mirror of
https://github.com/scratchfoundation/scratch-vm.git
synced 2024-12-23 06:23:37 -05:00
408 lines
12 KiB
JavaScript
408 lines
12 KiB
JavaScript
const test = require('tap').test;
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const VirtualMachine = require('../../src/virtual-machine.js');
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const Sprite = require('../../src/sprites/sprite.js');
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test('renameSprite throws when there is no sprite with that id', t => {
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const vm = new VirtualMachine();
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vm.runtime.getTargetById = () => null;
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t.throws(
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(() => vm.renameSprite('id', 'name')),
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new Error('No target with the provided id.')
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);
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t.end();
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});
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test('renameSprite throws when used on a non-sprite target', t => {
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const vm = new VirtualMachine();
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const fakeTarget = {
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isSprite: () => false
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};
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vm.runtime.getTargetById = () => (fakeTarget);
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t.throws(
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(() => vm.renameSprite('id', 'name')),
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new Error('Cannot rename non-sprite targets.')
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);
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t.end();
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});
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test('renameSprite throws when there is no sprite for given target', t => {
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const vm = new VirtualMachine();
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const fakeTarget = {
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sprite: null,
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isSprite: () => true
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};
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vm.runtime.getTargetById = () => (fakeTarget);
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t.throws(
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(() => vm.renameSprite('id', 'name')),
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new Error('No sprite associated with this target.')
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);
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t.end();
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});
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test('renameSprite sets the sprite name', t => {
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const vm = new VirtualMachine();
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const fakeTarget = {
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sprite: {name: 'original'},
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isSprite: () => true
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};
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vm.runtime.getTargetById = () => (fakeTarget);
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vm.renameSprite('id', 'not-original');
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t.equal(fakeTarget.sprite.name, 'not-original');
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t.end();
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});
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test('renameSprite does not set sprite names to an empty string', t => {
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const vm = new VirtualMachine();
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const fakeTarget = {
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sprite: {name: 'original'},
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isSprite: () => true
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};
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vm.runtime.getTargetById = () => (fakeTarget);
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vm.renameSprite('id', '');
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t.equal(fakeTarget.sprite.name, 'original');
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t.end();
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});
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test('renameSprite does not set sprite names to reserved names', t => {
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const vm = new VirtualMachine();
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const fakeTarget = {
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sprite: {name: 'original'},
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isSprite: () => true
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};
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vm.runtime.getTargetById = () => (fakeTarget);
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vm.renameSprite('id', '_mouse_');
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t.equal(fakeTarget.sprite.name, 'original');
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t.end();
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});
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test('renameSprite increments from existing sprite names', t => {
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const vm = new VirtualMachine();
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vm.emitTargetsUpdate = () => {};
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const spr1 = new Sprite(null, vm.runtime);
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const target1 = spr1.createClone();
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const spr2 = new Sprite(null, vm.runtime);
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const target2 = spr2.createClone();
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vm.runtime.targets = [target1, target2];
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vm.renameSprite(target1.id, 'foo');
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t.equal(vm.runtime.targets[0].sprite.name, 'foo');
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vm.renameSprite(target2.id, 'foo');
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t.equal(vm.runtime.targets[1].sprite.name, 'foo2');
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t.end();
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});
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test('renameSprite does not increment when renaming to the same name', t => {
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const vm = new VirtualMachine();
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vm.emitTargetsUpdate = () => {};
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const spr = new Sprite(null, vm.runtime);
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spr.name = 'foo';
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const target = spr.createClone();
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vm.runtime.targets = [target];
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t.equal(vm.runtime.targets[0].sprite.name, 'foo');
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vm.renameSprite(target.id, 'foo');
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t.equal(vm.runtime.targets[0].sprite.name, 'foo');
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t.end();
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});
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test('deleteSprite throws when used on a non-sprite target', t => {
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const vm = new VirtualMachine();
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vm.runtime.targets = [{
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id: 'id',
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isSprite: () => false
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}];
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t.throws(
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(() => vm.deleteSprite('id')),
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new Error('Cannot delete non-sprite targets.')
