mirror of
https://github.com/scratchfoundation/scratch-vm.git
synced 2024-12-25 07:22:33 -05:00
bb69d157cd
Updates for editable custom procedures
682 lines
24 KiB
JavaScript
682 lines
24 KiB
JavaScript
const adapter = require('./adapter');
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const mutationAdapter = require('./mutation-adapter');
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const xmlEscape = require('../util/xml-escape');
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const MonitorRecord = require('./monitor-record');
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const Clone = require('../util/clone');
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/**
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* @fileoverview
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* Store and mutate the VM block representation,
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* and handle updates from Scratch Blocks events.
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*/
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class Blocks {
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constructor () {
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/**
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* All blocks in the workspace.
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* Keys are block IDs, values are metadata about the block.
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* @type {Object.<string, Object>}
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*/
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this._blocks = {};
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/**
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* All top-level scripts in the workspace.
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* A list of block IDs that represent scripts (i.e., first block in script).
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* @type {Array.<String>}
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*/
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this._scripts = [];
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/**
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* Runtime Cache
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* @type {{inputs: {}, procedureParamNames: {}, procedureDefinitions: {}}}
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* @private
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*/
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this._cache = {
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/**
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* Cache block inputs by block id
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* @type {object.<string, !Array.<object>>}
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*/
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inputs: {},
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/**
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* Cache procedure Param Names by block id
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* @type {object.<string, ?Array.<string>>}
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*/
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procedureParamNames: {},
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/**
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* Cache procedure definitions by block id
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* @type {object.<string, ?string>}
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*/
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procedureDefinitions: {}
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};
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}
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/**
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* Blockly inputs that represent statements/branch.
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* are prefixed with this string.
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* @const{string}
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*/
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static get BRANCH_INPUT_PREFIX () {
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return 'SUBSTACK';
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}
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/**
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* Provide an object with metadata for the requested block ID.
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* @param {!string} blockId ID of block we have stored.
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* @return {?object} Metadata about the block, if it exists.
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*/
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getBlock (blockId) {
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return this._blocks[blockId];
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}
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/**
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* Get all known top-level blocks that start scripts.
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* @return {Array.<string>} List of block IDs.
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*/
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getScripts () {
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return this._scripts;
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}
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/**
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* Get the next block for a particular block
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* @param {?string} id ID of block to get the next block for
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* @return {?string} ID of next block in the sequence
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*/
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getNextBlock (id) {
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const block = this._blocks[id];
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return (typeof block === 'undefined') ? null : block.next;
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}
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/**
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* Get the branch for a particular C-shaped block.
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* @param {?string} id ID for block to get the branch for.
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* @param {?number} branchNum Which branch to select (e.g. for if-else).
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* @return {?string} ID of block in the branch.
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*/
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getBranch (id, branchNum) {
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const block = this._blocks[id];
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if (typeof block === 'undefined') return null;
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if (!branchNum) branchNum = 1;
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let inputName = Blocks.BRANCH_INPUT_PREFIX;
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if (branchNum > 1) {
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inputName += branchNum;
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}
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// Empty C-block?
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const input = block.inputs[inputName];
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return (typeof input === 'undefined') ? null : input.block;
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}
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/**
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* Get the opcode for a particular block
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* @param {?object} block The block to query
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* @return {?string} the opcode corresponding to that block
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*/
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getOpcode (block) {
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return (typeof block === 'undefined') ? null : block.opcode;
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}
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/**
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* Get all fields and their values for a block.
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* @param {?object} block The block to query.
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* @return {?object} All fields and their values.
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*/
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getFields (block) {
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return (typeof block === 'undefined') ? null : block.fields;
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}
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/**
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* Get all non-branch inputs for a block.
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* @param {?object} block the block to query.
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* @return {?Array.<object>} All non-branch inputs and their associated blocks.
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*/
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getInputs (block) {
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if (typeof block === 'undefined') return null;
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let inputs = this._cache.inputs[block.id];
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if (typeof inputs !== 'undefined') {
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return inputs;
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}
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inputs = {};
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for (const input in block.inputs) {
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// Ignore blocks prefixed with branch prefix.
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if (input.substring(0, Blocks.BRANCH_INPUT_PREFIX.length) !==
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Blocks.BRANCH_INPUT_PREFIX) {
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inputs[input] = block.inputs[input];
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}
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}
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this._cache.inputs[block.id] = inputs;
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return inputs;
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}
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/**
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* Get mutation data for a block.
