mirror of
https://github.com/scratchfoundation/scratch-vm.git
synced 2024-12-27 00:12:57 -05:00
268 lines
14 KiB
JavaScript
268 lines
14 KiB
JavaScript
const path = require('path');
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const test = require('tap').test;
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const makeTestStorage = require('../fixtures/make-test-storage');
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const readFileToBuffer = require('../fixtures/readProjectFile').readFileToBuffer;
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const VirtualMachine = require('../../src/index');
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const Variable = require('../../src/engine/variable');
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const projectUri = path.resolve(__dirname, '../fixtures/monitors.sb3');
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const project = readFileToBuffer(projectUri);
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test('importing sb3 project with monitors', t => {
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const vm = new VirtualMachine();
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vm.attachStorage(makeTestStorage());
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// Evaluate playground data and exit
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vm.on('playgroundData', e => {
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const threads = JSON.parse(e.threads);
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// All monitors should create threads that finish during the step and
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// are revoved from runtime.threads.
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t.equal(threads.length, 0);
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// we care that the last step updated the right number of monitors
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// we don't care whether the last step ran other threads or not
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const lastStepUpdatedMonitorThreads = vm.runtime._lastStepDoneThreads.filter(thread => thread.updateMonitor);
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t.equal(lastStepUpdatedMonitorThreads.length, 17);
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// There should be one additional hidden monitor that is in the monitorState but
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// does not start a thread.
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t.equal(vm.runtime._monitorState.size, 18);
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const stage = vm.runtime.targets[0];
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const shirtSprite = vm.runtime.targets[1];
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const heartSprite = vm.runtime.targets[2];
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// Global variable named "my variable" exists
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let variableId = Object.keys(stage.variables).filter(k => stage.variables[k].name === 'my variable')[0];
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let monitorRecord = vm.runtime._monitorState.get(variableId);
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let monitorBlock = vm.runtime.monitorBlocks.getBlock(variableId);
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t.equal(monitorRecord.opcode, 'data_variable');
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t.equal(monitorRecord.mode, 'default');
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// The following few properties are imported for all monitors, just check once.
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t.equal(monitorRecord.sliderMin, 0);
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t.equal(monitorRecord.sliderMax, 100);
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t.equal(monitorRecord.isDiscrete, true); // The default if not present
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t.equal(monitorRecord.x, 10);
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t.equal(monitorRecord.y, 62);
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// Height and width are only used for list monitors and should default to 0
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// for all other monitors
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t.equal(monitorRecord.width, 0);
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t.equal(monitorRecord.height, 0);
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t.equal(monitorRecord.visible, true);
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t.type(monitorRecord.params, 'object');
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// The variable name should be stored in the monitor params
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t.equal(monitorRecord.params.VARIABLE, 'my variable');
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// Test that the monitor block and its fields were constructed correctly
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t.equal(monitorBlock.fields.VARIABLE.value, 'my variable');
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t.equal(monitorBlock.fields.VARIABLE.name, 'VARIABLE');
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t.equal(monitorBlock.fields.VARIABLE.id, variableId);
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t.equal(monitorBlock.fields.VARIABLE.variableType, Variable.SCALAR_TYPE);
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// There is a global variable named 'secret_slide' which has a hidden monitor
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variableId = Object.keys(stage.variables).filter(k => stage.variables[k].name === 'secret_slide')[0];
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monitorRecord = vm.runtime._monitorState.get(variableId);
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monitorBlock = vm.runtime.monitorBlocks.getBlock(variableId);
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t.equal(monitorRecord.opcode, 'data_variable');
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t.equal(monitorRecord.mode, 'slider');
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t.equal(monitorRecord.visible, false);
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t.equal(monitorRecord.sliderMin, 0);
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t.equal(monitorRecord.sliderMax, 100);
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t.type(monitorRecord.params, 'object');
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t.equal(monitorRecord.params.VARIABLE, 'secret_slide');
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// Test that the monitor block and its fields were constructed correctly
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t.equal(monitorBlock.fields.VARIABLE.value, 'secret_slide');
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t.equal(monitorBlock.fields.VARIABLE.name, 'VARIABLE');