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);
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t.end();
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});
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test('deleteSprite throws when there is no sprite for the given target', t => {
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const vm = new VirtualMachine();
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vm.runtime.targets = [{
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id: 'id',
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isSprite: () => true,
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sprite: null
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}];
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t.throws(
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(() => vm.deleteSprite('id')),
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new Error('No sprite associated with this target.')
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);
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t.end();
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});
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test('deleteSprite throws when there is no target with given id', t => {
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const vm = new VirtualMachine();
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vm.runtime.targets = [{
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id: 'id',
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isSprite: () => true,
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sprite: {
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name: 'this name'
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}
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}];
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t.throws(
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(() => vm.deleteSprite('id1')),
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new Error('No target with the provided id.')
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);
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t.end();
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});
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test('deleteSprite deletes a sprite when given id is associated with a known sprite', t => {
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const vm = new VirtualMachine();
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const spr = new Sprite(null, vm.runtime);
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const currTarget = spr.createClone();
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vm.runtime.targets = [currTarget];
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t.equal(currTarget.sprite.clones.length, 1);
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vm.deleteSprite(currTarget.id);
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t.equal(currTarget.sprite.clones.length, 0);
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t.end();
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});
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// eslint-disable-next-line max-len
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test('deleteSprite sets editing target as null when given sprite is current editing target, and the only target in the runtime', t => {
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const vm = new VirtualMachine();
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const spr = new Sprite(null, vm.runtime);
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const currTarget = spr.createClone();
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vm.editingTarget = currTarget;
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vm.runtime.targets = [currTarget];
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vm.deleteSprite(currTarget.id);
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t.equal(vm.runtime.targets.length, 0);
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t.equal(vm.editingTarget, null);
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t.end();
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});
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// eslint-disable-next-line max-len
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test('deleteSprite updates editingTarget when sprite being deleted is current editing target, and there is another target in the runtime', t => {
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const vm = new VirtualMachine();
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const spr1 = new Sprite(null, vm.runtime);
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const spr2 = new Sprite(null, vm.runtime);
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const currTarget = spr1.createClone();
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const otherTarget = spr2.createClone();
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vm.emitWorkspaceUpdate = () => null;
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vm.runtime.targets = [currTarget, otherTarget];
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vm.editingTarget = currTarget;
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t.equal(vm.runtime.targets.length, 2);
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vm.deleteSprite(currTarget.id);
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t.equal(vm.runtime.targets.length, 1);
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t.equal(vm.editingTarget.id, otherTarget.id);
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// now let's try them in the other order in the runtime.targets list
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// can't reuse deleted targets
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const currTarget2 = spr1.createClone();
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const otherTarget2 = spr2.createClone();
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vm.runtime.targets = [otherTarget2, currTarget2];
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vm.editingTarget = currTarget2;
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t.equal(vm.runtime.targets.length, 2);
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vm.deleteSprite(currTarget2.id);
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t.equal(vm.editingTarget.id, otherTarget2.id);
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t.equal(vm.runtime.targets.length, 1);
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t.end();
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});
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test('duplicateSprite throws when there is no target with given id', t => {
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const vm = new VirtualMachine();
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vm.runtime.targets = [{
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id: 'id',
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isSprite: () => true,
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sprite: {
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name: 'this name'
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}
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}];
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t.throws(
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(() => vm.duplicateSprite('id1')),
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new Error('No target with the provided id')
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);
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t.end();
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});
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test('duplicateSprite throws when used on a non-sprite target', t => {
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const vm = new VirtualMachine();
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vm.runtime.targets = [{
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id: 'id',
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isSprite: () => false
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}];
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t.throws(
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(() => vm.duplicateSprite('id')),
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new Error('Cannot duplicate non-sprite targets.')
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);
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t.end();
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});
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test('duplicateSprite throws when there is no sprite for the given target', t => {
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const vm = new VirtualMachine();
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vm.runtime.targets = [{
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id: 'id',
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isSprite: () => true,
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sprite: null
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}];
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t.throws(
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(() => vm.duplicateSprite('id')),
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new Error('No sprite associated with this target.')
