mirror of
https://github.com/scratchfoundation/scratch-www.git
synced 2024-11-23 15:47:53 -05:00
775 lines
26 KiB
JavaScript
775 lines
26 KiB
JavaScript
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(function webpackUniversalModuleDefinition(root, factory) {
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if(typeof exports === 'object' && typeof module === 'object')
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module.exports = factory();
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else if(typeof define === 'function' && define.amd)
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define([], factory);
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else if(typeof exports === 'object')
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exports["Redux"] = factory();
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else
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root["Redux"] = factory();
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})(this, function() {
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return /******/ (function(modules) { // webpackBootstrap
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/******/ // The module cache
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/******/ var installedModules = {};
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/******/ // The require function
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/******/ function __webpack_require__(moduleId) {
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/******/ // Check if module is in cache
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/******/ if(installedModules[moduleId])
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/******/ return installedModules[moduleId].exports;
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/******/ // Create a new module (and put it into the cache)
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/******/ var module = installedModules[moduleId] = {
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/******/ exports: {},
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/******/ id: moduleId,
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/******/ loaded: false
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/******/ };
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/******/ // Execute the module function
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/******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
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/******/ // Flag the module as loaded
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/******/ module.loaded = true;
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/******/ // Return the exports of the module
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/******/ return module.exports;
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/******/ }
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/******/ // expose the modules object (__webpack_modules__)
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/******/ __webpack_require__.m = modules;
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/******/ // expose the module cache
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/******/ __webpack_require__.c = installedModules;
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/******/ // __webpack_public_path__
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/******/ __webpack_require__.p = "";
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/******/ // Load entry module and return exports
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/******/ return __webpack_require__(0);
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/******/ })
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/************************************************************************/
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/******/ ([
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/* 0 */
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/***/ function(module, exports, __webpack_require__) {
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'use strict';
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exports.__esModule = true;
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exports.compose = exports.applyMiddleware = exports.bindActionCreators = exports.combineReducers = exports.createStore = undefined;
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var _createStore = __webpack_require__(2);
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var _createStore2 = _interopRequireDefault(_createStore);
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var _combineReducers = __webpack_require__(7);
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var _combineReducers2 = _interopRequireDefault(_combineReducers);
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var _bindActionCreators = __webpack_require__(6);
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var _bindActionCreators2 = _interopRequireDefault(_bindActionCreators);
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var _applyMiddleware = __webpack_require__(5);
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var _applyMiddleware2 = _interopRequireDefault(_applyMiddleware);
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var _compose = __webpack_require__(1);
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var _compose2 = _interopRequireDefault(_compose);
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var _warning = __webpack_require__(3);
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var _warning2 = _interopRequireDefault(_warning);
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function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }
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/*
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* This is a dummy function to check if the function name has been altered by minification.
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* If the function has been minified and NODE_ENV !== 'production', warn the user.
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*/
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function isCrushed() {}
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if (("development") !== 'production' && typeof isCrushed.name === 'string' && isCrushed.name !== 'isCrushed') {
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(0, _warning2["default"])('You are currently using minified code outside of NODE_ENV === \'production\'. ' + 'This means that you are running a slower development build of Redux. ' + 'You can use loose-envify (https://github.com/zertosh/loose-envify) for browserify ' + 'or DefinePlugin for webpack (http://stackoverflow.com/questions/30030031) ' + 'to ensure you have the correct code for your production build.');
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}
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exports.createStore = _createStore2["default"];
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exports.combineReducers = _combineReducers2["default"];
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exports.bindActionCreators = _bindActionCreators2["default"];
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exports.applyMiddleware = _applyMiddleware2["default"];
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exports.compose = _compose2["default"];
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/***/ },
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/* 1 */
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/***/ function(module, exports) {
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"use strict";
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exports.__esModule = true;
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exports["default"] = compose;
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/**
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* Composes single-argument functions from right to left.
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*
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* @param {...Function} funcs The functions to compose.
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* @returns {Function} A function obtained by composing functions from right to
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* left. For example, compose(f, g, h) is identical to arg => f(g(h(arg))).
