/** * @fileoverview * Store and mutate the VM block representation, * and handle updates from Scratch Blocks events. */ function Blocks () { /** * All blocks in the workspace. * Keys are block IDs, values are metadata about the block. * @type {Object.} */ this._blocks = {}; /** * All stacks in the workspace. * A list of block IDs that represent stacks (first block in stack). * @type {Array.} */ this._stacks = []; } /** * Provide an object with metadata for the requested block ID. * @param {!string} blockId ID of block we have stored. * @return {?Object} Metadata about the block, if it exists. */ Blocks.prototype.getBlock = function (blockId) { return this._blocks[blockId]; }; /** * Get all known top-level blocks that start stacks. * @return {Array.} List of block IDs. */ Blocks.prototype.getStacks = function () { return this._stacks; }; /** * Get the next block for a particular block * @param {?string} id ID of block to get the next block for * @return {?string} ID of next block in the sequence */ Blocks.prototype.getNextBlock = function (id) { if (typeof this._blocks[id] === 'undefined') return null; return this._blocks[id].next; }; /** * Get the substack for a particular C-shaped block * @param {?string} id ID for block to get the substack for * @param {?number} substackNum Which substack to select (e.g. for if-else) * @return {?string} ID of block in the substack */ Blocks.prototype.getSubstack = function (id, substackNum) { var block = this._blocks[id]; if (typeof block === 'undefined') return null; var inputName = 'SUBSTACK'; if (substackNum > 0) { inputName += substackNum; } // Empty C-block? if (!(inputName in block.inputs)) return null; return block.inputs[inputName].block; }; /** * Get the opcode for a particular block * @param {?string} id ID of block to query * @return {?string} the opcode corresponding to that block */ Blocks.prototype.getOpcode = function (id) { if (typeof this._blocks[id] === 'undefined') return null; return this._blocks[id].opcode; }; // --------------------------------------------------------------------- /** * Block management: create blocks and stacks from a `create` event * @param {!Object} block Blockly create event to be processed */ Blocks.prototype.createBlock = function (block, opt_isFlyoutBlock) { // Create new block this._blocks[block.id] = block; // Push block id to stacks array. // Blocks are added as a top-level stack if they are marked as a topBlock // (if they were top-level XML in the event) and if they are not // flyout blocks. if (!opt_isFlyoutBlock && block.topBlock) { this._addStack(block.id); } }; /** * Block management: change block field values * @param {!Object} args Blockly change event to be processed */ Blocks.prototype.changeBlock = function (args) { // Validate if (args.element !== 'field') return; if (typeof this._blocks[args.id] === 'undefined') return; if (typeof this._blocks[args.id].fields[args.name] === 'undefined') return; // Update block value this._blocks[args.id].fields[args.name].value = args.value; }; /** * Block management: move blocks from parent to parent * @param {!Object} e Blockly move event to be processed */ Blocks.prototype.moveBlock = function (e) { // Remove from any old parent. if (e.oldParent !== undefined) { var oldParent = this._blocks[e.oldParent]; if (e.oldInput !== undefined && oldParent.inputs[e.oldInput].block === e.id) { // This block was connected to the old parent's input. oldParent.inputs[e.oldInput].block = null; } else if (oldParent.next === e.id) { // This block was connected to the old parent's next connection. oldParent.next = null; } } // Has the block become a top-level block? if (e.newParent === undefined) { this._addStack(e.id); } else { // Remove stack, if one exists. this._deleteStack(e.id); // Otherwise, try to connect it in its new place. if (e.newInput !== undefined) { // Moved to the new parent's input. this._blocks[e.newParent].inputs[e.newInput] = { name: e.newInput, block: e.id }; } else { // Moved to the new parent's next connection. this._blocks[e.newParent].next = e.id; } } }; /** * Block management: delete blocks and their associated stacks * @param {!Object} e Blockly delete event to be processed */ Blocks.prototype.deleteBlock = function (e) { // @todo In runtime, stop threads running on this stack // Get block var block = this._blocks[e.id]; // Delete children if (block.next !== null) { this.deleteBlock({id: block.next}); } // Delete inputs (including substacks) for (var input in block.inputs) { // If it's null, the block in this input moved away. if (block.inputs[input].block !== null) { this.deleteBlock({id: block.inputs[input].block}); } } // Delete stack this._deleteStack(e.id); // Delete block delete this._blocks[e.id]; }; // --------------------------------------------------------------------- /** * Helper to add a stack to `this._stacks` * @param {?string} id ID of block that starts the stack */ Blocks.prototype._addStack = function (id) { var i = this._stacks.indexOf(id); if (i > -1) return; // Already in stacks. this._stacks.push(id); // Update `topLevel` property on the top block. this._blocks[id].topLevel = true; }; /** * Helper to remove a stack from `this._stacks` * @param {?string} id ID of block that starts the stack */ Blocks.prototype._deleteStack = function (id) { var i = this._stacks.indexOf(id); if (i > -1) this._stacks.splice(i, 1); // Update `topLevel` property on the top block. if (this._blocks[id]) this._blocks[id].topLevel = false; }; module.exports = Blocks;