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);
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t.end();
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});
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test('duplicateSprite duplicates a sprite when given id is associated with known sprite', t => {
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const vm = new VirtualMachine();
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const spr = new Sprite(null, vm.runtime);
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const currTarget = spr.createClone();
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vm.editingTarget = currTarget;
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vm.emitWorkspaceUpdate = () => null;
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vm.runtime.targets = [currTarget];
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t.equal(vm.runtime.targets.length, 1);
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vm.duplicateSprite(currTarget.id).then(() => {
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t.equal(vm.runtime.targets.length, 2);
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t.end();
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});
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});
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test('duplicateSprite assigns duplicated sprite a fresh name', t => {
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const vm = new VirtualMachine();
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const spr = new Sprite(null, vm.runtime);
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spr.name = 'sprite1';
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const currTarget = spr.createClone();
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vm.editingTarget = currTarget;
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vm.emitWorkspaceUpdate = () => null;
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vm.runtime.targets = [currTarget];
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t.equal(vm.runtime.targets.length, 1);
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vm.duplicateSprite(currTarget.id).then(() => {
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t.equal(vm.runtime.targets.length, 2);
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t.equal(vm.runtime.targets[0].sprite.name, 'sprite1');
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t.equal(vm.runtime.targets[1].sprite.name, 'sprite2');
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t.end();
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});
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});
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test('emitWorkspaceUpdate', t => {
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const vm = new VirtualMachine();
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vm.runtime.targets = [
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{
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isStage: true,
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variables: {
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global: {
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toXML: () => 'global'
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}
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},
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blocks: {
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toXML: () => 'blocks'
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}
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}, {
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variables: {
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unused: {
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toXML: () => 'unused'
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}
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},
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blocks: {
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toXML: () => 'blocks'
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}
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}, {
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variables: {
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local: {
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toXML: () => 'local'
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}
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},
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blocks: {
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toXML: () => 'blocks'
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}
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}
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];
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vm.editingTarget = vm.runtime.targets[2];
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let xml = null;
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vm.emit = (event, data) => (xml = data.xml);
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vm.emitWorkspaceUpdate();
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t.notEqual(xml.indexOf('global'), -1);
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t.notEqual(xml.indexOf('local'), -1);
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t.equal(xml.indexOf('unused'), -1);
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t.notEqual(xml.indexOf('blocks'), -1);
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t.end();
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});
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test('drag IO redirect', t => {
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const vm = new VirtualMachine();
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const sprite1Info = [];
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const sprite2Info = [];
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vm.runtime.targets = [
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{
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id: 'sprite1',
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postSpriteInfo: data => sprite1Info.push(data)
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}, {
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id: 'sprite2',
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postSpriteInfo: data => sprite2Info.push(data),
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startDrag: () => {},
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stopDrag: () => {}
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}
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];
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vm.editingTarget = vm.runtime.targets[0];
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// Stub emitWorkspace/TargetsUpdate, it needs data we don't care about here
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vm.emitWorkspaceUpdate = () => null;
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vm.emitTargetsUpdate = () => null;
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// postSpriteInfo should go to the editing target by default``
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vm.postSpriteInfo('sprite1 info');
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t.equal(sprite1Info[0], 'sprite1 info');
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// postSprite info goes to the drag target if it exists
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vm.startDrag('sprite2');
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vm.postSpriteInfo('sprite2 info');
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t.equal(sprite2Info[0], 'sprite2 info');
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// stop drag should set the editing target
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vm.stopDrag('sprite2');
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t.equal(vm.editingTarget.id, 'sprite2');
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// Then postSpriteInfo should continue posting to the new editing target
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vm.postSpriteInfo('sprite2 info 2');
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t.equal(sprite2Info[1], 'sprite2 info 2');
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t.end();
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});
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test('select original after dragging clone', t => {
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const vm = new VirtualMachine();
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let newEditingTargetId = null;
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vm.setEditingTarget = id => {
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newEditingTargetId = id;
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};
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vm.runtime.targets = [
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{
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id: 'sprite1_clone',
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sprite: {clones: [{id: 'sprite1_original'}]},
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stopDrag: () => {}
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}, {
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id: 'sprite2',
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stopDrag: () => {}
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}
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];
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// Stop drag on a bare target selects that target
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vm.stopDrag('sprite2');
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t.equal(newEditingTargetId, 'sprite2');
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// Stop drag on target with parent sprite selects the 0th clone of that sprite
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vm.stopDrag('sprite1_clone');
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t.equal(newEditingTargetId, 'sprite1_original');
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t.end();
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});
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