mirror of
https://github.com/scratchfoundation/scratch-vm.git
synced 2024-12-25 07:22:33 -05:00
282 lines
11 KiB
JavaScript
282 lines
11 KiB
JavaScript
const log = require('../util/log');
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const Thread = require('./thread');
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const {Map} = require('immutable');
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/**
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* Utility function to determine if a value is a Promise.
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* @param {*} value Value to check for a Promise.
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* @return {boolean} True if the value appears to be a Promise.
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*/
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const isPromise = function (value) {
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return value && value.then && typeof value.then === 'function';
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};
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/**
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* Execute a block.
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* @param {!Sequencer} sequencer Which sequencer is executing.
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* @param {!Thread} thread Thread which to read and execute.
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*/
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const execute = function (sequencer, thread) {
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const runtime = sequencer.runtime;
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const target = thread.target;
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// Stop if block or target no longer exists.
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if (target === null) {
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// No block found: stop the thread; script no longer exists.
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sequencer.retireThread(thread);
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return;
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}
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// Current block to execute is the one on the top of the stack.
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const currentBlockId = thread.peekStack();
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const currentStackFrame = thread.peekStackFrame();
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let blockContainer;
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if (thread.updateMonitor) {
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blockContainer = runtime.monitorBlocks;
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} else {
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blockContainer = target.blocks;
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}
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let block = blockContainer.getBlock(currentBlockId);
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if (typeof block === 'undefined') {
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blockContainer = runtime.flyoutBlocks;
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block = blockContainer.getBlock(currentBlockId);
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// Stop if block or target no longer exists.
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if (typeof block === 'undefined') {
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// No block found: stop the thread; script no longer exists.
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sequencer.retireThread(thread);
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return;
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}
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}
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const opcode = blockContainer.getOpcode(block);
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const fields = blockContainer.getFields(block);
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const inputs = blockContainer.getInputs(block);
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const blockFunction = runtime.getOpcodeFunction(opcode);
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const isHat = runtime.getIsHat(opcode);
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if (!opcode) {
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log.warn(`Could not get opcode for block: ${currentBlockId}`);
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return;
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}
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/**
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* Handle any reported value from the primitive, either directly returned
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* or after a promise resolves.
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* @param {*} resolvedValue Value eventually returned from the primitive.
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*/
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// @todo move this to callback attached to the thread when we have performance
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// metrics (dd)
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const handleReport = function (resolvedValue) {
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thread.pushReportedValue(resolvedValue);
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if (isHat) {
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// Hat predicate was evaluated.
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if (runtime.getIsEdgeActivatedHat(opcode)) {
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// If this is an edge-activated hat, only proceed if
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// the value is true and used to be false, or the stack was activated
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// explicitly via stack click
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if (!thread.stackClick) {
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const oldEdgeValue = runtime.updateEdgeActivatedValue(
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currentBlockId,
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resolvedValue
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);
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const edgeWasActivated = !oldEdgeValue && resolvedValue;
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if (!edgeWasActivated) {
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sequencer.retireThread(thread);
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}
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}
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} else if (!resolvedValue) {
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// Not an edge-activated hat: retire the thread
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// if predicate was false.
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sequencer.retireThread(thread);
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}
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} else {
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// In a non-hat, report the value visually if necessary if
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// at the top of the thread stack.
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if (typeof resolvedValue !== 'undefined' && thread.atStackTop()) {
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if (thread.stackClick) {
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runtime.visualReport(currentBlockId, resolvedValue);
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}
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if (thread.updateMonitor) {
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runtime.requestUpdateMonitor(Map({
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id: currentBlockId,
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value: String(resolvedValue)
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}));
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}
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}
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// Finished any yields.
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thread.status = Thread.STATUS_RUNNING;
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}
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};
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// Hats and single-field shadows are implemented slightly differently
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// from regular blocks.
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// For hats: if they have an associated block function,
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// it's treated as a predicate; if not, execution will proceed as a no-op.
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// For single-field shadows: If the block has a single field, and no inputs,
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// immediately return the value of the field.
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if (typeof blockFunction === 'undefined') {
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if (isHat) {
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// Skip through the block (hat with no predicate).
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return;
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}
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const keys = Object.keys(fields);
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if (keys.length === 1 && Object.keys(inputs).length === 0) {
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// One field and no inputs - treat as arg.
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handleReport(fields[keys[0]].value);
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} else {
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log.warn(`Could not get implementation for opcode: ${opcode}`);
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}
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thread.requestScriptGlowInFrame = true;
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return;
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}
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// Generate values for arguments (inputs).
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const argValues = {};
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// Add all fields on this block to the argValues.
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for (const fieldName in fields) {
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if (!fields.hasOwnProperty(fieldName)) continue;
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if (fieldName === 'VARIABLE') {
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argValues[fieldName] = fields[fieldName].id;
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} else {
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argValues[fieldName] = fields[fieldName].value;
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}
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}
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// Recursively evaluate input blocks.
