scratch-vm/src/io/bt.js
Evelyn Eastmond e1e8e57403 Adding TODOs.
2019-01-16 16:08:15 -05:00

176 lines
6.1 KiB
JavaScript

const JSONRPCWebSocket = require('../util/jsonrpc-web-socket');
const ScratchLinkWebSocket = 'wss://device-manager.scratch.mit.edu:20110/scratch/bt';
// const log = require('../util/log');
class BT extends JSONRPCWebSocket {
/**
* A BT peripheral socket object. It handles connecting, over web sockets, to
* BT peripherals, and reading and writing data to them.
* @param {Runtime} runtime - the Runtime for sending/receiving GUI update events.
* @param {string} extensionId - the id of the extension using this socket.
* @param {object} peripheralOptions - the list of options for peripheral discovery.
* @param {object} connectCallback - a callback for connection.
* @param {object} disconnectCallback - a callback for disconnection.
* @param {object} messageCallback - a callback for message sending.
*/
constructor (runtime, extensionId, peripheralOptions, connectCallback, disconnectCallback = null, messageCallback) {
const ws = new WebSocket(ScratchLinkWebSocket);
super(ws);
this._ws = ws;
this._ws.onopen = this.requestPeripheral.bind(this); // only call request peripheral after socket opens
this._ws.onerror = this._handleRequestError.bind(this, 'ws onerror');
this._ws.onclose = this._handleDisconnectError.bind(this, 'ws onclose');
this._availablePeripherals = {};
this._connectCallback = connectCallback;
this._connected = false;
this._characteristicDidChangeCallback = null;
this._disconnectCallback = disconnectCallback;
this._discoverTimeoutID = null;
this._extensionId = extensionId;
this._peripheralOptions = peripheralOptions;
this._messageCallback = messageCallback;
this._runtime = runtime;
}
/**
* Request connection to the peripheral.
* If the web socket is not yet open, request when the socket promise resolves.
*/
requestPeripheral () {
if (this._ws.readyState === 1) { // is this needed since it's only called on ws.onopen?
this._availablePeripherals = {};
if (this._discoverTimeoutID) {
window.clearTimeout(this._discoverTimeoutID);
}
this._discoverTimeoutID = window.setTimeout(this._handleDiscoverTimeout.bind(this), 15000);
this.sendRemoteRequest('discover', this._peripheralOptions)
.catch(
e => this._handleRequestError(e)
);
}
// TODO: else?
}
/**
* Try connecting to the input peripheral id, and then call the connect
* callback if connection is successful.
* @param {number} id - the id of the peripheral to connect to
*/
connectPeripheral (id) {
this.sendRemoteRequest('connect', {peripheralId: id})
.then(() => {
this._connected = true;
this._runtime.emit(this._runtime.constructor.PERIPHERAL_CONNECTED);
this._connectCallback();
})
.catch(e => {
this._handleRequestError(e);
});
}
/**
* Close the websocket.
*/
disconnect () {
if (!this._connected) return;
this._ws.close();
this._connected = false;
if (this._discoverTimeoutID) {
window.clearTimeout(this._discoverTimeoutID);
}
this._runtime.emit(this._runtime.constructor.PERIPHERAL_DISCONNECT);
}
/**
* @return {bool} whether the peripheral is connected.
*/
isConnected () {
return this._connected;
}
sendMessage (options) {
return this.sendRemoteRequest('send', options)
.catch(e => {
this._handleDisconnectError(e);
});
}
/**
* Handle a received call from the socket.
* @param {string} method - a received method label.
* @param {object} params - a received list of parameters.
* @return {object} - optional return value.
*/
didReceiveCall (method, params) {
// TODO: Add peripheral 'undiscover' handling
switch (method) {
case 'didDiscoverPeripheral':
this._availablePeripherals[params.peripheralId] = params;
this._runtime.emit(
this._runtime.constructor.PERIPHERAL_LIST_UPDATE,
this._availablePeripherals
);
if (this._discoverTimeoutID) {
window.clearTimeout(this._discoverTimeoutID);
}
break;
case 'didReceiveMessage':
this._messageCallback(params); // TODO: refine?
break;
default:
return 'nah';
}
}
/**
* Handle an error resulting from losing connection to a peripheral.
*
* This could be due to:
* - battery depletion
* - going out of bluetooth range
* - being powered down
*
* Disconnect the socket, and if the extension using this socket has a
* disconnect callback, call it. Finally, emit an error to the runtime.
*/
handleDisconnectError (/* e */) {
// log.error(`BT error: ${JSON.stringify(e)}`);
if (!this._connected) return;
// TODO: Fix branching by splitting up cleanup/disconnect in extension
if (this._disconnectCallback) {
this._disconnectCallback(); // must call disconnect()
} else {
this.disconnect();
}
this._runtime.emit(this._runtime.constructor.PERIPHERAL_DISCONNECT_ERROR, {
message: `Scratch lost connection to`,
extensionId: this._extensionId
});
}
_handleRequestError (/* e */) {
// log.error(`BT error: ${JSON.stringify(e)}`);
this._runtime.emit(this._runtime.constructor.PERIPHERAL_REQUEST_ERROR, {
message: `Scratch lost connection to`,
extensionId: this._extensionId
});
}
_handleDiscoverTimeout () {
if (this._discoverTimeoutID) {
window.clearTimeout(this._discoverTimeoutID);
}
this._runtime.emit(this._runtime.constructor.PERIPHERAL_SCAN_TIMEOUT);
}
}
module.exports = BT;