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*/
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function compose() {
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for (var _len = arguments.length, funcs = Array(_len), _key = 0; _key < _len; _key++) {
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funcs[_key] = arguments[_key];
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}
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return function () {
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if (funcs.length === 0) {
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return arguments.length <= 0 ? undefined : arguments[0];
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}
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var last = funcs[funcs.length - 1];
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var rest = funcs.slice(0, -1);
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return rest.reduceRight(function (composed, f) {
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return f(composed);
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}, last.apply(undefined, arguments));
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};
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}
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/***/ },
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/* 2 */
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/***/ function(module, exports, __webpack_require__) {
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'use strict';
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exports.__esModule = true;
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exports.ActionTypes = undefined;
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exports["default"] = createStore;
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var _isPlainObject = __webpack_require__(4);
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var _isPlainObject2 = _interopRequireDefault(_isPlainObject);
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function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }
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/**
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* These are private action types reserved by Redux.
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* For any unknown actions, you must return the current state.
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* If the current state is undefined, you must return the initial state.
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* Do not reference these action types directly in your code.
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*/
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var ActionTypes = exports.ActionTypes = {
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INIT: '@@redux/INIT'
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};
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/**
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* Creates a Redux store that holds the state tree.
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* The only way to change the data in the store is to call `dispatch()` on it.
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*
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* There should only be a single store in your app. To specify how different
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* parts of the state tree respond to actions, you may combine several reducers
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* into a single reducer function by using `combineReducers`.
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*
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* @param {Function} reducer A function that returns the next state tree, given
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* the current state tree and the action to handle.
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*
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* @param {any} [initialState] The initial state. You may optionally specify it
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* to hydrate the state from the server in universal apps, or to restore a
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* previously serialized user session.
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* If you use `combineReducers` to produce the root reducer function, this must be
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* an object with the same shape as `combineReducers` keys.
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*
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* @param {Function} enhancer The store enhancer. You may optionally specify it
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* to enhance the store with third-party capabilities such as middleware,
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* time travel, persistence, etc. The only store enhancer that ships with Redux
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* is `applyMiddleware()`.
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*
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* @returns {Store} A Redux store that lets you read the state, dispatch actions
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* and subscribe to changes.
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*/
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function createStore(reducer, initialState, enhancer) {
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if (typeof initialState === 'function' && typeof enhancer === 'undefined') {
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enhancer = initialState;
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initialState = undefined;
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}
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if (typeof enhancer !== 'undefined') {
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if (typeof enhancer !== 'function') {
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throw new Error('Expected the enhancer to be a function.');
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}
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return enhancer(createStore)(reducer, initialState);
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}
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if (typeof reducer !== 'function') {
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throw new Error('Expected the reducer to be a function.');
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}
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var currentReducer = reducer;
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var currentState = initialState;
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var currentListeners = [];
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var nextListeners = currentListeners;
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var isDispatching = false;
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function ensureCanMutateNextListeners() {
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if (nextListeners === currentListeners) {
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nextListeners = currentListeners.slice();
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}
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}
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/**
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* Reads the state tree managed by the store.
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*
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* @returns {any} The current state tree of your application.
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*/
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function getState() {
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return currentState;
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}
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/**
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* Adds a change listener. It will be called any time an action is dispatched,
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* and some part of the state tree may potentially have changed. You may then
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* call `getState()` to read the current state tree inside the callback.
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*
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* You may call `dispatch()` from a change listener, with the following
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* caveats:
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*
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* 1. The subscriptions are snapshotted just before every `dispatch()` call.
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* If you subscribe or unsubscribe while the listeners are being invoked, this
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* will not have any effect on the `dispatch()` that is currently in progress.
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* However, the next `dispatch()` call, whether nested or not, will use a more
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* recent snapshot of the subscription list.
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*
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* 2. The listener should not expect to see all states changes, as the state
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* might have been updated multiple times during a nested `dispatch()` before
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* the listener is called. It is, however, guaranteed that all subscribers
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* registered before the `dispatch()` started will be called with the latest
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* state by the time it exits.
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*
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* @param {Function} listener A callback to be invoked on every dispatch.
