scratch-vm/test/integration/complex.js
Ray Schamp 8dadc42857 Add draggable property to sprites
This property should be managed by the VM so that it can be displayed in the sprite info panel in the GUI.
2017-03-01 18:49:17 -05:00

89 lines
2.5 KiB
JavaScript

var fs = require('fs');
var path = require('path');
var test = require('tap').test;
var extract = require('../fixtures/extract');
var VirtualMachine = require('../../src/index');
var projectUri = path.resolve(__dirname, '../fixtures/complex.sb2');
var project = extract(projectUri);
var spriteUri = path.resolve(__dirname, '../fixtures/sprite.json');
var sprite = fs.readFileSync(spriteUri, 'utf8');
test('complex', function (t) {
var vm = new VirtualMachine();
// Evaluate playground data and exit
vm.on('playgroundData', function (e) {
var threads = JSON.parse(e.threads);
t.ok(threads.length === 0);
t.end();
process.nextTick(process.exit);
});
// Manipulate each target
vm.on('targetsUpdate', function (data) {
var targets = data.targetList;
for (var i in targets) {
if (targets[i].isStage === true) continue;
if (targets[i].name === 'test') continue;
vm.setEditingTarget(targets[i].id);
vm.renameSprite(targets[i].id, 'test');
vm.postSpriteInfo({
x: 0,
y: 10,
direction: 90,
draggable: true,
rotationStyle: 'all around',
visible: true
});
vm.addCostume({
costumeName: 'costume1',
baseLayerID: 0,
baseLayerMD5: 'f9a1c175dbe2e5dee472858dd30d16bb.svg',
bitmapResolution: 1,
rotationCenterX: 47,
rotationCenterY: 55
});
}
});
// Start VM, load project, and run
t.doesNotThrow(function () {
vm.start();
vm.clear();
vm.setCompatibilityMode(false);
vm.setTurboMode(false);
vm.loadProject(project);
vm.greenFlag();
// Post IO data
vm.postIOData('mouse', {
isDown: true,
x: 0,
y: 10,
canvasWidth: 100,
canvasHeight: 100
});
// Add sprite
vm.addSprite2(sprite);
// Add backdrop
vm.addBackdrop({
costumeName: 'baseball-field',
baseLayerID: 26,
baseLayerMD5: '6b3d87ba2a7f89be703163b6c1d4c964.png',
bitmapResolution: 2,
rotationCenterX: 480,
rotationCenterY: 360
});
});
// After two seconds, get playground data and stop
setTimeout(function () {
vm.getPlaygroundData();
vm.stopAll();
}, 2000);
});