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t.equal(monitorBlock.fields.VARIABLE.id, variableId);
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t.equal(monitorBlock.fields.VARIABLE.variableType, Variable.SCALAR_TYPE);
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// Shirt sprite has a local list named "fashion"
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variableId = Object.keys(shirtSprite.variables).filter(k => shirtSprite.variables[k].name === 'fashion')[0];
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monitorRecord = vm.runtime._monitorState.get(variableId);
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monitorBlock = vm.runtime.monitorBlocks.getBlock(variableId);
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t.equal(monitorRecord.opcode, 'data_listcontents');
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t.equal(monitorRecord.mode, 'list');
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t.equal(monitorRecord.visible, true);
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t.equal(monitorRecord.height, 122);
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t.equal(monitorRecord.width, 104);
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t.type(monitorRecord.params, 'object');
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t.equal(monitorRecord.params.LIST, 'fashion'); // The list name should be stored in the monitor params
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// Test that the monitor block and its fields were constructed correctly
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t.equal(monitorBlock.fields.LIST.value, 'fashion');
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t.equal(monitorBlock.fields.LIST.name, 'LIST');
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t.equal(monitorBlock.fields.LIST.id, variableId);
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t.equal(monitorBlock.fields.LIST.variableType, Variable.LIST_TYPE);
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// Shirt sprite has a local variable named "tee"
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variableId = Object.keys(shirtSprite.variables).filter(k => shirtSprite.variables[k].name === 'tee')[0];
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monitorRecord = vm.runtime._monitorState.get(variableId);
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monitorBlock = vm.runtime.monitorBlocks.getBlock(variableId);
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t.equal(monitorRecord.opcode, 'data_variable');
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t.equal(monitorRecord.mode, 'slider');
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t.equal(monitorRecord.visible, true);
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t.equal(monitorRecord.sliderMin, 0);
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t.equal(monitorRecord.sliderMax, 100);
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t.type(monitorRecord.params, 'object');
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t.equal(monitorRecord.params.VARIABLE, 'tee');
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// Test that the monitor block and its fields were constructed correctly
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t.equal(monitorBlock.fields.VARIABLE.value, 'tee');
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t.equal(monitorBlock.fields.VARIABLE.name, 'VARIABLE');
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t.equal(monitorBlock.fields.VARIABLE.id, variableId);
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t.equal(monitorBlock.fields.VARIABLE.variableType, Variable.SCALAR_TYPE);
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// Heart sprite has a local list named "hearty"
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variableId = Object.keys(heartSprite.variables).filter(k => heartSprite.variables[k].name === 'hearty')[0];
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monitorRecord = vm.runtime._monitorState.get(variableId);
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monitorBlock = vm.runtime.monitorBlocks.getBlock(variableId);
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t.equal(monitorRecord.opcode, 'data_variable');
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t.equal(monitorRecord.mode, 'default');
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t.equal(monitorRecord.visible, true);
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t.type(monitorRecord.params, 'object');
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t.equal(monitorRecord.params.VARIABLE, 'hearty'); // The variable name should be stored in the monitor params
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// Test that the monitor block and its fields were constructed correctly
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t.equal(monitorBlock.fields.VARIABLE.value, 'hearty');
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t.equal(monitorBlock.fields.VARIABLE.name, 'VARIABLE');
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t.equal(monitorBlock.fields.VARIABLE.id, variableId);
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t.equal(monitorBlock.fields.VARIABLE.variableType, Variable.SCALAR_TYPE);
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// Backdrop name monitor is visible, not sprite specific
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// should get imported with id that references the name parameter
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// via '_name' at the end since the 3.0 block has a dropdown.
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let monitorId = 'backdropnumbername_name';
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monitorRecord = vm.runtime._monitorState.get(monitorId);
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monitorBlock = vm.runtime.monitorBlocks.getBlock(monitorId);
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t.equal(monitorRecord.opcode, 'looks_backdropnumbername');
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t.equal(monitorRecord.mode, 'default');
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t.equal(monitorRecord.visible, true);
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t.equal(monitorRecord.spriteName, null);
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t.equal(monitorRecord.targetId, null);
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// Test that the monitor block and its fields were constructed correctly
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t.equal(monitorBlock.fields.NUMBER_NAME.value, 'name');
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// Backdrop name monitor is visible, not sprite specific
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// should get imported with id that references the name parameter
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// via '_number' at the end since the 3.0 block has a dropdown.