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* @returns {Function} A function to remove this change listener.
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*/
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function subscribe(listener) {
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if (typeof listener !== 'function') {
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throw new Error('Expected listener to be a function.');
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}
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var isSubscribed = true;
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ensureCanMutateNextListeners();
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nextListeners.push(listener);
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return function unsubscribe() {
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if (!isSubscribed) {
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return;
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}
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isSubscribed = false;
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ensureCanMutateNextListeners();
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var index = nextListeners.indexOf(listener);
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nextListeners.splice(index, 1);
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};
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}
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/**
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* Dispatches an action. It is the only way to trigger a state change.
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*
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* The `reducer` function, used to create the store, will be called with the
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* current state tree and the given `action`. Its return value will
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* be considered the **next** state of the tree, and the change listeners
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* will be notified.
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*
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* The base implementation only supports plain object actions. If you want to
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* dispatch a Promise, an Observable, a thunk, or something else, you need to
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* wrap your store creating function into the corresponding middleware. For
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* example, see the documentation for the `redux-thunk` package. Even the
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* middleware will eventually dispatch plain object actions using this method.
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*
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* @param {Object} action A plain object representing “what changed”. It is
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* a good idea to keep actions serializable so you can record and replay user
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* sessions, or use the time travelling `redux-devtools`. An action must have
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* a `type` property which may not be `undefined`. It is a good idea to use
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* string constants for action types.
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*
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* @returns {Object} For convenience, the same action object you dispatched.
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*
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* Note that, if you use a custom middleware, it may wrap `dispatch()` to
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* return something else (for example, a Promise you can await).
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*/
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function dispatch(action) {
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if (!(0, _isPlainObject2["default"])(action)) {
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throw new Error('Actions must be plain objects. ' + 'Use custom middleware for async actions.');
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}
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if (typeof action.type === 'undefined') {
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throw new Error('Actions may not have an undefined "type" property. ' + 'Have you misspelled a constant?');
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}
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if (isDispatching) {
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throw new Error('Reducers may not dispatch actions.');
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}
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try {
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isDispatching = true;
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currentState = currentReducer(currentState, action);
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} finally {
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isDispatching = false;
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}
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var listeners = currentListeners = nextListeners;
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for (var i = 0; i < listeners.length; i++) {
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listeners[i]();
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}
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return action;
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}
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/**
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* Replaces the reducer currently used by the store to calculate the state.
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*
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* You might need this if your app implements code splitting and you want to
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* load some of the reducers dynamically. You might also need this if you
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* implement a hot reloading mechanism for Redux.
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*
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* @param {Function} nextReducer The reducer for the store to use instead.
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* @returns {void}
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*/
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function replaceReducer(nextReducer) {
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if (typeof nextReducer !== 'function') {
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throw new Error('Expected the nextReducer to be a function.');
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}
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currentReducer = nextReducer;
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dispatch({ type: ActionTypes.INIT });
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}
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// When a store is created, an "INIT" action is dispatched so that every
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// reducer returns their initial state. This effectively populates
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// the initial state tree.
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dispatch({ type: ActionTypes.INIT });
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return {
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dispatch: dispatch,
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subscribe: subscribe,
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getState: getState,
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replaceReducer: replaceReducer
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};
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}
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/***/ },
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/* 3 */
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/***/ function(module, exports) {
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'use strict';
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exports.__esModule = true;
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exports["default"] = warning;
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/**
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* Prints a warning in the console if it exists.
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*
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* @param {String} message The warning message.
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* @returns {void}
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*/
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function warning(message) {
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/* eslint-disable no-console */
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if (typeof console !== 'undefined' && typeof console.error === 'function') {
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console.error(message);
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}
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/* eslint-enable no-console */
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try {
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// This error was thrown as a convenience so that you can use this stack
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// to find the callsite that caused this warning to fire.
