mirror of
https://github.com/scratchfoundation/scratch-vm.git
synced 2024-12-23 06:23:37 -05:00
95 lines
3.5 KiB
JavaScript
95 lines
3.5 KiB
JavaScript
const path = require('path');
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const test = require('tap').test;
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const makeTestStorage = require('../fixtures/make-test-storage');
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const readFileToBuffer = require('../fixtures/readProjectFile').readFileToBuffer;
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const VirtualMachine = require('../../src/index');
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const Thread = require('../../src/engine/thread');
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const Runtime = require('../../src/engine/runtime');
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const projectUri = path.resolve(__dirname, '../fixtures/timer-monitor.sb3');
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const project = readFileToBuffer(projectUri);
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const checkMonitorThreadPresent = (t, threads) => {
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t.equal(threads.length, 1);
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const monitorThread = threads[0];
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t.equal(monitorThread.stackClick, false);
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t.equal(monitorThread.updateMonitor, true);
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t.equal(monitorThread.topBlock.toString(), 'timer');
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};
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/**
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* Creates a monitor and then checks if it gets run every frame.
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*/
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test('monitor thread runs every frame', t => {
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const vm = new VirtualMachine();
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vm.attachStorage(makeTestStorage());
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// Start VM, load project, and run
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t.doesNotThrow(() => {
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// Note: don't run vm.start(), we handle calling _step() manually in this test
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vm.runtime.currentStepTime = Runtime.THREAD_STEP_INTERVAL;
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vm.clear();
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vm.setCompatibilityMode(false);
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vm.setTurboMode(false);
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vm.loadProject(project).then(() => {
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t.equal(vm.runtime.threads.length, 0);
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vm.runtime._step();
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let doneThreads = vm.runtime._lastStepDoneThreads;
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t.equal(vm.runtime.threads.length, 0);
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t.equal(doneThreads.length, 1);
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checkMonitorThreadPresent(t, doneThreads);
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t.assert(doneThreads[0].status === Thread.STATUS_DONE);
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// Check that both are added again when another step is taken
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vm.runtime._step();
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doneThreads = vm.runtime._lastStepDoneThreads;
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t.equal(vm.runtime.threads.length, 0);
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t.equal(doneThreads.length, 1);
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checkMonitorThreadPresent(t, doneThreads);
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t.assert(doneThreads[0].status === Thread.STATUS_DONE);
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t.end();
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});
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});
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});
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/**
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* If the monitor doesn't finish evaluating within one frame, it shouldn't be added again
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* on the next frame. (We skip execution by setting the step time to 0)
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*/
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test('monitor thread not added twice', t => {
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const vm = new VirtualMachine();
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vm.attachStorage(makeTestStorage());
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// Start VM, load project, and run
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t.doesNotThrow(() => {
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// Note: don't run vm.start(), we handle calling _step() manually in this test
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vm.runtime.currentStepTime = 0;
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vm.clear();
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vm.setCompatibilityMode(false);
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vm.setTurboMode(false);
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vm.loadProject(project).then(() => {
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t.equal(vm.runtime.threads.length, 0);
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vm.runtime._step();
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let doneThreads = vm.runtime._lastStepDoneThreads;
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t.equal(vm.runtime.threads.length, 1);
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t.equal(doneThreads.length, 0);
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checkMonitorThreadPresent(t, vm.runtime.threads);
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t.assert(vm.runtime.threads[0].status === Thread.STATUS_RUNNING);
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const prevThread = vm.runtime.threads[0];
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// Check that both are added again when another step is taken
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vm.runtime._step();
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doneThreads = vm.runtime._lastStepDoneThreads;
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t.equal(vm.runtime.threads.length, 1);
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t.equal(doneThreads.length, 0);
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checkMonitorThreadPresent(t, vm.runtime.threads);
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t.equal(vm.runtime.threads[0], prevThread);
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t.end();
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});
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});
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});
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