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* @param {?object} block The block to query.
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* @return {?object} Mutation for the block.
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*/
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getMutation (block) {
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return (typeof block === 'undefined') ? null : block.mutation;
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}
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/**
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* Get the top-level script for a given block.
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* @param {?string} id ID of block to query.
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* @return {?string} ID of top-level script block.
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*/
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getTopLevelScript (id) {
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let block = this._blocks[id];
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if (typeof block === 'undefined') return null;
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while (block.parent !== null) {
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block = this._blocks[block.parent];
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}
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return block.id;
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}
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/**
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* Get the procedure definition for a given name.
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* @param {?string} name Name of procedure to query.
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* @return {?string} ID of procedure definition.
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*/
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getProcedureDefinition (name) {
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const blockID = this._cache.procedureDefinitions[name];
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if (typeof blockID !== 'undefined') {
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return blockID;
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}
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for (const id in this._blocks) {
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if (!this._blocks.hasOwnProperty(id)) continue;
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const block = this._blocks[id];
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if (block.opcode === 'procedures_definition') {
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const internal = this._getCustomBlockInternal(block);
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if (internal && internal.mutation.proccode === name) {
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this._cache.procedureDefinitions[name] = id; // The outer define block id
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return id;
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}
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}
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}
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this._cache.procedureDefinitions[name] = null;
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return null;
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}
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/**
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* Get names of parameters for the given procedure.
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* @param {?string} name Name of procedure to query.
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* @return {?Array.<string>} List of param names for a procedure.
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*/
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getProcedureParamNamesAndIds (name) {
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const cachedNames = this._cache.procedureParamNames[name];
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if (typeof cachedNames !== 'undefined') {
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return cachedNames;
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}
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for (const id in this._blocks) {
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if (!this._blocks.hasOwnProperty(id)) continue;
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const block = this._blocks[id];
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if (block.opcode === 'procedures_prototype' &&
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block.mutation.proccode === name) {
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const names = JSON.parse(block.mutation.argumentnames);
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const ids = JSON.parse(block.mutation.argumentids);
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this._cache.procedureParamNames[name] = [names, ids];
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return this._cache.procedureParamNames[name];
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}
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}
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this._cache.procedureParamNames[name] = null;
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return null;
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}
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duplicate () {
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const newBlocks = new Blocks();
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newBlocks._blocks = Clone.simple(this._blocks);
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newBlocks._scripts = Clone.simple(this._scripts);
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return newBlocks;
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}
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// ---------------------------------------------------------------------
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/**
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* Create event listener for blocks and variables. Handles validation and
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* serves as a generic adapter between the blocks, variables, and the
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* runtime interface.
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* @param {object} e Blockly "block" or "variable" event
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* @param {?Runtime} optRuntime Optional runtime to forward click events to.
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*/
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blocklyListen (e, optRuntime) {
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// Validate event
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if (typeof e !== 'object') return;
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if (typeof e.blockId !== 'string' && typeof e.varId !== 'string') {
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return;
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}
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const stage = optRuntime.getTargetForStage();
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// UI event: clicked scripts toggle in the runtime.
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if (e.element === 'stackclick') {
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if (optRuntime) {
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optRuntime.toggleScript(e.blockId, {stackClick: true});
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}
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return;
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}
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// Block create/update/destroy
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switch (e.type) {
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case 'create': {
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const newBlocks = adapter(e);
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// A create event can create many blocks. Add them all.
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for (let i = 0; i < newBlocks.length; i++) {
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this.createBlock(newBlocks[i]);
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}
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break;
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}
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case 'change':
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this.changeBlock({
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id: e.blockId,
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element: e.element,
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name: e.name,
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value: e.newValue
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}, optRuntime);
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break;
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case 'move':
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this.moveBlock({
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id: e.blockId,
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oldParent: e.oldParentId,
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oldInput: e.oldInputName,
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newParent: e.newParentId,
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newInput: e.newInputName,
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newCoordinate: e.newCoordinate
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});
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break;
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case 'delete':
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// Don't accept delete events for missing blocks,
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// or shadow blocks being obscured.
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if (!this._blocks.hasOwnProperty(e.blockId) ||
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this._blocks[e.blockId].shadow) {
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return;
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}
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// Inform any runtime to forget about glows on this script.
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if (optRuntime && this._blocks[e.blockId].topLevel) {
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optRuntime.quietGlow(e.blockId);
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}
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this.deleteBlock(e.blockId);
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break;
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case 'var_create':
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// New variables being created by the user are all global.