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throw new Error(message);
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/* eslint-disable no-empty */
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} catch (e) {}
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/* eslint-enable no-empty */
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}
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/***/ },
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/* 4 */
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/***/ function(module, exports, __webpack_require__) {
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var isHostObject = __webpack_require__(8),
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isObjectLike = __webpack_require__(9);
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/** `Object#toString` result references. */
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var objectTag = '[object Object]';
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/** Used for built-in method references. */
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var objectProto = Object.prototype;
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/** Used to resolve the decompiled source of functions. */
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var funcToString = Function.prototype.toString;
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/** Used to infer the `Object` constructor. */
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var objectCtorString = funcToString.call(Object);
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/**
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* Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
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* of values.
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*/
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var objectToString = objectProto.toString;
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/** Built-in value references. */
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var getPrototypeOf = Object.getPrototypeOf;
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/**
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* Checks if `value` is a plain object, that is, an object created by the
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* `Object` constructor or one with a `[[Prototype]]` of `null`.
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*
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* @static
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* @memberOf _
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* @category Lang
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* @param {*} value The value to check.
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* @returns {boolean} Returns `true` if `value` is a plain object, else `false`.
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* @example
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*
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* function Foo() {
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* this.a = 1;
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* }
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*
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* _.isPlainObject(new Foo);
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* // => false
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*
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* _.isPlainObject([1, 2, 3]);
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* // => false
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*
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* _.isPlainObject({ 'x': 0, 'y': 0 });
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* // => true
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*
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* _.isPlainObject(Object.create(null));
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|
* // => true
|
||
|
*/
|
||
|
function isPlainObject(value) {
|
||
|
if (!isObjectLike(value) || objectToString.call(value) != objectTag || isHostObject(value)) {
|
||
|
return false;
|
||
|
}
|
||
|
var proto = objectProto;
|
||
|
if (typeof value.constructor == 'function') {
|
||
|
proto = getPrototypeOf(value);
|
||
|
}
|
||
|
if (proto === null) {
|
||
|
return true;
|
||
|
}
|
||
|
var Ctor = proto.constructor;
|
||
|
return (typeof Ctor == 'function' &&
|
||
|
Ctor instanceof Ctor && funcToString.call(Ctor) == objectCtorString);
|
||
|
}
|
||
|
|
||
|
module.exports = isPlainObject;
|
||
|
|
||
|
|
||
|
/***/ },
|
||
|
/* 5 */
|
||
|
/***/ function(module, exports, __webpack_require__) {
|
||
|
|
||
|
'use strict';
|
||
|
|
||
|
var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };
|
||
|
|
||
|
exports.__esModule = true;
|
||
|
exports["default"] = applyMiddleware;
|
||
|
|
||
|
var _compose = __webpack_require__(1);
|
||
|
|
||
|
var _compose2 = _interopRequireDefault(_compose);
|
||
|
|
||
|
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }
|
||
|
|
||
|
/**
|
||
|
* Creates a store enhancer that applies middleware to the dispatch method
|
||
|
* of the Redux store. This is handy for a variety of tasks, such as expressing
|
||
|
* asynchronous actions in a concise manner, or logging every action payload.
|
||
|
*
|
||
|
* See `redux-thunk` package as an example of the Redux middleware.
|
||
|
*
|
||
|
* Because middleware is potentially asynchronous, this should be the first
|
||
|
* store enhancer in the composition chain.
|
||
|
*
|
||
|
* Note that each middleware will be given the `dispatch` and `getState` functions
|
||
|
* as named arguments.
|
||
|
*
|
||
|
* @param {...Function} middlewares The middleware chain to be applied.
|
||
|
* @returns {Function} A store enhancer applying the middleware.
