const Worker = require('tiny-worker'); const path = require('path'); const test = require('tap').test; const makeTestStorage = require('../fixtures/make-test-storage'); const readAsBuffer = require('../fixtures/readProjectFile').readAsBuffer; const VirtualMachine = require('../../src/index'); const dispatch = require('../../src/dispatch/central-dispatch'); const uri = path.resolve(__dirname, '../fixtures/sound.sb2'); const project = readAsBuffer(uri); // By default Central Dispatch works with the Worker class built into the browser. Tell it to use TinyWorker instead. dispatch.workerClass = Worker; test('sound', t => { const vm = new VirtualMachine(); vm.attachStorage(makeTestStorage()); // Evaluate playground data and exit vm.on('playgroundData', e => { const threads = JSON.parse(e.threads); t.ok(threads.length > 0); t.end(); process.nextTick(process.exit); }); // Start VM, load project, and run t.doesNotThrow(() => { vm.start(); vm.clear(); vm.setCompatibilityMode(false); vm.setTurboMode(false); vm.loadProject(project).then(() => { vm.greenFlag(); // After two seconds, get playground data and stop setTimeout(() => { vm.getPlaygroundData(); vm.stopAll(); }, 2000); }); }); });