const Timer = require('../util/timer'); /** * This class uses the token bucket algorithm to control a queue of tasks. */ class TokenBucket { /** * Creates an instance of TokenBucket. * @param {number} maxTokens - the maximum number of tokens in the bucket (burst size). * @param {number} refillRate - the number of tokens to be added per second (sustain rate). * @param {*} [startingTokens=maxTokens] - the number of tokens the bucket starts with. * @memberof TokenBucket */ constructor (maxTokens, refillRate, startingTokens = maxTokens) { this._maxTokens = maxTokens; this._refillRate = refillRate; this._pendingTasks = []; this._tokenCount = startingTokens; this._timer = new Timer(); this._timer.start(); this._lastUpdateTime = this._timer.timeElapsed(); } /** * Wait until the token bucket is full enough, then run the provided task. * * @param {Function} task - the task to run. * @param {number} [cost=1] - the number of tokens this task consumes from the bucket. * @returns {Promise} - a promise for the task's return value. * @memberof TokenBucket */ do (task, cost = 1) { let wrappedTask; const promise = new Promise((resolve, reject) => { wrappedTask = () => { const canRun = this._refillAndSpend(cost); if (canRun) { // Remove this task from the queue and run it this._pendingTasks.shift(); try { resolve(task()); } catch (e) { reject(e); } // Tell the next wrapper to start trying to run its task if (this._pendingTasks.length > 0) { const nextWrappedTask = this._pendingTasks[0]; nextWrappedTask(); } } else { // This task can't run yet. Estimate when it will be able to, then try again. this._waitUntilAffordable(cost).then(() => wrappedTask()); } }; }); this._pendingTasks.push(wrappedTask); if (this._pendingTasks.length === 1) { wrappedTask(); } return promise; } /** * Shorthand for calling @ _refill() then _spend(cost). * @see {@link TokenBucket#_refill} * @see {@link TokenBucket#_spend} * @param {number} cost - the number of tokens to try to spend. * @returns {boolean} true if we had enough tokens; false otherwise. * @memberof TokenBucket */ _refillAndSpend (cost) { this._refill(); return this._spend(cost); } /** * Refill the token bucket based on the amount of time since the last refill. * @memberof TokenBucket */ _refill () { const now = this._timer.timeElapsed(); const timeSinceRefill = now - this._lastUpdateTime; if (timeSinceRefill <= 0) return; this._lastUpdateTime = now; this._tokenCount += timeSinceRefill * this._refillRate / 1000; this._tokenCount = Math.min(this._tokenCount, this._maxTokens); } /** * If we can "afford" the given cost, subtract that many tokens and return true. * Otherwise, return false. * @param {number} cost - the number of tokens to try to spend. * @returns {boolean} true if we had enough tokens; false otherwise. * @memberof TokenBucket */ _spend (cost) { if (cost <= this._tokenCount) { this._tokenCount -= cost; return true; } return false; } /** * Create a Promise which will resolve when the bucket will be able to "afford" the given cost. * Note that this won't refill the bucket, so make sure to refill after the promise resolves. * * @param {number} cost - wait until the token count is at least this much. * @returns {Promise} - to be resolved once the bucket is due for a token count greater than or equal to the cost. * @memberof TokenBucket */ _waitUntilAffordable (cost) { if (cost <= this._tokenCount) { return Promise.resolve(); } if (!(cost <= this._limit)) { return Promise.reject(new Error('Task cost is greater than bucket limit')); } return new Promise(resolve => { const tokensNeeded = this._tokenCount - cost; const estimatedWait = Math.ceil(1000 * tokensNeeded / this._refillRate); setTimeout(resolve, estimatedWait); }); } } module.exports = TokenBucket;