|
||
|
*/
|
||
|
function applyMiddleware() {
|
||
|
for (var _len = arguments.length, middlewares = Array(_len), _key = 0; _key < _len; _key++) {
|
||
|
middlewares[_key] = arguments[_key];
|
||
|
}
|
||
|
|
||
|
return function (createStore) {
|
||
|
return function (reducer, initialState, enhancer) {
|
||
|
var store = createStore(reducer, initialState, enhancer);
|
||
|
var _dispatch = store.dispatch;
|
||
|
var chain = [];
|
||
|
|
||
|
var middlewareAPI = {
|
||
|
getState: store.getState,
|
||
|
dispatch: function dispatch(action) {
|
||
|
return _dispatch(action);
|
||
|
}
|
||
|
};
|
||
|
chain = middlewares.map(function (middleware) {
|
||
|
return middleware(middlewareAPI);
|
||
|
});
|
||
|
_dispatch = _compose2["default"].apply(undefined, chain)(store.dispatch);
|
||
|
|
||
|
return _extends({}, store, {
|
||
|
dispatch: _dispatch
|
||
|
});
|
||
|
};
|
||
|
};
|
||
|
}
|
||
|
|
||
|
/***/ },
|
||
|
/* 6 */
|
||
|
/***/ function(module, exports) {
|
||
|
|
||
|
'use strict';
|
||
|
|
||
|
exports.__esModule = true;
|
||
|
exports["default"] = bindActionCreators;
|
||
|
function bindActionCreator(actionCreator, dispatch) {
|
||
|
return function () {
|
||
|
return dispatch(actionCreator.apply(undefined, arguments));
|
||
|
};
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Turns an object whose values are action creators, into an object with the
|
||
|
* same keys, but with every function wrapped into a `dispatch` call so they
|
||
|
* may be invoked directly. This is just a convenience method, as you can call
|
||
|
* `store.dispatch(MyActionCreators.doSomething())` yourself just fine.
|
||
|
*
|
||
|
* For convenience, you can also pass a single function as the first argument,
|
||
|
* and get a function in return.
|
||
|
*
|
||
|
* @param {Function|Object} actionCreators An object whose values are action
|
||
|
* creator functions. One handy way to obtain it is to use ES6 `import * as`
|
||
|
* syntax. You may also pass a single function.
|
||
|
*
|
||
|
* @param {Function} dispatch The `dispatch` function available on your Redux
|
||
|
* store.
|
||
|
*
|
||
|
* @returns {Function|Object} The object mimicking the original object, but with
|
||
|
* every action creator wrapped into the `dispatch` call. If you passed a
|
||
|
* function as `actionCreators`, the return value will also be a single
|
||
|
* function.
|
||
|
*/
|
||
|
function bindActionCreators(actionCreators, dispatch) {
|
||
|
if (typeof actionCreators === 'function') {
|
||
|
return bindActionCreator(actionCreators, dispatch);
|
||
|
}
|
||
|
|
||
|
if (typeof actionCreators !== 'object' || actionCreators === null) {
|
||
|
throw new Error('bindActionCreators expected an object or a function, instead received ' + (actionCreators === null ? 'null' : typeof actionCreators) + '. ' + 'Did you write "import ActionCreators from" instead of "import * as ActionCreators from"?');
|
||
|
}
|
||
|
|
||
|
var keys = Object.keys(actionCreators);
|
||
|
var boundActionCreators = {};
|
||
|
for (var i = 0; i < keys.length; i++) {
|
||
|
var key = keys[i];
|
||
|
var actionCreator = actionCreators[key];
|
||
|
if (typeof actionCreator === 'function') {
|
||
|
boundActionCreators[key] = bindActionCreator(actionCreator, dispatch);
|
||
|
}
|
||
|
}
|
||
|
return boundActionCreators;
|
||
|
}
|
||
|
|
||
|
/***/ },
|
||
|
/* 7 */
|
||
|
/***/ function(module, exports, __webpack_require__) {
|
||
|
|
||
|
'use strict';
|
||
|
|
||
|
exports.__esModule = true;
|
||
|
exports["default"] = combineReducers;
|
||
|
|
||
|
var _createStore = __webpack_require__(2);
|
||
|
|
||
|
var _isPlainObject = __webpack_require__(4);
|
||
|
|
||
|
var _isPlainObject2 = _interopRequireDefault(_isPlainObject);
|
||
|
|
||
|
var _warning = __webpack_require__(3);
|
||
|
|
||
|
var _warning2 = _interopRequireDefault(_warning);
|
||
|
|
||
|
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }