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// Check if this variable exists on the current target or stage.
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// If not, create it on the stage.
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// TODO create global and local variables when UI provides a way.
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if (optRuntime.getEditingTarget()) {
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if (!optRuntime.getEditingTarget().lookupVariableById(e.varId)) {
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stage.createVariable(e.varId, e.varName, e.varType);
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}
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} else if (!stage.lookupVariableById(e.varId)) {
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// Since getEditingTarget returned null, we now need to
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// explicitly check if the stage has the variable, and
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// create one if not.
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stage.createVariable(e.varId, e.varName, e.varType);
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}
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break;
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case 'var_rename':
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stage.renameVariable(e.varId, e.newName);
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break;
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case 'var_delete':
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stage.deleteVariable(e.varId);
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break;
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}
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}
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// ---------------------------------------------------------------------
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/**
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* Reset all runtime caches.
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*/
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resetCache () {
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this._cache.inputs = {};
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this._cache.procedureParamNames = {};
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this._cache.procedureDefinitions = {};
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}
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/**
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* Block management: create blocks and scripts from a `create` event
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* @param {!object} block Blockly create event to be processed
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*/
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createBlock (block) {
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// Does the block already exist?
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// Could happen, e.g., for an unobscured shadow.
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if (this._blocks.hasOwnProperty(block.id)) {
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return;
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}
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// Create new block.
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this._blocks[block.id] = block;
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// Push block id to scripts array.
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// Blocks are added as a top-level stack if they are marked as a top-block
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// (if they were top-level XML in the event).
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if (block.topLevel) {
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this._addScript(block.id);
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}
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this.resetCache();
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}
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/**
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* Block management: change block field values
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* @param {!object} args Blockly change event to be processed
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* @param {?Runtime} optRuntime Optional runtime to allow changeBlock to change VM state.
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*/
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changeBlock (args, optRuntime) {
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// Validate
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if (['field', 'mutation', 'checkbox'].indexOf(args.element) === -1) return;
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const block = this._blocks[args.id];
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if (typeof block === 'undefined') return;
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const wasMonitored = block.isMonitored;
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switch (args.element) {
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case 'field':
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// Update block value
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if (!block.fields[args.name]) return;
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if (args.name === 'VARIABLE' || args.name === 'LIST' ||
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args.name === 'BROADCAST_OPTION') {
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// Get variable name using the id in args.value.
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const variable = optRuntime.getEditingTarget().lookupVariableById(args.value);
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if (variable) {
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block.fields[args.name].value = variable.name;
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block.fields[args.name].id = args.value;
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}
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} else {
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block.fields[args.name].value = args.value;
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}
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break;
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case 'mutation':
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block.mutation = mutationAdapter(args.value);
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break;
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case 'checkbox':
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block.isMonitored = args.value;
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if (optRuntime) {
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const isSpriteSpecific = optRuntime.monitorBlockInfo.hasOwnProperty(block.opcode) &&
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optRuntime.monitorBlockInfo[block.opcode].isSpriteSpecific;
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block.targetId = isSpriteSpecific ? optRuntime.getEditingTarget().id : null;
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}
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if (optRuntime && wasMonitored && !block.isMonitored) {
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optRuntime.requestRemoveMonitor(block.id);
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} else if (optRuntime && !wasMonitored && block.isMonitored) {
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optRuntime.requestAddMonitor(MonitorRecord({
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// @todo(vm#564) this will collide if multiple sprites use same block
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id: block.id,
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targetId: block.targetId,
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spriteName: block.targetId ? optRuntime.getTargetById(block.targetId).getName() : null,
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opcode: block.opcode,
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params: this._getBlockParams(block),
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// @todo(vm#565) for numerical values with decimals, some countries use comma
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value: ''
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}));
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}
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break;
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}
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this.resetCache();
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}
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/**
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* Block management: move blocks from parent to parent
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* @param {!object} e Blockly move event to be processed
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*/
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moveBlock (e) {
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if (!this._blocks.hasOwnProperty(e.id)) {
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return;
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}
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// Move coordinate changes.
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if (e.newCoordinate) {
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this._blocks[e.id].x = e.newCoordinate.x;
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this._blocks[e.id].y = e.newCoordinate.y;
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}
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// Remove from any old parent.
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if (typeof e.oldParent !== 'undefined') {
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const oldParent = this._blocks[e.oldParent];
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if (typeof e.oldInput !== 'undefined' &&
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oldParent.inputs[e.oldInput].block === e.id) {
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// This block was connected to the old parent's input.
