mirror of
https://github.com/scratchfoundation/scratch-vm.git
synced 2024-12-23 14:32:59 -05:00
058685f41e
for webpack 5 compatibility
127 lines
4.3 KiB
JavaScript
127 lines
4.3 KiB
JavaScript
const test = require('tap').test;
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const Worker = require('web-worker');
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const BlockType = require('../../src/extension-support/block-type');
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const dispatch = require('../../src/dispatch/central-dispatch');
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const VirtualMachine = require('../../src/virtual-machine');
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const Sprite = require('../../src/sprites/sprite');
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const RenderedTarget = require('../../src/sprites/rendered-target');
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// By default Central Dispatch works with the Worker class built into the browser. Tell it to use TinyWorker instead.
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dispatch.workerClass = Worker;
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class TestInternalExtension {
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constructor () {
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this.status = {};
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this.status.constructorCalled = true;
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}
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getInfo () {
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this.status.getInfoCalled = true;
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return {
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id: 'testInternalExtension',
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name: 'Test Internal Extension',
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blocks: [
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{
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opcode: 'go'
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}
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],
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menus: {
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simpleMenu: this._buildAMenu(),
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dynamicMenu: '_buildDynamicMenu'
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}
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};
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}
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go (args, util, blockInfo) {
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this.status.goCalled = true;
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return blockInfo;
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}
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_buildAMenu () {
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this.status.buildMenuCalled = true;
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return ['abcd', 'efgh', 'ijkl'];
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}
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_buildDynamicMenu () {
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this.status.buildDynamicMenuCalled = true;
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return [1, 2, 3, 4, 6];
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}
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}
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test('internal extension', t => {
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const vm = new VirtualMachine();
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const extension = new TestInternalExtension();
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t.ok(extension.status.constructorCalled);
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t.notOk(extension.status.getInfoCalled);
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vm.extensionManager._registerInternalExtension(extension);
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t.ok(extension.status.getInfoCalled);
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const func = vm.runtime.getOpcodeFunction('testInternalExtension_go');
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t.type(func, 'function');
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t.notOk(extension.status.goCalled);
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const goBlockInfo = func();
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t.ok(extension.status.goCalled);
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// The 'go' block returns its own blockInfo. Make sure it matches the expected info.
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// Note that the extension parser fills in missing fields so there are more fields here than in `getInfo`.
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const expectedBlockInfo = {
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arguments: {},
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blockAllThreads: false,
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blockType: BlockType.COMMAND,
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func: goBlockInfo.func, // Cheat since we don't have a good way to ensure we generate the same function
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opcode: 'go',
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terminal: false,
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text: 'go'
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};
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t.deepEqual(goBlockInfo, expectedBlockInfo);
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// There should be 2 menus - one is an array, one is the function to call.
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t.equal(vm.runtime._blockInfo[0].menus.length, 2);
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// First menu has 3 items.
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t.equal(
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vm.runtime._blockInfo[0].menus[0].json.args0[0].options.length, 3);
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// Second menu is a dynamic menu and therefore should be a function.
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t.type(
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vm.runtime._blockInfo[0].menus[1].json.args0[0].options, 'function');
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t.end();
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});
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test('load sync', t => {
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const vm = new VirtualMachine();
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vm.extensionManager.loadExtensionIdSync('coreExample');
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t.ok(vm.extensionManager.isExtensionLoaded('coreExample'));
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t.equal(vm.runtime._blockInfo.length, 1);
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// blocks should be an array of two items: a button pseudo-block and a reporter block.
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t.equal(vm.runtime._blockInfo[0].blocks.length, 3);
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t.type(vm.runtime._blockInfo[0].blocks[0].info, 'object');
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t.type(vm.runtime._blockInfo[0].blocks[0].info.func, 'MAKE_A_VARIABLE');
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t.equal(vm.runtime._blockInfo[0].blocks[0].info.blockType, 'button');
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t.type(vm.runtime._blockInfo[0].blocks[1].info, 'object');
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t.equal(vm.runtime._blockInfo[0].blocks[1].info.opcode, 'exampleOpcode');
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t.equal(vm.runtime._blockInfo[0].blocks[1].info.blockType, 'reporter');
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t.type(vm.runtime._blockInfo[0].blocks[2].info, 'object');
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t.equal(vm.runtime._blockInfo[0].blocks[2].info.opcode, 'exampleWithInlineImage');
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t.equal(vm.runtime._blockInfo[0].blocks[2].info.blockType, 'command');
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// Test the opcode function
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t.equal(vm.runtime._blockInfo[0].blocks[1].info.func(), 'no stage yet');
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const sprite = new Sprite(null, vm.runtime);
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sprite.name = 'Stage';
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const stage = new RenderedTarget(sprite, vm.runtime);
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stage.isStage = true;
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vm.runtime.targets = [stage];
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t.equal(vm.runtime._blockInfo[0].blocks[1].info.func(), 'Stage');
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t.end();
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});
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