|
||
|
|
||
|
function getUndefinedStateErrorMessage(key, action) {
|
||
|
var actionType = action && action.type;
|
||
|
var actionName = actionType && '"' + actionType.toString() + '"' || 'an action';
|
||
|
|
||
|
return 'Reducer "' + key + '" returned undefined handling ' + actionName + '. ' + 'To ignore an action, you must explicitly return the previous state.';
|
||
|
}
|
||
|
|
||
|
function getUnexpectedStateShapeWarningMessage(inputState, reducers, action) {
|
||
|
var reducerKeys = Object.keys(reducers);
|
||
|
var argumentName = action && action.type === _createStore.ActionTypes.INIT ? 'initialState argument passed to createStore' : 'previous state received by the reducer';
|
||
|
|
||
|
if (reducerKeys.length === 0) {
|
||
|
return 'Store does not have a valid reducer. Make sure the argument passed ' + 'to combineReducers is an object whose values are reducers.';
|
||
|
}
|
||
|
|
||
|
if (!(0, _isPlainObject2["default"])(inputState)) {
|
||
|
return 'The ' + argumentName + ' has unexpected type of "' + {}.toString.call(inputState).match(/\s([a-z|A-Z]+)/)[1] + '". Expected argument to be an object with the following ' + ('keys: "' + reducerKeys.join('", "') + '"');
|
||
|
}
|
||
|
|
||
|
var unexpectedKeys = Object.keys(inputState).filter(function (key) {
|
||
|
return !reducers.hasOwnProperty(key);
|
||
|
});
|
||
|
|
||
|
if (unexpectedKeys.length > 0) {
|
||
|
return 'Unexpected ' + (unexpectedKeys.length > 1 ? 'keys' : 'key') + ' ' + ('"' + unexpectedKeys.join('", "') + '" found in ' + argumentName + '. ') + 'Expected to find one of the known reducer keys instead: ' + ('"' + reducerKeys.join('", "') + '". Unexpected keys will be ignored.');
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function assertReducerSanity(reducers) {
|
||
|
Object.keys(reducers).forEach(function (key) {
|
||
|
var reducer = reducers[key];
|
||
|
var initialState = reducer(undefined, { type: _createStore.ActionTypes.INIT });
|
||
|
|
||
|
if (typeof initialState === 'undefined') {
|
||
|
throw new Error('Reducer "' + key + '" returned undefined during initialization. ' + 'If the state passed to the reducer is undefined, you must ' + 'explicitly return the initial state. The initial state may ' + 'not be undefined.');
|
||
|
}
|
||
|
|
||
|
var type = '@@redux/PROBE_UNKNOWN_ACTION_' + Math.random().toString(36).substring(7).split('').join('.');
|
||
|
if (typeof reducer(undefined, { type: type }) === 'undefined') {
|
||
|
throw new Error('Reducer "' + key + '" returned undefined when probed with a random type. ' + ('Don\'t try to handle ' + _createStore.ActionTypes.INIT + ' or other actions in "redux/*" ') + 'namespace. They are considered private. Instead, you must return the ' + 'current state for any unknown actions, unless it is undefined, ' + 'in which case you must return the initial state, regardless of the ' + 'action type. The initial state may not be undefined.');
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Turns an object whose values are different reducer functions, into a single
|
||
|
* reducer function. It will call every child reducer, and gather their results
|
||
|
* into a single state object, whose keys correspond to the keys of the passed
|
||
|
* reducer functions.
|
||
|
*
|
||
|
* @param {Object} reducers An object whose values correspond to different
|
||
|
* reducer functions that need to be combined into one. One handy way to obtain
|
||
|
* it is to use ES6 `import * as reducers` syntax. The reducers may never return
|
||
|
* undefined for any action. Instead, they should return their initial state
|
||
|
* if the state passed to them was undefined, and the current state for any
|
||
|
* unrecognized action.
|
||
|
*
|
||
|
* @returns {Function} A reducer function that invokes every reducer inside the
|
||
|
* passed object, and builds a state object with the same shape.
