scratch-vm/test/fixtures
Michael "Z" Goddard cbb79c40ad
add monitors-stage-name test
Test that an sb2 with a stage name other than Stage and a monitor on
one of its variables is able to load.
2018-09-11 15:10:14 -04:00
..
execute add monitors-stage-name test 2018-09-11 15:10:14 -04:00
block-to-workspace-comments-without-scripts.sb2 Fix issue where block comments converted to workspace comments import correctly when there are no scripts on the workspace. 2018-08-24 14:29:10 -04:00
block-to-workspace-comments.sb2 Add test fixture and integration test. 2018-08-22 19:06:06 -04:00
clone-cleanup.sb2
comments.sb2 Addressing PR comments. 2018-05-31 16:33:42 -04:00
comments.sb3 Add tests for comment save and load. 2018-06-14 16:58:03 -04:00
comments_no_duplicate_id_serialization.sb3 Clean up comment serialization, add tests for new and old serialization (old is still valid, just more verbose). 2018-06-15 14:57:49 -04:00
complex.sb2
control.sb2
data.sb2
default.sb2
demo.json
dispatch-test-service.js
dispatch-test-worker-shim.js
dispatch-test-worker.js
event.sb2
events.json Add a test for 'getAllVariableAndListReferences' function. 2018-06-20 10:32:36 -04:00
example_sprite.sprite2 Tests and cleanup of addSprite3 so that .sprite3 format does not need to be nested inside an extra {targets: ...} 2018-05-04 11:00:45 -04:00
fake-renderer.js Use proposed drawableTouching interface from render (#1419) 2018-08-09 10:10:23 -04:00
hat-execution-order.sb2 Remove monitors from sb2 fixtures that expect no threads to stay running 2018-05-09 08:44:03 -04:00
looks.sb2 Remove monitors from sb2 fixtures that expect no threads to stay running 2018-05-09 08:44:03 -04:00
loudness-hat-block.sb2
make-test-storage.js
monitors.sb2 Add an sb2 import test for importing monitors. 2018-05-09 09:33:28 -04:00
motion.sb2
offline-custom-assets.sb2 Add integration test for offline sb2 project with custom assets not on the server. 2018-04-05 10:51:15 -04:00
ordering.sb2 Order sprites in 2.0 projects based on the serailzied indexInLibrary property. Store original ordering (e.g. layer order of sprites on the stage) to use when installing targets. 2018-07-23 15:25:05 -04:00
pen.sb2
procedure.sb2
readProjectFile.js Pull JSON.parse into extractProjectJson function. 2018-04-05 13:58:45 -04:00
saythink-and-wait.sb2
sensing.sb2
sound.sb2
sprite.json
stack-click.sb2
unknown-opcode-in-c-block.sb2 Add fixture and integration test for the project load failure that was resolved. 2018-08-23 18:56:22 -04:00
unknown-opcode.sb2 Deal with comments attached to undefined blocks 2018-06-26 16:41:10 -04:00
when-clicked.sb2 Make "when clicked" blocks target dependent. 2018-03-20 10:41:50 -04:00