scratch-vm/src
Christopher Willis-Ford 454082b569 Improve cleanup on clone disposal
The `dispose()` method on `RenderedTarget` now:
- informs the runtime that it should end any threads corresponding the
  target being disposed, and
- removes the clone from its sprite.
2017-06-07 17:05:24 -07:00
..
blocks Merge pull request #556 from cwillisf/wedo2-blocks 2017-06-07 09:57:36 -07:00
engine Merge pull request #556 from cwillisf/wedo2-blocks 2017-06-07 09:57:36 -07:00
import Specify dataFormat when loading asset for import 2017-05-24 15:35:10 -07:00
io Fix socket.io-client dependency problems re: build 2017-05-11 12:07:46 -07:00
playground Specify dataFormat when loading asset for import 2017-05-24 15:35:10 -07:00
serialization Merge pull request #579 from cwillisf/load-jpeg-backdrops 2017-06-02 09:06:37 -04:00
sprites Improve cleanup on clone disposal 2017-06-07 17:05:24 -07:00
util Specify dataFormat when loading asset for import 2017-05-24 15:35:10 -07:00
.eslintrc.js Use es6 lint rules 2017-04-17 15:09:57 -04:00
index.js Pass with --fix 2017-04-17 15:10:04 -04:00
virtual-machine.js Add variable creation and variable serialization 2017-05-25 11:44:49 -04:00