const AssetType = require('scratch-storage').AssetType; const log = require('../util/log'); /** * Load a costume's asset into memory asynchronously. * Do not call this unless there is a renderer attached. * @param {string} md5ext - the MD5 and extension of the costume to be loaded. * @param {!object} costume - the Scratch costume object. * @property {int} skinId - the ID of the costume's render skin, once installed. * @property {number} rotationCenterX - the X component of the costume's origin. * @property {number} rotationCenterY - the Y component of the costume's origin. * @property {number} [bitmapResolution] - the resolution scale for a bitmap costume. * @param {!Runtime} runtime - Scratch runtime, used to access the storage module. * @returns {?Promise} - a promise which will resolve after skinId is set, or null on error. */ const loadCostume = function (md5ext, costume, runtime) { if (!runtime.storage) { log.error('No storage module present; cannot load costume asset: ', md5ext); return Promise.resolve(costume); } const idParts = md5ext.split('.'); const md5 = idParts[0]; const ext = idParts[1].toUpperCase(); const assetType = (ext === 'SVG') ? AssetType.ImageVector : AssetType.ImageBitmap; const rotationCenter = [ costume.rotationCenterX / costume.bitmapResolution, costume.rotationCenterY / costume.bitmapResolution ]; let promise = runtime.storage.load(assetType, md5).then(costumeAsset => { costume.url = costumeAsset.encodeDataURI(); return costumeAsset; }); if (!runtime.renderer) { log.error('No rendering module present; cannot load costume asset: ', md5ext); return promise.then(() => costume); } if (assetType === AssetType.ImageVector) { promise = promise.then(costumeAsset => { costume.skinId = runtime.renderer.createSVGSkin(costumeAsset.decodeText(), rotationCenter); return costume; }); } else { promise = promise.then(costumeAsset => new Promise((resolve, reject) => { const imageElement = new Image(); const onError = function () { // eslint-disable-next-line no-use-before-define removeEventListeners(); reject(); }; const onLoad = function () { // eslint-disable-next-line no-use-before-define removeEventListeners(); resolve(imageElement); }; const removeEventListeners = function () { imageElement.removeEventListener('error', onError); imageElement.removeEventListener('load', onLoad); }; imageElement.addEventListener('error', onError); imageElement.addEventListener('load', onLoad); imageElement.src = costumeAsset.encodeDataURI(); })).then(imageElement => { costume.skinId = runtime.renderer.createBitmapSkin(imageElement, costume.bitmapResolution, rotationCenter); return costume; }); } return promise; }; module.exports = loadCostume;