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oldParent.inputs[e.oldInput].block = null;
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} else if (oldParent.next === e.id) {
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// This block was connected to the old parent's next connection.
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oldParent.next = null;
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}
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this._blocks[e.id].parent = null;
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}
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// Has the block become a top-level block?
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if (typeof e.newParent === 'undefined') {
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this._addScript(e.id);
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} else {
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// Remove script, if one exists.
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this._deleteScript(e.id);
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// Otherwise, try to connect it in its new place.
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if (typeof e.newInput === 'undefined') {
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// Moved to the new parent's next connection.
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this._blocks[e.newParent].next = e.id;
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} else {
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// Moved to the new parent's input.
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// Don't obscure the shadow block.
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let oldShadow = null;
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if (this._blocks[e.newParent].inputs.hasOwnProperty(e.newInput)) {
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oldShadow = this._blocks[e.newParent].inputs[e.newInput].shadow;
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}
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this._blocks[e.newParent].inputs[e.newInput] = {
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name: e.newInput,
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block: e.id,
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shadow: oldShadow
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};
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}
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this._blocks[e.id].parent = e.newParent;
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}
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this.resetCache();
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}
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/**
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* Block management: run all blocks.
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* @param {!object} runtime Runtime to run all blocks in.
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*/
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runAllMonitored (runtime) {
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Object.keys(this._blocks).forEach(blockId => {
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if (this.getBlock(blockId).isMonitored) {
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const targetId = this.getBlock(blockId).targetId;
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runtime.addMonitorScript(blockId, targetId ? runtime.getTargetById(targetId) : null);
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}
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});
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}
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/**
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* Block management: delete blocks and their associated scripts. Does nothing if a block
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* with the given ID does not exist.
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* @param {!string} blockId Id of block to delete
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*/
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deleteBlock (blockId) {
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// @todo In runtime, stop threads running on this script.
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// Get block
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const block = this._blocks[blockId];
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if (!block) {
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// No block with the given ID exists
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return;
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}
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// Delete children
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if (block.next !== null) {
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this.deleteBlock(block.next);
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}
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// Delete inputs (including branches)
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for (const input in block.inputs) {
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// If it's null, the block in this input moved away.
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if (block.inputs[input].block !== null) {
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this.deleteBlock(block.inputs[input].block);
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}
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// Delete obscured shadow blocks.
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if (block.inputs[input].shadow !== null &&
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block.inputs[input].shadow !== block.inputs[input].block) {
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this.deleteBlock(block.inputs[input].shadow);
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}
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}
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// Delete any script starting with this block.
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this._deleteScript(blockId);
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// Delete block itself.
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delete this._blocks[blockId];
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this.resetCache();
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}
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// ---------------------------------------------------------------------
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/**
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* Encode all of `this._blocks` as an XML string usable
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* by a Blockly/scratch-blocks workspace.
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* @return {string} String of XML representing this object's blocks.
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*/
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toXML () {
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return this._scripts.map(script => this.blockToXML(script)).join();
|
|
}
|
|
|
|
/**
|
|
* Recursively encode an individual block and its children
|
|
* into a Blockly/scratch-blocks XML string.
|
|
* @param {!string} blockId ID of block to encode.
|
|
* @return {string} String of XML representing this block and any children.
|
|
*/
|
|
blockToXML (blockId) {
|
|
const block = this._blocks[blockId];
|
|
// Encode properties of this block.
|
|
const tagName = (block.shadow) ? 'shadow' : 'block';
|
|
let xmlString =
|
|
`<${tagName}
|
|
id="${block.id}"
|
|
type="${block.opcode}"
|
|
${block.topLevel ? `x="${block.x}" y="${block.y}"` : ''}
|
|
>`;
|
|
// Add any mutation. Must come before inputs.
|
|
if (block.mutation) {
|
|
xmlString += this.mutationToXML(block.mutation);
|
|
}
|
|
// Add any inputs on this block.
|
|
for (const input in block.inputs) {
|
|
if (!block.inputs.hasOwnProperty(input)) continue;
|
|
const blockInput = block.inputs[input];
|
|
// Only encode a value tag if the value input is occupied.
|
|
if (blockInput.block || blockInput.shadow) {
|
|
xmlString += `<value name="${blockInput.name}">`;
|
|
if (blockInput.block) {
|
|
xmlString += this.blockToXML(blockInput.block);
|
|
}
|
|
if (blockInput.shadow && blockInput.shadow !== blockInput.block) {
|
|
// Obscured shadow.
