scratch-vm/src
Christopher Willis-Ford 18107cde7b Reverse target iteration in allScriptsDo
The `allStacksAndOwnersDo` function in Scratch 2.0 runtime iterates
targets in reverse and projects sometimes rely on that for correct
initialization. If, for example, each sprite runs a "go back 999 layers"
or "go to front" block as its first action, the order of execution will
determine the ordering of the layers.

This change makes Scratch 3.0 match the Scratch 2.0 execution order.
2017-02-13 14:45:29 -08:00
..
blocks Merge pull request #444 from ericrosenbaum/bugfix/playnote-volume 2017-02-10 14:09:55 -05:00
engine Reverse target iteration in allScriptsDo 2017-02-13 14:45:29 -08:00
import Merge branch 'develop' of https://github.com/LLK/scratch-vm into sound 2017-02-02 16:37:07 -05:00
io Switch from return null to return empty string in keyCodeToScratchKey 2017-02-09 14:09:01 -05:00
playground Use Webpack to generate the whole playground 2017-02-10 14:21:37 -08:00
sprites Minor cleanup around cloning methods 2017-02-13 14:44:51 -08:00
util Merge remote-tracking branch 'refs/remotes/LLK/develop' into bug/WhiteSpaceEqualsZero 2017-02-10 08:02:43 +00:00
.eslintrc.js Update to eslint-config-scratch 2.0 2016-10-24 11:39:39 -04:00
index.js Move build outputs into a dist/ subdirectory (#375) 2017-01-13 13:34:26 -08:00
virtual-machine.js Lint for eslint-config-scratch@3 2017-02-01 16:27:55 -05:00