mirror of
https://github.com/scratchfoundation/scratch-vm.git
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68ed110b49
Resolved whitespace issues, e.g., space-before-function-paren and key-spacing
143 lines
4.5 KiB
JavaScript
143 lines
4.5 KiB
JavaScript
var Cast = require('../util/cast.js');
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function Scratch3OperatorsBlocks (runtime) {
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/**
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* The runtime instantiating this block package.
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* @type {Runtime}
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*/
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this.runtime = runtime;
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}
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/**
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* Retrieve the block primitives implemented by this package.
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* @return {Object.<string, Function>} Mapping of opcode to Function.
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*/
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Scratch3OperatorsBlocks.prototype.getPrimitives = function () {
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return {
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'operator_add': this.add,
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'operator_subtract': this.subtract,
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'operator_multiply': this.multiply,
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'operator_divide': this.divide,
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'operator_lt': this.lt,
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'operator_equals': this.equals,
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'operator_gt': this.gt,
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'operator_and': this.and,
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'operator_or': this.or,
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'operator_not': this.not,
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'operator_random': this.random,
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'operator_join': this.join,
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'operator_letter_of': this.letterOf,
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'operator_length': this.length,
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'operator_mod': this.mod,
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'operator_round': this.round,
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'operator_mathop': this.mathop
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};
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};
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Scratch3OperatorsBlocks.prototype.add = function (args) {
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return Cast.toNumber(args.NUM1) + Cast.toNumber(args.NUM2);
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};
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Scratch3OperatorsBlocks.prototype.subtract = function (args) {
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return Cast.toNumber(args.NUM1) - Cast.toNumber(args.NUM2);
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};
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Scratch3OperatorsBlocks.prototype.multiply = function (args) {
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return Cast.toNumber(args.NUM1) * Cast.toNumber(args.NUM2);
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};
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Scratch3OperatorsBlocks.prototype.divide = function (args) {
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return Cast.toNumber(args.NUM1) / Cast.toNumber(args.NUM2);
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};
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Scratch3OperatorsBlocks.prototype.lt = function (args) {
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return Cast.compare(args.OPERAND1, args.OPERAND2) < 0;
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};
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Scratch3OperatorsBlocks.prototype.equals = function (args) {
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return Cast.compare(args.OPERAND1, args.OPERAND2) == 0;
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};
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Scratch3OperatorsBlocks.prototype.gt = function (args) {
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return Cast.compare(args.OPERAND1, args.OPERAND2) > 0;
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};
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Scratch3OperatorsBlocks.prototype.and = function (args) {
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return Cast.toBoolean(args.OPERAND1) && Cast.toBoolean(args.OPERAND2);
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};
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Scratch3OperatorsBlocks.prototype.or = function (args) {
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return Cast.toBoolean(args.OPERAND1) || Cast.toBoolean(args.OPERAND2);
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};
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Scratch3OperatorsBlocks.prototype.not = function (args) {
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return !Cast.toBoolean(args.OPERAND);
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};
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Scratch3OperatorsBlocks.prototype.random = function (args) {
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var nFrom = Cast.toNumber(args.FROM);
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var nTo = Cast.toNumber(args.TO);
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var low = nFrom <= nTo ? nFrom : nTo;
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var high = nFrom <= nTo ? nTo : nFrom;
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if (low == high) return low;
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// If both arguments are ints, truncate the result to an int.
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if (Cast.isInt(args.FROM) && Cast.isInt(args.TO)) {
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return low + parseInt(Math.random() * ((high + 1) - low));
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}
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return (Math.random() * (high - low)) + low;
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};
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Scratch3OperatorsBlocks.prototype.join = function (args) {
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return Cast.toString(args.STRING1) + Cast.toString(args.STRING2);
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};
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Scratch3OperatorsBlocks.prototype.letterOf = function (args) {
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var index = Cast.toNumber(args.LETTER) - 1;
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var str = Cast.toString(args.STRING);
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// Out of bounds?
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if (index < 0 || index >= str.length) {
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return '';
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}
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return str.charAt(index);
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};
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Scratch3OperatorsBlocks.prototype.length = function (args) {
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return Cast.toString(args.STRING).length;
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};
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Scratch3OperatorsBlocks.prototype.mod = function (args) {
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var n = Cast.toNumber(args.NUM1);
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var modulus = Cast.toNumber(args.NUM2);
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var result = n % modulus;
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// Scratch mod is kept positive.
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if (result / modulus < 0) result += modulus;
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return result;
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};
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Scratch3OperatorsBlocks.prototype.round = function (args) {
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return Math.round(Cast.toNumber(args.NUM));
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};
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Scratch3OperatorsBlocks.prototype.mathop = function (args) {
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var operator = Cast.toString(args.OPERATOR).toLowerCase();
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var n = Cast.toNumber(args.NUM);
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switch (operator) {
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case 'abs': return Math.abs(n);
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case 'floor': return Math.floor(n);
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case 'ceiling': return Math.ceil(n);
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case 'sqrt': return Math.sqrt(n);
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case 'sin': return Math.sin((Math.PI * n) / 180);
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case 'cos': return Math.cos((Math.PI * n) / 180);
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case 'tan': return Math.tan((Math.PI * n) / 180);
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case 'asin': return (Math.asin(n) * 180) / Math.PI;
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case 'acos': return (Math.acos(n) * 180) / Math.PI;
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case 'atan': return (Math.atan(n) * 180) / Math.PI;
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case 'ln': return Math.log(n);
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case 'log': return Math.log(n) / Math.LN10;
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case 'e ^': return Math.exp(n);
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case '10 ^': return Math.pow(10, n);
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}
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return 0;
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};
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module.exports = Scratch3OperatorsBlocks;
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