mirror of
https://github.com/scratchfoundation/scratch-vm.git
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92 lines
No EOL
2.5 KiB
JavaScript
92 lines
No EOL
2.5 KiB
JavaScript
function AudioLocal () {
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this.tone = new Tone();
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// effects setup
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this.delay = new Tone.FeedbackDelay(0.25, 0.5);
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this.delay.wet.value = 0;
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this.pitchShift = new Tone.PitchShift();
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this.panner = new Tone.Panner();
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this.reverb = new Tone.Freeverb();
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this.reverb.wet.value = 0;
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Tone.Master.chain(this.delay, this.pitchShift, this.panner, this.reverb);
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// synth setup for play note block
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this.synth = new Tone.PolySynth(6, Tone.Synth).toMaster();
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// drum sounds
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var drumFileNames = ['high_conga', 'small_cowbell', 'snare_drum', 'splash cymbal'];
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this.drumSamplers = this._loadSoundFiles(drumFileNames);
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// sound files
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var soundFileNames = ['meow','boing','this_is_a_test','who_put_the_bomp','cave','drip_drop','drum_machine','eggs','zoop'];
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this.soundSamplers = this._loadSoundFiles(soundFileNames);
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}
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AudioLocal.prototype.helloWorld = function () {
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console.log('it lives');
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};
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AudioLocal.prototype._loadSoundFiles = function(filenames) {
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var samplers = [];
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for (var name of filenames) {
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var sampler = new Tone.Sampler('sounds/' + name + '.mp3').toMaster();
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samplers.push(sampler);
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}
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return samplers;
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};
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AudioLocal.prototype._midiToFreq = function(midiNote) {
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var freq = this.tone.intervalToFrequencyRatio(midiNote - 60) * 261.63; // 60 is C4
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return freq;
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};
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AudioLocal.prototype.clamp = function(input, min, max) {
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return Math.min(Math.max(input, min), max);
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};
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AudioLocal.prototype.playNoteForBeats = function(note, beats) {
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var freq = this._midiToFreq(note);
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this.synth.triggerAttackRelease(freq, beats);
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};
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AudioLocal.prototype.stopAllSounds = function() {
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// stop sounds triggered with playSound
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for (var i=0; i<this.soundSamplers.length; i++) {
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this.soundSamplers[i].triggerRelease();
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}
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};
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AudioLocal.prototype.connectWorker = function(worker) {
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var instance = this;
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worker.addEventListener('message', function (event) {
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instance._onWorkerMessage(worker, event);
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});
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};
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AudioLocal.prototype._onWorkerMessage = function(worker, message) {
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if (message.data.type == 'audio') {
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switch(message.data.method) {
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case 'playSound' :
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this.soundSamplers[message.data.value].triggerRelease();
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this.soundSamplers[message.data.value].triggerAttack();
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break;
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case 'stopAllSounds' :
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this.stopAllSounds();
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break;
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case 'playNoteForBeats' :
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this.playNoteForBeats(message.data.note, message.data.beats);
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break;
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}
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}
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}; |