This will enable us to have more confidence/control over updates to scratch-gui, be able to test updates individually and allow us to rollback if needed.
Use current Sentry browser package and forward errorId into eventId
Fix up errorInfo reference
Put Sentry on the window object for GUI to use
Remove unneeded reference to old style Raven and raven-js
Move Sentry webpack config into production only
Add GA tracker ID to window
Allows scratch-gui to use same GA id
start to depend on `scratch-l10n`
So far only the supported locales is used.
There is one small difference between scratch-l10n and the `languages.json` that was removed.
languages was:
`{locale: ‘languagename’, …}` key value pairs.
l10n exports:
`{locale: {name: ‘languagename’},…}
That required an additional change to the language chooser.
Note this _will not_ work until the page uses a template that does not include these meta tags. That is because react-helmet does not override any existing info in the head.
Thus, this was tested by removing that info from the template and seeing it work, then putting the template back.
This does not implement any further design, like showing a confirmation popover, but just makes sure the button works. I used a very slim package to implement copy that does not include any fallbacks for IE, since we do not need to support that here.
addresses most comments except modal refactor, and error response from sumitting report.
* restore gui as a dev dependency
* better separation of view container/presentation
* replace absolute heights for textareas with making all sub components `display: flex`
* start to make presentation more modular added subcomponents to the view folder:
* share-banner (moved from components)
* remix-credit
* remix-list
* studio-list
* Update for newer version of API - remix count in stats
* create projectShape to remove duplication
* add approximate-number to limit the size of the stats row.
* Handle See inside button
Import GUI reducers, initial state and middleware (throttle).
Update render to handle state and middleware.
Remove preview mode state and use scratchGui.mode from redux instead.
URL is getting updated, and mode will be updated based on URL. However, the history needs work - it doesn’t work with the modal back.
* Update to latest GUI
This is the minimum version of GUI that is needed for see-inside
* Really remove cruft.
- `/preview/editor` will load GUI with an empty project
- `/preview/:id/editor` will load GUI with a project from the projects server (not local data)
- passes intl object to GUI
- `/preview/:id` with show the project page with an embedded player
- `/preview/:id/fullscreen` will load the project page with the player in fullscreen mode.
* Note that we needed to Increase memory for the build to avoid running out of heap space, and build time increases by about 2 minutes
* Add user-session awareness
- only show remix button if user is logged in (TBD: probably will want to hide if project creator == user)
* decorate text with @mentions and #hashtags
* Add studios, loves, favs
* In-place editing of title and description if current user is author and project shared (with validation)
This fixes an issue in compilation by upgrading node-sass to v4.6, and also upgrades express in the process.
Callback added to `writeFile` in `get-localized-urls` in order to avoid a deprecation warning during `make translations`.
FIxes problem where webpack wasn’t copying static or intl to the build directory.
Gory details:
node-dir is a dependency of copy-webpack-plugin. If you don’t already have it installed, the latest version (0.1.17) gets installed and that one breaks copy-webpack (https://github.com/fshost/node-dir/issues/50). Webpack build will complete. but there will be an error `ERROR in this is not a typed array.` We didn’t see it earlier because node-modules are cached.
* remove selenium from package.json
* Add package.json & README for the integration directory
* add newline at end of file
* add chromedriver dependency
* automated tests for footer links
* renamed navbar test file and removed footer links to separate file
* run with make smoke
* added tests for join scratch and sign in in navbar
* fix linter errors & update www links
* addressed some of ray's comments
* fix failing test - projects row link
* maybe fix error?
* continue switching to click, convert so it runs with disabled selenium promise manager, and refactor to be less location dependent
* finish switching off of implicit reliance on selenium promise manager
Added tx-import, expects TX_TOKEN environment variable to be set to an API token for Transifex. If no API token exists it’ll just use the default English strings for everything.
Removed the localization spot checks because they were checking tha json got built from po files. With Tx-import the files are already json, and may possibly be missing.
1. Split out base modal stylings from iframe modal stylings
2. Move iframe-specific stylings into a separate copmonent
3. Move width/height iframe stylings to scss
4. Change global stylings for modals to match #980
5. Update styles to use trello style guide
Most problems were due to strings being duplicated and overwriting each other. Updated the build-locales script to keep track of duplicates.
Project Curated by on the splash page was just missing the formatMessage call.
This should allow us to define and update our dependencies more easily (via npm) as well as reducing the number of requests.
Additionally, when we add common packages this will avoid the issue after deploys where a user may get a cached HTML page, but new Javascript, leading to the dreaded blank page because the browser didn't download all dependencies.
Using mangle with UglifyJS also made the total file size for the common chunk bundle smaller than the current total for all of our external/polyfill scripts (1.18MB vs 1.55MB).