mirror of
https://github.com/scratchfoundation/scratch-vm.git
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5320dfb676
* Resolving #1492: No longer trying to make WeDo2 backwards compatible with Scratch Link API v1.0. * Closing the socket on all BLE/BT errors. * Adding BT disconnection.
126 lines
4.3 KiB
JavaScript
126 lines
4.3 KiB
JavaScript
const JSONRPCWebSocket = require('../util/jsonrpc-web-socket');
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// const log = require('../util/log');
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const ScratchLinkWebSocket = 'wss://device-manager.scratch.mit.edu:20110/scratch/bt';
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class BTSession extends JSONRPCWebSocket {
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/**
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* A BT device session object. It handles connecting, over web sockets, to
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* BT devices, and reading and writing data to them.
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* @param {Runtime} runtime - the Runtime for sending/receiving GUI update events.
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* @param {object} deviceOptions - the list of options for device discovery.
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* @param {object} connectCallback - a callback for connection.
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* @param {object} messageCallback - a callback for message sending.
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*/
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constructor (runtime, deviceOptions, connectCallback, messageCallback) {
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const ws = new WebSocket(ScratchLinkWebSocket);
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super(ws);
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this._ws = ws;
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this._ws.onopen = this.requestDevice.bind(this); // only call request device after socket opens
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this._ws.onerror = this._sendError.bind(this, 'ws onerror');
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this._ws.onclose = this._sendError.bind(this, 'ws onclose');
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this._availablePeripherals = {};
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this._connectCallback = connectCallback;
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this._connected = false;
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this._characteristicDidChangeCallback = null;
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this._deviceOptions = deviceOptions;
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this._discoverTimeoutID = null;
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this._messageCallback = messageCallback;
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this._runtime = runtime;
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}
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/**
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* Request connection to the device.
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* If the web socket is not yet open, request when the socket promise resolves.
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*/
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requestDevice () {
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if (this._ws.readyState === 1) { // is this needed since it's only called on ws.onopen?
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this._availablePeripherals = {};
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this._discoverTimeoutID = window.setTimeout(this._sendDiscoverTimeout.bind(this), 15000);
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this.sendRemoteRequest('discover', this._deviceOptions)
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.catch(e => this._sendError(e)); // never reached?
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}
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// TODO: else?
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}
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/**
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* Try connecting to the input peripheral id, and then call the connect
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* callback if connection is successful.
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* @param {number} id - the id of the peripheral to connect to
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*/
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connectDevice (id) {
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this.sendRemoteRequest('connect', {peripheralId: id})
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.then(() => {
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this._connected = true;
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this._runtime.emit(this._runtime.constructor.PERIPHERAL_CONNECTED);
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this._connectCallback();
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})
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.catch(e => {
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this._sendError(e);
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});
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}
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/**
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* Close the websocket.
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*/
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disconnectSession () {
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this._ws.close();
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this._connected = false;
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}
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/**
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* @return {bool} whether the peripheral is connected.
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*/
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getPeripheralIsConnected () {
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return this._connected;
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}
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sendMessage (options) {
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return this.sendRemoteRequest('send', options)
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.catch(e => {
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this._sendError(e);
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});
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}
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/**
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* Handle a received call from the socket.
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* @param {string} method - a received method label.
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* @param {object} params - a received list of parameters.
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* @return {object} - optional return value.
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*/
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didReceiveCall (method, params) {
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// TODO: Add peripheral 'undiscover' handling
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switch (method) {
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case 'didDiscoverPeripheral':
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this._availablePeripherals[params.peripheralId] = params;
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this._runtime.emit(
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this._runtime.constructor.PERIPHERAL_LIST_UPDATE,
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this._availablePeripherals
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);
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if (this._discoverTimeoutID) {
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// TODO: window?
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window.clearTimeout(this._discoverTimeoutID);
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}
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break;
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case 'didReceiveMessage':
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this._messageCallback(params); // TODO: refine?
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break;
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default:
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return 'nah';
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}
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}
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_sendError (/* e */) {
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this.disconnectSession();
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// log.error(`BTSession error: ${JSON.stringify(e)}`);
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this._runtime.emit(this._runtime.constructor.PERIPHERAL_ERROR);
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}
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_sendDiscoverTimeout () {
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this._runtime.emit(this._runtime.constructor.PERIPHERAL_SCAN_TIMEOUT);
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}
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}
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module.exports = BTSession;
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