNames = { onClick: true, onDoubleClick: true, onMouseDown: true, onMouseMove: true, onMouseUp: true, onClickCapture: true, onDoubleClickCapture: true, onMouseDownCapture: true, onMouseMoveCapture: true, onMouseUpCapture: true }; /** * Implements a