|
||
|
*/
|
||
|
function combineReducers(reducers) {
|
||
|
var reducerKeys = Object.keys(reducers);
|
||
|
var finalReducers = {};
|
||
|
for (var i = 0; i < reducerKeys.length; i++) {
|
||
|
var key = reducerKeys[i];
|
||
|
if (typeof reducers[key] === 'function') {
|
||
|
finalReducers[key] = reducers[key];
|
||
|
}
|
||
|
}
|
||
|
var finalReducerKeys = Object.keys(finalReducers);
|
||
|
|
||
|
var sanityError;
|
||
|
try {
|
||
|
assertReducerSanity(finalReducers);
|
||
|
} catch (e) {
|
||
|
sanityError = e;
|
||
|
}
|
||
|
|
||
|
return function combination() {
|
||
|
var state = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];
|
||
|
var action = arguments[1];
|
||
|
|
||
|
if (sanityError) {
|
||
|
throw sanityError;
|
||
|
}
|
||
|
|
||
|
if (true) {
|
||
|
var warningMessage = getUnexpectedStateShapeWarningMessage(state, finalReducers, action);
|
||
|
if (warningMessage) {
|
||
|
(0, _warning2["default"])(warningMessage);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var hasChanged = false;
|
||
|
var nextState = {};
|
||
|
for (var i = 0; i < finalReducerKeys.length; i++) {
|
||
|
var key = finalReducerKeys[i];
|
||
|
var reducer = finalReducers[key];
|
||
|
var previousStateForKey = state[key];
|
||
|
var nextStateForKey = reducer(previousStateForKey, action);
|
||
|
if (typeof nextStateForKey === 'undefined') {
|
||
|
var errorMessage = getUndefinedStateErrorMessage(key, action);
|
||
|
throw new Error(errorMessage);
|
||
|
}
|
||
|
nextState[key] = nextStateForKey;
|
||
|
hasChanged = hasChanged || nextStateForKey !== previousStateForKey;
|
||
|
}
|
||
|
return hasChanged ? nextState : state;
|
||
|
};
|
||
|
}
|
||
|
|
||
|
/***/ },
|
||
|
/* 8 */
|
||
|
/***/ function(module, exports) {
|
||
|
|
||
|
/**
|
||
|
* Checks if `value` is a host object in IE < 9.
|
||
|
*
|
||
|
* @private
|
||
|
* @param {*} value The value to check.
|
||
|
* @returns {boolean} Returns `true` if `value` is a host object, else `false`.
|
||
|
*/
|
||
|
function isHostObject(value) {
|
||
|
// Many host objects are `Object` objects that can coerce to strings
|
||
|
// despite having improperly defined `toString` methods.
|
||
|
var result = false;
|
||
|
if (value != null && typeof value.toString != 'function') {
|
||
|
try {
|
||
|
result = !!(value + '');
|
||
|
} catch (e) {}
|
||
|
}
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
module.exports = isHostObject;
|
||
|
|
||
|
|
||
|
/***/ },
|
||
|
/* 9 */
|
||
|
/***/ function(module, exports) {
|
||
|
|
||
|
/**
|
||
|
* Checks if `value` is object-like. A value is object-like if it's not `null`
|
||
|
* and has a `typeof` result of "object".
|
||
|
*
|
||
|
* @static
|
||
|
* @memberOf _
|
||
|
* @category Lang
|
||
|
* @param {*} value The value to check.
|
||
|
* @returns {boolean} Returns `true` if `value` is object-like, else `false`.
|
||
|
* @example
|
||
|
*
|
||
|
* _.isObjectLike({});
|
||
|
* // => true
|
||
|
*
|
||
|
* _.isObjectLike([1, 2, 3]);
|
||
|
* // => true
|
||
|
*
|
||
|
* _.isObjectLike(_.noop);
|
||
|
* // => false
|
||
|
*
|
||
|
* _.isObjectLike(null);
|
||
|
* // => false
|
||
|
*/
|
||
|
function isObjectLike(value) {
|
||
|
return !!value && typeof value == 'object';
|
||
|
}
|
||
|
|
||
|
module.exports = isObjectLike;
|
||
|
|
||
|
|
||
|
/***/ }
|
||
|
/******/ ])
|
||
|
});
|
||
|
;
|