mirror of
https://github.com/scratchfoundation/scratch-vm.git
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130 lines
4 KiB
JavaScript
130 lines
4 KiB
JavaScript
var MathUtil = require('../util/math-util');
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var Cast = require('../util/cast');
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var Promise = require('promise');
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function Scratch3SoundBlocks(runtime) {
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/**
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* The runtime instantiating this block package.
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* @type {Runtime}
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*/
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this.runtime = runtime;
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}
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/**
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* Retrieve the block primitives implemented by this package.
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* @return {Object.<string, Function>} Mapping of opcode to Function.
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*/
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Scratch3SoundBlocks.prototype.getPrimitives = function() {
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return {
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'sound_play': this.playSound,
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'sound_playuntildone': this.playSoundAndWait,
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'sound_stopallsounds': this.stopAllSounds,
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'sound_playnoteforbeats': this.playNoteForBeats,
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'sound_playthereminforbeats': this.playThereminForBeats,
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'sound_playdrumforbeats': this.playDrumForBeats,
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'sound_setinstrumentto': this.setInstrument,
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'sound_seteffectto' : this.setEffect,
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'sound_changeeffectby' : this.changeEffect,
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'sound_cleareffects' : this.clearEffects,
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'sound_sounds_menu' : this.soundsMenu,
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'sound_beats_menu' : this.beatsMenu,
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'sound_effects_menu' : this.effectsMenu
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};
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};
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Scratch3SoundBlocks.prototype.playSound = function (args, util) {
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var index = this._getSoundIndex(args.SOUND_MENU, util);
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util.target.audioEngine.playSound(index);
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};
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Scratch3SoundBlocks.prototype.playSoundAndWait = function (args, util) {
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var index = this._getSoundIndex(args.SOUND_MENU, util);
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util.target.audioEngine.playSound(index);
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var duration = util.target.audioEngine.getSoundDuration(index);
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return new Promise(function(resolve) {
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setTimeout(function() {
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resolve();
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}, 1000*duration);
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});
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};
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Scratch3SoundBlocks.prototype._getSoundIndex = function (soundName, util) {
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if (util.target.sprite.sounds.length == 0) {
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return 0;
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}
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var index;
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if (typeof soundName === 'number') {
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var len = util.target.sprite.sounds.length;
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index = MathUtil.wrapClamp(soundName,0,len-1);
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} else {
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index = util.target.getSoundIndexByName(soundName);
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if (index == -1) {
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index = 0;
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}
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}
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return index;
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};
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Scratch3SoundBlocks.prototype.stopAllSounds = function (args, util) {
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util.target.audioEngine.stopAllSounds();
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};
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Scratch3SoundBlocks.prototype.playNoteForBeats = function (args, util) {
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util.target.audioEngine.playNoteForBeats(args.NOTE, args.BEATS);
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return new Promise(function(resolve) {
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setTimeout(function() {
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resolve();
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}, (1000 * args.BEATS) );
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});
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};
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Scratch3SoundBlocks.prototype.playThereminForBeats = function (args, util) {
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util.target.audioEngine.playThereminForBeats(args.NOTE, args.BEATS);
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return new Promise(function(resolve) {
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setTimeout(function() {
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resolve();
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}, (1000 * args.BEATS) );
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});
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};
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Scratch3SoundBlocks.prototype.playDrumForBeats = function (args, util) {
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util.target.audioEngine.playDrumForBeats(args.DRUMTYPE, args.BEATS);
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return new Promise(function(resolve) {
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setTimeout(function() {
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resolve();
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}, (1000 * args.BEATS) );
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});
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};
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Scratch3SoundBlocks.prototype.setInstrument = function (args, util) {
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var instNum = Cast.toNumber(args.INSTRUMENT);
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return util.target.audioEngine.setInstrument(instNum);
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};
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Scratch3SoundBlocks.prototype.setEffect = function (args, util) {
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util.target.audioEngine.setEffect(args.EFFECT, args.VALUE);
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};
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Scratch3SoundBlocks.prototype.changeEffect = function (args, util) {
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util.target.audioEngine.changeEffect(args.EFFECT, args.VALUE);
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};
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Scratch3SoundBlocks.prototype.clearEffects = function (args, util) {
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util.target.audioEngine.clearEffects();
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};
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Scratch3SoundBlocks.prototype.soundsMenu = function (args) {
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return args.SOUND_MENU;
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};
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Scratch3SoundBlocks.prototype.beatsMenu = function (args) {
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return args.BEATS;
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};
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Scratch3SoundBlocks.prototype.effectsMenu = function (args) {
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return args.EFFECT;
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};
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module.exports = Scratch3SoundBlocks;
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