const test = require('tap').test; const Blocks = require('../../src/engine/blocks'); const BlockUtility = require('../../src/engine/block-utility'); const Event = require('../../src/blocks/scratch3_event'); const Runtime = require('../../src/engine/runtime'); const Target = require('../../src/engine/target'); const Thread = require('../../src/engine/thread'); const Variable = require('../../src/engine/variable'); test('#760 - broadcastAndWait', t => { const broadcastAndWaitBlock = { id: 'broadcastAndWaitBlock', fields: { BROADCAST_OPTION: { id: 'testBroadcastID', value: 'message' } }, inputs: Object, block: 'fakeBlock', opcode: 'event_broadcastandwait', next: null, parent: null, shadow: false, topLevel: true, x: 0, y: 0 }; const receiveMessageBlock = { id: 'receiveMessageBlock', fields: { BROADCAST_OPTION: { id: 'testBroadcastID', value: 'message' } }, inputs: Object, block: 'fakeBlock', opcode: 'event_whenbroadcastreceived', next: null, parent: null, shadow: false, topLevel: true, x: 0, y: 0 }; const rt = new Runtime(); const e = new Event(rt); const b = new Blocks(rt); b.createBlock(broadcastAndWaitBlock); b.createBlock(receiveMessageBlock); const tgt = new Target(rt, b); tgt.isStage = true; tgt.createVariable('testBroadcastID', 'message', Variable.BROADCAST_MESSAGE_TYPE); rt.addTarget(tgt); let th = rt._pushThread('broadcastAndWaitBlock', t); const util = new BlockUtility(); util.sequencer = rt.sequencer; util.thread = th; util.runtime = rt; // creates threads e.broadcastAndWait({BROADCAST_OPTION: {id: 'testBroadcastID', name: 'message'}}, util); t.strictEqual(rt.threads.length, 2); t.strictEqual(rt.threads[1].topBlock, 'receiveMessageBlock'); // yields when some thread is active t.strictEqual(th.status, Thread.STATUS_YIELD); th.status = Thread.STATUS_RUNNING; e.broadcastAndWait({BROADCAST_OPTION: {id: 'testBroadcastID', name: 'message'}}, util); t.strictEqual(th.status, Thread.STATUS_YIELD); // does not yield once all threads are done th.status = Thread.STATUS_RUNNING; rt.threads[1].status = Thread.STATUS_DONE; rt.threads.splice(1, 1); e.broadcastAndWait({BROADCAST_OPTION: {id: 'testBroadcastID', name: 'message'}}, util); t.strictEqual(th.status, Thread.STATUS_RUNNING); // restarts done threads that are in runtime threads th = rt._pushThread('broadcastAndWaitBlock', tgt); util.thread = th; e.broadcastAndWait({BROADCAST_OPTION: {id: 'testBroadcastID', name: 'message'}}, util); t.strictEqual(rt.threads.length, 3); t.strictEqual(rt.threads[2].status, Thread.STATUS_RUNNING); t.strictEqual(th.status, Thread.STATUS_YIELD); // yields when some restarted thread is active th.status = Thread.STATUS_RUNNING; e.broadcastAndWait({BROADCAST_OPTION: {id: 'testBroadcastID', name: 'message'}}, util); t.strictEqual(th.status, Thread.STATUS_YIELD); // does not yield once all threads are done th.status = Thread.STATUS_RUNNING; rt.threads[2].status = Thread.STATUS_DONE; rt.threads.splice(2, 1); e.broadcastAndWait({BROADCAST_OPTION: {id: 'testBroadcastID', name: 'message'}}, util); t.strictEqual(th.status, Thread.STATUS_RUNNING); t.end(); }); test('When > hat - loudness', t => { const rt = new Runtime(); rt.audioEngine = {getLoudness: () => 10}; const e = new Event(rt); const args = { WHENGREATERTHANMENU: 'LOUDNESS', VALUE: '11' }; t.equal(e.hatGreaterThanPredicate(args), false); args.VALUE = '5'; t.equal(e.hatGreaterThanPredicate(args), true); t.end(); });