scratch-vm/test/integration/addSprite.js

79 lines
2.5 KiB
JavaScript

const path = require('path');
const test = require('tap').test;
const makeTestStorage = require('../fixtures/make-test-storage');
const readFileToBuffer = require('../fixtures/readProjectFile').readFileToBuffer;
const VirtualMachine = require('../../src/virtual-machine');
const RenderedTarget = require('../../src/sprites/rendered-target');
const projectUri = path.resolve(__dirname, '../fixtures/default.sb2');
const project = readFileToBuffer(projectUri);
const vm = new VirtualMachine();
test('spec', t => {
t.type(vm.addSprite, 'function');
t.end();
});
test('default cat', t => {
// Get default cat from .sprite2
const uri = path.resolve(__dirname, '../fixtures/example_sprite.sprite2');
const sprite = readFileToBuffer(uri);
vm.attachStorage(makeTestStorage());
// Evaluate playground data and exit
vm.on('playgroundData', e => {
const threads = JSON.parse(e.threads);
t.ok(threads.length === 0);
t.end();
process.nextTick(process.exit);
});
vm.start();
vm.clear();
vm.setCompatibilityMode(false);
vm.setTurboMode(false);
t.doesNotThrow(() => {
vm.loadProject(project).then(() => {
t.equal(vm.runtime.targets.length, 2); // stage and default sprite
// Add another sprite
vm.addSprite(sprite).then(() => {
const targets = vm.runtime.targets;
// Test
t.type(targets, 'object');
t.equal(targets.length, 3);
const newTarget = targets[2];
t.ok(newTarget instanceof RenderedTarget);
t.type(newTarget.id, 'string');
t.type(newTarget.blocks, 'object');
t.type(newTarget.variables, 'object');
const varIds = Object.keys(newTarget.variables);
t.type(varIds.length, 1);
const variable = newTarget.variables[varIds[0]];
t.equal(variable.name, 'foo');
t.equal(variable.value, 0);
t.equal(newTarget.isOriginal, true);
t.equal(newTarget.currentCostume, 0);
t.equal(newTarget.isOriginal, true);
t.equal(newTarget.isStage, false);
t.equal(newTarget.sprite.name, 'Apple');
vm.greenFlag();
setTimeout(() => {
t.equal(variable.value, 10);
vm.getPlaygroundData();
vm.stopAll();
}, 1000);
});
});
});
});