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monitorId = 'backdropnumbername_number';
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monitorRecord = vm.runtime._monitorState.get(monitorId);
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monitorBlock = vm.runtime.monitorBlocks.getBlock(monitorId);
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t.equal(monitorRecord.opcode, 'looks_backdropnumbername');
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t.equal(monitorRecord.mode, 'default');
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t.equal(monitorRecord.visible, true);
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t.equal(monitorRecord.spriteName, null);
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t.equal(monitorRecord.targetId, null);
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// Test that the monitor block and its fields were constructed correctly
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t.equal(monitorBlock.fields.NUMBER_NAME.value, 'number');
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// x position monitor is in large mode, specific to shirt sprite
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monitorId = `${shirtSprite.id}_xposition`;
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monitorRecord = vm.runtime._monitorState.get(monitorId);
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monitorBlock = vm.runtime.monitorBlocks.getBlock(monitorId);
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t.equal(monitorRecord.opcode, 'motion_xposition');
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t.equal(monitorRecord.mode, 'large');
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t.equal(monitorRecord.visible, true);
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t.equal(monitorRecord.spriteName, 'Shirt-T');
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t.equal(monitorRecord.targetId, shirtSprite.id);
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// y position monitor is in large mode, specific to shirt sprite
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monitorId = `${shirtSprite.id}_yposition`;
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monitorRecord = vm.runtime._monitorState.get(monitorId);
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monitorBlock = vm.runtime.monitorBlocks.getBlock(monitorId);
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t.equal(monitorRecord.opcode, 'motion_yposition');
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t.equal(monitorRecord.mode, 'large');
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t.equal(monitorRecord.visible, true);
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t.equal(monitorRecord.spriteName, 'Shirt-T');
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t.equal(monitorRecord.targetId, shirtSprite.id);
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// direction monitor is in large mode, specific to shirt sprite
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monitorId = `${shirtSprite.id}_direction`;
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monitorRecord = vm.runtime._monitorState.get(monitorId);
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monitorBlock = vm.runtime.monitorBlocks.getBlock(monitorId);
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t.equal(monitorRecord.opcode, 'motion_direction');
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t.equal(monitorRecord.mode, 'large');
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t.equal(monitorRecord.visible, true);
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t.equal(monitorRecord.spriteName, 'Shirt-T');
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t.equal(monitorRecord.targetId, shirtSprite.id);
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monitorId = `${shirtSprite.id}_size`;
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monitorRecord = vm.runtime._monitorState.get(monitorId);
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monitorBlock = vm.runtime.monitorBlocks.getBlock(monitorId);
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t.equal(monitorRecord.opcode, 'looks_size');
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t.equal(monitorRecord.mode, 'large');
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t.equal(monitorRecord.visible, true);
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t.equal(monitorRecord.spriteName, 'Shirt-T');
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t.equal(monitorRecord.targetId, shirtSprite.id);
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// The monitor IDs for the sensing_current block should be unique
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// to the parameter that is selected on the block being monitored.
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// The paramater portion of the id should be lowercase even
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// though the field value on the block is uppercase.
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monitorId = 'current_date';
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monitorRecord = vm.runtime._monitorState.get(monitorId);
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t.equal(monitorRecord.opcode, 'sensing_current');
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monitorBlock = vm.runtime.monitorBlocks.getBlock(monitorId);
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t.equal(monitorBlock.fields.CURRENTMENU.value, 'DATE');
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t.equal(monitorRecord.mode, 'default');
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t.equal(monitorRecord.visible, true);
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t.equal(monitorRecord.spriteName, null);
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t.equal(monitorRecord.targetId, null);
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monitorId = 'current_year';
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monitorRecord = vm.runtime._monitorState.get(monitorId);
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t.equal(monitorRecord.opcode, 'sensing_current');
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monitorBlock = vm.runtime.monitorBlocks.getBlock(monitorId);
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t.equal(monitorBlock.fields.CURRENTMENU.value, 'YEAR');
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t.equal(monitorRecord.mode, 'default');
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t.equal(monitorRecord.visible, true);
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t.equal(monitorRecord.spriteName, null);
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t.equal(monitorRecord.targetId, null);
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monitorId = 'current_month';
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monitorRecord = vm.runtime._monitorState.get(monitorId);
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t.equal(monitorRecord.opcode, 'sensing_current');
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monitorBlock = vm.runtime.monitorBlocks.getBlock(monitorId);
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t.equal(monitorBlock.fields.CURRENTMENU.value, 'MONTH');
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t.equal(monitorRecord.mode, 'default');
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t.equal(monitorRecord.visible, true);
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t.equal(monitorRecord.spriteName, null);
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t.equal(monitorRecord.targetId, null);
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// Extension Monitors
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monitorId = 'music_getTempo';
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monitorRecord = vm.runtime._monitorState.get(monitorId);
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t.equal(monitorRecord.opcode, 'music_getTempo');
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monitorBlock = vm.runtime.monitorBlocks.getBlock(monitorId);
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t.equal(monitorRecord.mode, 'default');
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t.equal(monitorRecord.visible, true);
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t.equal(monitorRecord.spriteName, null);
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t.equal(monitorRecord.targetId, null);
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t.equal(vm.extensionManager.isExtensionLoaded('music'), true);
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monitorId = 'ev3_getDistance';
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monitorRecord = vm.runtime._monitorState.get(monitorId);
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t.equal(monitorRecord.opcode, 'ev3_getDistance');
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monitorBlock = vm.runtime.monitorBlocks.getBlock(monitorId);
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t.equal(monitorRecord.mode, 'default');
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t.equal(monitorRecord.visible, true);
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t.equal(monitorRecord.spriteName, null);
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t.equal(monitorRecord.targetId, null);
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t.equal(vm.extensionManager.isExtensionLoaded('ev3'), true);
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t.end();
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process.nextTick(process.exit);
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});
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// Start VM, load project, and run
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t.doesNotThrow(() => {
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vm.start();
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vm.clear();
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vm.setCompatibilityMode(false);
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vm.setTurboMode(false);
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vm.loadProject(project).then(() => {
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vm.greenFlag();
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setTimeout(() => {
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vm.getPlaygroundData();
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vm.stopAll();
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}, 100);
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});
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});
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});
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