scratch-vm/test/integration/pen.js
Christopher Willis-Ford 840ffb5df0 test: don't use process.exit to end tests
Newer versions of `tap` run more asynchronously, so sometimes using `process.nextTick(process.exit)`
to end a test would prevent the test from completing correctly. Removing all instances of
`process.nextTick(process.exit)` put tests into three categories:
* the test still worked correctly -- no fixup needed.
* the test would hang because the VM's `_steppingInterval` was keeping
  Node alive. These tests call a new `quit()` method which ends the
  stepping interval.
* the `load-extensions` test needed special attention because the "Video
  Sensing" extension starts its own loop using `setTimeout`. I added a
  `_stopLoop()` method on the extension and directly call that from the
  test. I'm not completely happy with this solution but anything more
  general would likely require a change to the extension spec, so I'm
  leaving that as a followup task.
2022-06-07 11:44:06 -07:00

61 lines
2 KiB
JavaScript

const Worker = require('tiny-worker');
const path = require('path');
const test = require('tap').test;
const Scratch3PenBlocks = require('../../src/extensions/scratch3_pen/index.js');
const VirtualMachine = require('../../src/index');
const dispatch = require('../../src/dispatch/central-dispatch');
const makeTestStorage = require('../fixtures/make-test-storage');
const readFileToBuffer = require('../fixtures/readProjectFile').readFileToBuffer;
const uri = path.resolve(__dirname, '../fixtures/pen.sb2');
const project = readFileToBuffer(uri);
// By default Central Dispatch works with the Worker class built into the browser. Tell it to use TinyWorker instead.
dispatch.workerClass = Worker;
test('pen', t => {
const vm = new VirtualMachine();
vm.attachStorage(makeTestStorage());
// Evaluate playground data and exit
vm.on('playgroundData', () => {
// @todo Additional tests
const catSprite = vm.runtime.targets[1].sprite;
const [originalCat, cloneCat] = catSprite.clones;
t.notStrictEqual(originalCat, cloneCat);
/** @type {PenState} */
const originalPenState = originalCat.getCustomState(Scratch3PenBlocks.STATE_KEY);
/** @type {PenState} */
const clonePenState = cloneCat.getCustomState(Scratch3PenBlocks.STATE_KEY);
t.notStrictEqual(originalPenState, clonePenState);
t.equal(originalPenState.penAttributes.diameter, 51);
t.equal(clonePenState.penAttributes.diameter, 42);
vm.quit();
t.end();
});
// Start VM, load project, and run
t.doesNotThrow(() => {
vm.start();
vm.clear();
vm.setCompatibilityMode(false);
vm.setTurboMode(false);
vm.loadProject(project)
.then(() => {
vm.greenFlag();
// After two seconds, get playground data and stop
setTimeout(() => {
vm.getPlaygroundData();
vm.stopAll();
}, 2000);
});
});
});