const path = require('path'); const test = require('tap').test; const makeTestStorage = require('../fixtures/make-test-storage'); const readFileToBuffer = require('../fixtures/readProjectFile').readFileToBuffer; const VirtualMachine = require('../../src/virtual-machine'); const RenderedTarget = require('../../src/sprites/rendered-target'); const projectUri = path.resolve(__dirname, '../fixtures/default.sb2'); const project = readFileToBuffer(projectUri); const vm = new VirtualMachine(); test('spec', t => { t.type(vm.addSprite, 'function'); t.end(); }); test('default cat', t => { // Get default cat from .sprite2 const uri = path.resolve(__dirname, '../fixtures/example_sprite.sprite2'); const sprite = readFileToBuffer(uri); vm.attachStorage(makeTestStorage()); // Evaluate playground data and exit vm.on('playgroundData', e => { const threads = JSON.parse(e.threads); t.ok(threads.length === 0); t.end(); process.nextTick(process.exit); }); vm.start(); vm.clear(); vm.setCompatibilityMode(false); vm.setTurboMode(false); t.doesNotThrow(() => { vm.loadProject(project).then(() => { t.equal(vm.runtime.targets.length, 2); // stage and default sprite // Add another sprite vm.addSprite(sprite).then(() => { const targets = vm.runtime.targets; // Test t.type(targets, 'object'); t.equal(targets.length, 3); const newTarget = targets[2]; t.ok(newTarget instanceof RenderedTarget); t.type(newTarget.id, 'string'); t.type(newTarget.blocks, 'object'); t.type(newTarget.variables, 'object'); const varIds = Object.keys(newTarget.variables); t.type(varIds.length, 1); const variable = newTarget.variables[varIds[0]]; t.equal(variable.name, 'foo'); t.equal(variable.value, 0); t.equal(newTarget.isOriginal, true); t.equal(newTarget.currentCostume, 0); t.equal(newTarget.isOriginal, true); t.equal(newTarget.isStage, false); t.equal(newTarget.sprite.name, 'Apple'); vm.greenFlag(); setTimeout(() => { t.equal(variable.value, 10); vm.getPlaygroundData(); vm.stopAll(); }, 1000); }); }); }); });