|
|
xmlString += this.blockToXML(blockInput.shadow);
|
|
}
|
|
xmlString += '</value>';
|
|
}
|
|
}
|
|
// Add any fields on this block.
|
|
for (const field in block.fields) {
|
|
if (!block.fields.hasOwnProperty(field)) continue;
|
|
const blockField = block.fields[field];
|
|
xmlString += `<field name="${blockField.name}"`;
|
|
const fieldId = blockField.id;
|
|
if (fieldId) {
|
|
xmlString += ` id="${fieldId}"`;
|
|
}
|
|
const varType = blockField.variableType;
|
|
if (typeof varType === 'string') {
|
|
xmlString += ` variabletype="${varType}"`;
|
|
}
|
|
let value = blockField.value;
|
|
if (typeof value === 'string') {
|
|
value = xmlEscape(blockField.value);
|
|
}
|
|
xmlString += `>${value}</field>`;
|
|
}
|
|
// Add blocks connected to the next connection.
|
|
if (block.next) {
|
|
xmlString += `<next>${this.blockToXML(block.next)}</next>`;
|
|
}
|
|
xmlString += `</${tagName}>`;
|
|
return xmlString;
|
|
}
|
|
|
|
/**
|
|
* Recursively encode a mutation object to XML.
|
|
* @param {!object} mutation Object representing a mutation.
|
|
* @return {string} XML string representing a mutation.
|
|
*/
|
|
mutationToXML (mutation) {
|
|
let mutationString = `<${mutation.tagName}`;
|
|
for (const prop in mutation) {
|
|
if (prop === 'children' || prop === 'tagName') continue;
|
|
const mutationValue = (typeof mutation[prop] === 'string') ?
|
|
xmlEscape(mutation[prop]) : mutation[prop];
|
|
mutationString += ` ${prop}="${mutationValue}"`;
|
|
}
|
|
mutationString += '>';
|
|
for (let i = 0; i < mutation.children.length; i++) {
|
|
mutationString += this.mutationToXML(mutation.children[i]);
|
|
}
|
|
mutationString += `</${mutation.tagName}>`;
|
|
return mutationString;
|
|
}
|
|
|
|
// ---------------------------------------------------------------------
|
|
/**
|
|
* Helper to serialize block fields and input fields for reporting new monitors
|
|
* @param {!object} block Block to be paramified.
|
|
* @return {!object} object of param key/values.
|
|
*/
|
|
_getBlockParams (block) {
|
|
const params = {};
|
|
for (const key in block.fields) {
|
|
params[key] = block.fields[key].value;
|
|
}
|
|
for (const inputKey in block.inputs) {
|
|
const inputBlock = this._blocks[block.inputs[inputKey].block];
|
|
for (const key in inputBlock.fields) {
|
|
params[key] = inputBlock.fields[key].value;
|
|
}
|
|
}
|
|
return params;
|
|
}
|
|
|
|
/**
|
|
* Helper to get the corresponding internal procedure definition block
|
|
* @param {!object} defineBlock Outer define block.
|
|
* @return {!object} internal definition block which has the mutation.
|
|
*/
|
|
_getCustomBlockInternal (defineBlock) {
|
|
if (defineBlock.inputs && defineBlock.inputs.custom_block) {
|
|
return this._blocks[defineBlock.inputs.custom_block.block];
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Helper to add a stack to `this._scripts`.
|
|
* @param {?string} topBlockId ID of block that starts the script.
|
|
*/
|
|
_addScript (topBlockId) {
|
|
const i = this._scripts.indexOf(topBlockId);
|
|
if (i > -1) return; // Already in scripts.
|
|
this._scripts.push(topBlockId);
|
|
// Update `topLevel` property on the top block.
|
|
this._blocks[topBlockId].topLevel = true;
|
|
}
|
|
|
|
/**
|
|
* Helper to remove a script from `this._scripts`.
|
|
* @param {?string} topBlockId ID of block that starts the script.
|
|
*/
|
|
_deleteScript (topBlockId) {
|
|
const i = this._scripts.indexOf(topBlockId);
|
|
if (i > -1) this._scripts.splice(i, 1);
|
|
// Update `topLevel` property on the top block.
|
|
if (this._blocks[topBlockId]) this._blocks[topBlockId].topLevel = false;
|
|
}
|
|
}
|
|
|
|
module.exports = Blocks;
|