var EventEmitter = require('events'); var util = require('util'); var Runtime = require('./engine/runtime'); var adapter = require('./engine/adapter'); /** * Handles connections between blocks, stage, and extensions. * * @author Andrew Sliwinski */ function VirtualMachine () { var instance = this; // Bind event emitter and runtime to VM instance // @todo Post message (Web Worker) polyfill EventEmitter.call(instance); instance.runtime = new Runtime(); /** * Event listener for blocks. Handles validation and serves as a generic * adapter between the blocks and the runtime interface. * * @param {Object} Blockly "block" event */ instance.blockListener = function (e) { // Validate event if (typeof e !== 'object') return; if (typeof e.blockId !== 'string') return; // Blocks switch (e.type) { case 'create': instance.runtime.createBlock(adapter(e)); break; case 'change': instance.runtime.changeBlock({ id: e.blockId, element: e.element, name: e.name, value: e.newValue }); break; case 'move': instance.runtime.moveBlock({ id: e.blockId, oldParent: e.oldParentId, oldField: e.oldInputName, newParent: e.newParentId, newField: e.newInputName }); break; case 'delete': instance.runtime.deleteBlock({ id: e.blockId }); break; } }; } /** * Inherit from EventEmitter */ util.inherits(VirtualMachine, EventEmitter); /** * Export and bind to `window` */ module.exports = VirtualMachine; if (typeof window !== 'undefined') window.VirtualMachine = module.exports;