scratch-vm/src/engine
2018-02-20 16:09:08 -05:00
..
adapter.js Repopulate blocks with ids 2018-02-20 16:09:08 -05:00
block-utility.js Update to use explicit procedure names and ids 2017-11-29 12:00:00 -05:00
blocks.js Repopulate blocks with ids 2018-02-20 16:09:08 -05:00
execute.js Revert "Push reported" 2018-02-02 12:42:09 -05:00
monitor-record.js Move is sprite specific verification into VM in a temporary way. Remove monitors when their sprites are deleted. 2017-11-14 18:25:54 -05:00
mutation-adapter.js Decode the encoded argument information 2017-11-29 10:34:59 -05:00
profiler.js Add runtime Profiler 2017-11-14 14:57:31 -05:00
runtime.js Pass through block drag event 2018-02-20 16:09:08 -05:00
sequencer.js Revert "Push reported" 2018-02-02 12:42:09 -05:00
target.js Streamlining broadcast block execution. When arg information is provided to execute function, corresponding broadcast message is looked up by id, if provided, or if not, then name. If neither id nor name is provided, we can't look up the broadcast message and something is wrong, so an error is logged. We no longer need to differentiate between the shadow menu vs. plugged in input cases via the argValue name (e.g. 'BROADCAST_OPTION' vs. 'BROADCAST_INPUT'). This refactor also helps with sb2 import, coming in the next commit. 2017-12-21 19:06:11 -05:00
thread.js Revert "Push reported" 2018-02-02 12:42:09 -05:00
variable.js Broadcast message functionality (works with creating new messages, and switching back and forth between them as well). This commit includes a temporary workaround for the issue where the default broadcast message, 'message1' wasn't triggering a var_create event (filed in LLK/scratch-blocks#1258). 2017-11-21 16:48:48 -05:00