scratch-vm/test/integration/runId.js
2023-03-31 09:07:06 -07:00

73 lines
2.5 KiB
JavaScript

const Worker = require('tiny-worker');
const path = require('path');
const test = require('tap').test;
const VirtualMachine = require('../../src/index');
const dispatch = require('../../src/dispatch/central-dispatch');
const makeTestStorage = require('../fixtures/make-test-storage');
const readFileToBuffer = require('../fixtures/readProjectFile').readFileToBuffer;
// it doesn't really matter which project we use: we're testing side effects of loading any project
const uri = path.resolve(__dirname, '../fixtures/default.sb3');
const project = readFileToBuffer(uri);
// By default Central Dispatch works with the Worker class built into the browser. Tell it to use TinyWorker instead.
dispatch.workerClass = Worker;
test('runId', async t => {
const guidRegex = /^[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}$/;
const isGuid = data => guidRegex.test(data);
const storage = makeTestStorage();
// add to this list every time the RunId should have changed
const runIdLog = [];
const pushRunId = () => {
const runId = storage.scratchFetch.getMetadata(storage.scratchFetch.RequestMetadata.RunId);
t.ok(isGuid(runId), 'Run IDs should always be a properly-formatted GUID', {runId});
runIdLog.push(runId);
};
const vm = new VirtualMachine();
vm.attachStorage(storage);
pushRunId(); // check that the initial run ID is valid
vm.start(); // starts the VM, not the project, so this doesn't change the run ID
vm.clear();
pushRunId(); // clearing the project conceptually changes the project identity does it DOES change the run ID
vm.setCompatibilityMode(false);
vm.setTurboMode(false);
await vm.loadProject(project);
pushRunId();
vm.greenFlag();
pushRunId();
// Turn the playgroundData event into a Promise that we can await
const playgroundDataPromise = new Promise(resolve => {
vm.on('playgroundData', data => resolve(data));
});
// Let the project run for a bit, then get playground data and stop the project
// This test doesn't need the playground data but it does need to run & stop the project
setTimeout(() => {
vm.getPlaygroundData();
vm.stopAll();
pushRunId();
}, 100);
// wait for the project to run to completion
await playgroundDataPromise;
for (let i = 0; i < runIdLog.length - 1; ++i) {
for (let j = i + 1; j < runIdLog.length; ++j) {
t.notSame(runIdLog[i], runIdLog[j], 'Run IDs should always be unique', {runIdLog});
}
}
vm.quit();
t.end();
});