const path = require('path'); const test = require('tap').test; const makeTestStorage = require('../fixtures/make-test-storage'); const readFileToBuffer = require('../fixtures/readProjectFile').readFileToBuffer; const VirtualMachine = require('../../src/index'); const uri = path.resolve(__dirname, '../fixtures/looks.sb2'); const project = readFileToBuffer(uri); test('Running project should not emit project changed event', t => { const vm = new VirtualMachine(); vm.attachStorage(makeTestStorage()); let projectChanged = false; vm.on('PROJECT_CHANGED', () => { projectChanged = true; }); // Evaluate playground data and exit vm.on('playgroundData', () => { t.equal(projectChanged, false); t.end(); process.nextTick(process.exit); }); // Start VM, load project, and run t.doesNotThrow(() => { vm.start(); vm.clear(); vm.setCompatibilityMode(false); vm.setTurboMode(false); vm.loadProject(project).then(() => { // The test in unit/project_load_changed_state.js tests // that loading a project does not emit a project changed // event. This setup tries to be agnostic of whether that // test is passing or failing. projectChanged = false; vm.greenFlag(); // After two seconds, get playground data and stop setTimeout(() => { vm.getPlaygroundData(); vm.stopAll(); }, 2000); }); }); });