mirror of
https://github.com/scratchfoundation/scratch-vm.git
synced 2024-12-23 06:23:37 -05:00
188 lines
4.9 KiB
JavaScript
188 lines
4.9 KiB
JavaScript
const test = require('tap').test;
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const Sequencer = require('../../src/engine/sequencer');
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const Runtime = require('../../src/engine/runtime');
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const Thread = require('../../src/engine/thread');
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const RenderedTarget = require('../../src/sprites/rendered-target');
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const Sprite = require('../../src/sprites/sprite');
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test('spec', t => {
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t.type(Sequencer, 'function');
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const r = new Runtime();
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const s = new Sequencer(r);
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t.type(s, 'object');
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t.ok(s instanceof Sequencer);
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t.type(s.stepThreads, 'function');
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t.type(s.stepThread, 'function');
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t.type(s.stepToBranch, 'function');
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t.type(s.stepToProcedure, 'function');
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t.type(s.retireThread, 'function');
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t.end();
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});
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const randomString = function () {
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const top = Math.random().toString(36);
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return top.substring(7);
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};
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const generateBlock = function (id) {
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const block = {fields: Object,
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id: id,
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inputs: {},
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STEPS: Object,
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block: 'fakeBlock',
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name: 'fakeName',
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next: null,
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opcode: 'procedures_defnoreturn',
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mutation: {proccode: 'fakeCode'},
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parent: null,
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shadow: false,
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topLevel: true,
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x: 0,
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y: 0
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};
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return block;
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};
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const generateBlockInput = function (id, next, inp) {
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const block = {fields: Object,
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id: id,
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inputs: {SUBSTACK: {block: inp, name: 'SUBSTACK'}},
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STEPS: Object,
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block: 'fakeBlock',
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name: 'fakeName',
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next: next,
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opcode: 'procedures_defnoreturn',
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mutation: {proccode: 'fakeCode'},
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parent: null,
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shadow: false,
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topLevel: true,
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x: 0,
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y: 0
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};
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return block;
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};
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const generateThread = function (runtime) {
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const s = new Sprite();
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const rt = new RenderedTarget(s, runtime);
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const th = new Thread(randomString());
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let next = randomString();
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let inp = randomString();
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let name = th.topBlock;
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rt.blocks.createBlock(generateBlockInput(name, next, inp));
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th.pushStack(name);
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rt.blocks.createBlock(generateBlock(inp));
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for (let i = 0; i < 10; i++) {
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name = next;
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next = randomString();
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inp = randomString();
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rt.blocks.createBlock(generateBlockInput(name, next, inp));
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th.pushStack(name);
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rt.blocks.createBlock(generateBlock(inp));
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}
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rt.blocks.createBlock(generateBlock(next));
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th.pushStack(next);
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th.target = rt;
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runtime.threads.push(th);
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return th;
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};
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test('stepThread', t => {
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const r = new Runtime();
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const s = new Sequencer(r);
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let th = generateThread(r);
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t.notEquals(th.status, Thread.STATUS_DONE);
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s.stepThread(th);
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t.strictEquals(th.status, Thread.STATUS_DONE);
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th = generateThread(r);
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th.status = Thread.STATUS_YIELD;
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s.stepThread(th);
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t.notEquals(th.status, Thread.STATUS_DONE);
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th.status = Thread.STATUS_PROMISE_WAIT;
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s.stepThread(th);
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t.notEquals(th.status, Thread.STATUS_DONE);
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t.end();
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});
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test('stepToBranch', t => {
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const r = new Runtime();
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const s = new Sequencer(r);
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const th = generateThread(r);
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s.stepToBranch(th, 2, false);
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t.strictEquals(th.peekStack(), null);
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th.popStack();
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s.stepToBranch(th, 1, false);
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t.strictEquals(th.peekStack(), null);
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th.popStack();
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th.popStack();
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s.stepToBranch(th, 1, false);
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t.notEquals(th.peekStack(), null);
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t.end();
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});
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test('retireThread', t => {
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const r = new Runtime();
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const s = new Sequencer(r);
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const th = generateThread(r);
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t.strictEquals(th.stack.length, 12);
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s.retireThread(th);
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t.strictEquals(th.stack.length, 0);
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t.strictEquals(th.status, Thread.STATUS_DONE);
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t.end();
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});
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test('stepToProcedure', t => {
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const r = new Runtime();
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const s = new Sequencer(r);
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const th = generateThread(r);
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let expectedBlock = th.peekStack();
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s.stepToProcedure(th, '');
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t.strictEquals(th.peekStack(), expectedBlock);
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s.stepToProcedure(th, 'faceCode');
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t.strictEquals(th.peekStack(), expectedBlock);
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th.target.blocks.createBlock({
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id: 'internalId',
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opcode: 'procedures_callnoreturn_internal',
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mutation: {
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proccode: 'othercode'
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}
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});
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expectedBlock = th.stack[th.stack.length - 4];
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th.target.blocks.getBlock(expectedBlock).inputs.custom_block = {
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type: 'custom_block',
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block: 'internalId'
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};
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s.stepToProcedure(th, 'othercode');
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t.strictEquals(th.peekStack(), expectedBlock);
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t.end();
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});
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test('stepThreads', t => {
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const r = new Runtime();
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r.currentStepTime = Infinity;
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const s = new Sequencer(r);
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t.strictEquals(s.stepThreads().length, 0);
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generateThread(r);
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t.strictEquals(r.threads.length, 1);
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t.strictEquals(s.stepThreads().length, 0);
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r.threads[0].status = Thread.STATUS_RUNNING;
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t.strictEquals(s.stepThreads().length, 1);
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t.end();
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});
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