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222 lines
7.2 KiB
JavaScript
222 lines
7.2 KiB
JavaScript
const Color = require('../util/color');
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/**
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* Store and possibly polyfill Number.isNaN. Number.isNaN can save time over
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* self.isNaN by not coercing its input. We need to polyfill it to support
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* Internet Explorer.
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* @const
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*/
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const _NumberIsNaN = Number.isNaN || isNaN;
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/**
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* @fileoverview
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* Utilities for casting and comparing Scratch data-types.
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* Scratch behaves slightly differently from JavaScript in many respects,
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* and these differences should be encapsulated below.
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* For example, in Scratch, add(1, join("hello", world")) -> 1.
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* This is because "hello world" is cast to 0.
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* In JavaScript, 1 + Number("hello" + "world") would give you NaN.
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* Use when coercing a value before computation.
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*/
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class Cast {
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/**
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* Scratch cast to number.
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* Treats NaN as 0.
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* In Scratch 2.0, this is captured by `interp.numArg.`
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* @param {*} value Value to cast to number.
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* @return {number} The Scratch-casted number value.
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*/
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static toNumber (value) {
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// If value is already a number we don't need to coerce it with
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// Number().
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if (typeof value === 'number') {
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// Scratch treats NaN as 0, when needed as a number.
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// E.g., 0 + NaN -> 0.
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if (_NumberIsNaN(value)) {
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return 0;
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}
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return value;
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}
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const n = Number(value);
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if (_NumberIsNaN(n)) {
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// Scratch treats NaN as 0, when needed as a number.
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// E.g., 0 + NaN -> 0.
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return 0;
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}
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return n;
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}
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/**
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* Scratch cast to boolean.
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* In Scratch 2.0, this is captured by `interp.boolArg.`
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* Treats some string values differently from JavaScript.
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* @param {*} value Value to cast to boolean.
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* @return {boolean} The Scratch-casted boolean value.
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*/
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static toBoolean (value) {
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// Already a boolean?
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if (typeof value === 'boolean') {
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return value;
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}
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if (typeof value === 'string') {
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// These specific strings are treated as false in Scratch.
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if ((value === '') ||
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(value === '0') ||
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(value.toLowerCase() === 'false')) {
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return false;
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}
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// All other strings treated as true.
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return true;
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}
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// Coerce other values and numbers.
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return Boolean(value);
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}
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/**
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* Scratch cast to string.
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* @param {*} value Value to cast to string.
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* @return {string} The Scratch-casted string value.
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*/
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static toString (value) {
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return String(value);
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}
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/**
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* Cast any Scratch argument to an RGB color array to be used for the renderer.
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* @param {*} value Value to convert to RGB color array.
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* @return {Array.<number>} [r,g,b], values between 0-255.
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*/
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static toRgbColorList (value) {
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const color = Cast.toRgbColorObject(value);
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return [color.r, color.g, color.b];
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}
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/**
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* Cast any Scratch argument to an RGB color object to be used for the renderer.
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* @param {*} value Value to convert to RGB color object.
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* @return {RGBOject} [r,g,b], values between 0-255.
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*/
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static toRgbColorObject (value) {
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let color;
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if (typeof value === 'string' && value.substring(0, 1) === '#') {
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color = Color.hexToRgb(value);
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} else {
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color = Color.decimalToRgb(Cast.toNumber(value));
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}
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return color;
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}
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/**
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* Determine if a Scratch argument is a white space string (or null / empty).
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* @param {*} val value to check.
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* @return {boolean} True if the argument is all white spaces or null / empty.
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*/
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static isWhiteSpace (val) {
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return val === null || (typeof val === 'string' && val.trim().length === 0);
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}
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/**
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* Compare two values, using Scratch cast, case-insensitive string compare, etc.
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* In Scratch 2.0, this is captured by `interp.compare.`
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* @param {*} v1 First value to compare.
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* @param {*} v2 Second value to compare.
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* @returns {number} Negative number if v1 < v2; 0 if equal; positive otherwise.
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*/
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static compare (v1, v2) {
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let n1 = Number(v1);
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let n2 = Number(v2);
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if (n1 === 0 && Cast.isWhiteSpace(v1)) {
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n1 = NaN;
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} else if (n2 === 0 && Cast.isWhiteSpace(v2)) {
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n2 = NaN;
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}
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if (isNaN(n1) || isNaN(n2)) {
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// At least one argument can't be converted to a number.
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// Scratch compares strings as case insensitive.
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const s1 = String(v1).toLowerCase();
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const s2 = String(v2).toLowerCase();
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if (s1 < s2) {
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return -1;
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} else if (s1 > s2) {
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return 1;
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}
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return 0;
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}
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// Handle the special case of Infinity
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if (
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(n1 === Infinity && n2 === Infinity) ||
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(n1 === -Infinity && n2 === -Infinity)
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) {
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return 0;
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}
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// Compare as numbers.
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return n1 - n2;
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}
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/**
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* Determine if a Scratch argument number represents a round integer.
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* @param {*} val Value to check.
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* @return {boolean} True if number looks like an integer.
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*/
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static isInt (val) {
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// Values that are already numbers.
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if (typeof val === 'number') {
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if (isNaN(val)) { // NaN is considered an integer.
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return true;
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}
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// True if it's "round" (e.g., 2.0 and 2).
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return val === parseInt(val, 10);
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} else if (typeof val === 'boolean') {
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// `True` and `false` always represent integer after Scratch cast.
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return true;
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} else if (typeof val === 'string') {
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// If it contains a decimal point, don't consider it an int.
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return val.indexOf('.') < 0;
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}
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return false;
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}
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static get LIST_INVALID () {
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return 'INVALID';
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}
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static get LIST_ALL () {
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return 'ALL';
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}
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/**
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* Compute a 1-based index into a list, based on a Scratch argument.
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* Two special cases may be returned:
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* LIST_ALL: if the block is referring to all of the items in the list.
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* LIST_INVALID: if the index was invalid in any way.
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* @param {*} index Scratch arg, including 1-based numbers or special cases.
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* @param {number} length Length of the list.
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* @return {(number|string)} 1-based index for list, LIST_ALL, or LIST_INVALID.
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*/
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static toListIndex (index, length) {
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if (typeof index !== 'number') {
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if (index === 'all') {
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return Cast.LIST_ALL;
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}
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if (index === 'last') {
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if (length > 0) {
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return length;
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}
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return Cast.LIST_INVALID;
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} else if (index === 'random' || index === 'any') {
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if (length > 0) {
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return 1 + Math.floor(Math.random() * length);
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}
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return Cast.LIST_INVALID;
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}
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}
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index = Math.floor(Cast.toNumber(index));
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if (index < 1 || index > length) {
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return Cast.LIST_INVALID;
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}
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return index;
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}
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}
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module.exports = Cast;
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