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for (const inputName in inputs) {
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if (!inputs.hasOwnProperty(inputName)) continue;
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const input = inputs[inputName];
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const inputBlockId = input.block;
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// Is there no value for this input waiting in the stack frame?
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if (inputBlockId !== null && typeof currentStackFrame.reported[inputName] === 'undefined') {
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// If there's not, we need to evaluate the block.
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// Push to the stack to evaluate the reporter block.
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thread.pushStack(inputBlockId);
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// Save name of input for `Thread.pushReportedValue`.
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currentStackFrame.waitingReporter = inputName;
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// Actually execute the block.
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execute(sequencer, thread);
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if (thread.status === Thread.STATUS_PROMISE_WAIT) {
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return;
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}
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// Execution returned immediately,
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// and presumably a value was reported, so pop the stack.
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currentStackFrame.waitingReporter = null;
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thread.popStack();
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}
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argValues[inputName] = currentStackFrame.reported[inputName];
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}
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// Add any mutation to args (e.g., for procedures).
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const mutation = blockContainer.getMutation(block);
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if (mutation !== null) {
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argValues.mutation = mutation;
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}
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// If we've gotten this far, all of the input blocks are evaluated,
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// and `argValues` is fully populated. So, execute the block primitive.
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// First, clear `currentStackFrame.reported`, so any subsequent execution
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// (e.g., on return from a branch) gets fresh inputs.
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currentStackFrame.reported = {};
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let primitiveReportedValue = null;
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primitiveReportedValue = blockFunction(argValues, {
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stackFrame: currentStackFrame.executionContext,
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target: target,
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yield: function () {
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thread.status = Thread.STATUS_YIELD;
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},
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startBranch: function (branchNum, isLoop) {
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sequencer.stepToBranch(thread, branchNum, isLoop);
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},
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stopAll: function () {
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runtime.stopAll();
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},
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stopOtherTargetThreads: function () {
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runtime.stopForTarget(target, thread);
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},
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stopThisScript: function () {
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thread.stopThisScript();
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},
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startProcedure: function (procedureCode) {
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sequencer.stepToProcedure(thread, procedureCode);
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},
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getProcedureParamNames: function (procedureCode) {
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return blockContainer.getProcedureParamNames(procedureCode);
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},
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pushParam: function (paramName, paramValue) {
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thread.pushParam(paramName, paramValue);
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},
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getParam: function (paramName) {
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return thread.getParam(paramName);
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},
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startHats: function (requestedHat, optMatchFields, optTarget) {
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return (
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runtime.startHats(requestedHat, optMatchFields, optTarget)
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);
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},
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ioQuery: function (device, func, args) {
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// Find the I/O device and execute the query/function call.
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if (runtime.ioDevices[device] && runtime.ioDevices[device][func]) {
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const devObject = runtime.ioDevices[device];
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return devObject[func].apply(devObject, args);
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}
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}
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});
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if (typeof primitiveReportedValue === 'undefined') {
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// No value reported - potentially a command block.
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// Edge-activated hats don't request a glow; all commands do.
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thread.requestScriptGlowInFrame = true;
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}
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// If it's a promise, wait until promise resolves.
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if (isPromise(primitiveReportedValue)) {
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if (thread.status === Thread.STATUS_RUNNING) {
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// Primitive returned a promise; automatically yield thread.
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thread.status = Thread.STATUS_PROMISE_WAIT;
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}
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// Promise handlers
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primitiveReportedValue.then(resolvedValue => {
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handleReport(resolvedValue);
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if (typeof resolvedValue === 'undefined') {
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let stackFrame;
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let nextBlockId;
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do {
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// In the case that the promise is the last block in the current thread stack
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// We need to pop out repeatedly until we find the next block.
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const popped = thread.popStack();
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if (popped === null) {
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return;
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}
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nextBlockId = thread.target.blocks.getNextBlock(popped);
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if (nextBlockId !== null) {
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// A next block exists so break out this loop
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break;
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}
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// Investigate the next block and if not in a loop,
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// then repeat and pop the next item off the stack frame
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stackFrame = thread.peekStackFrame();
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} while (stackFrame !== null && !stackFrame.isLoop);
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thread.pushStack(nextBlockId);
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} else {
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thread.popStack();
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}
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}, rejectionReason => {
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// Promise rejected: the primitive had some error.
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// Log it and proceed.
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log.warn('Primitive rejected promise: ', rejectionReason);
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thread.status = Thread.STATUS_RUNNING;
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thread.popStack();
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});
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} else if (thread.status === Thread.STATUS_RUNNING) {
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handleReport(primitiveReportedValue);
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}
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};
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module.exports = execute;
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