function Scratch3SoundBlocks(runtime) { /** * The runtime instantiating this block package. * @type {Runtime} */ this.runtime = runtime; } /** * Retrieve the block primitives implemented by this package. * @return {Object.} Mapping of opcode to Function. */ Scratch3SoundBlocks.prototype.getPrimitives = function() { return { 'sound_playsound': this.playSound, 'sound_playwithpitch': this.playSoundWithPitch, 'sound_stopallsounds': this.stopAllSounds, 'sound_playnote': this.playNote, 'sound_playnoteforbeats': this.playNoteForBeats, 'sound_playdrum': this.playDrum, 'sound_playdrumforbeats': this.playDrumForBeats, 'sound_setkey' : this.setKey, 'sound_seteffectto' : this.setEffect, 'sound_changeeffectby' : this.changeEffect, 'sound_cleareffects' : this.clearEffects, 'sound_scales_menu' : this.scalesMenu, 'sound_sounds_menu' : this.soundsMenu, 'sound_roots_menu' : this.rootsMenu, 'sound_beats_menu' : this.beatsMenu, 'sound_effects_menu' : this.effectsMenu, }; }; Scratch3SoundBlocks.prototype.playSound = function (args, util) { self.postMessage({method: 'playsound', soundnum:args.SOUND_NUM}); }; Scratch3SoundBlocks.prototype.playSoundWithPitch = function (args, util) { self.postMessage({method: 'playsoundwithpitch', soundnum:args.SOUND_NUM, pitch:args.PITCH}); }; Scratch3SoundBlocks.prototype.stopAllSounds = function (args, util) { self.postMessage({method: 'stopallsounds'}); }; Scratch3SoundBlocks.prototype.playNoteForBeats = function (args, util) { self.postMessage({method: 'playnoteforbeats', note:args.NOTE, beats:args.BEATS}); return new Promise(function(resolve) { setTimeout(function() { resolve(); }, 1000 * args.BEATS); }); }; Scratch3SoundBlocks.prototype.playNote = function (args, util) { self.postMessage({method: 'playnote', note:args.NOTE}); }; Scratch3SoundBlocks.prototype.playDrumForBeats = function (args, util) { self.postMessage({method: 'playdrumforbeats', drum:args.DRUMTYPE, beats:args.BEATS}); return new Promise(function(resolve) { setTimeout(function() { resolve(); }, 1000 * args.BEATS); }); }; Scratch3SoundBlocks.prototype.playDrum = function (args, util) { self.postMessage({method: 'playdrum', drum:args.DRUMTYPE}); }; Scratch3SoundBlocks.prototype.setKey = function (args, util) { self.postMessage({method: 'setkey', root:args.ROOT, scale:args.SCALE}); }; Scratch3SoundBlocks.prototype.setEffect = function (args, util) { self.postMessage({method: 'seteffect', effect:args.EFFECT, value:args.VALUE}); }; Scratch3SoundBlocks.prototype.changeEffect = function (args, util) { self.postMessage({method: 'changeeffect', effect:args.EFFECT, value:args.VALUE}); }; Scratch3SoundBlocks.prototype.clearEffects = function (args, util) { self.postMessage({method: 'cleareffects'}); }; Scratch3SoundBlocks.prototype.soundsMenu = function (args, util) { return args.SOUND_MENU; }; Scratch3SoundBlocks.prototype.scalesMenu = function (args, util) { return args.SCALE; }; Scratch3SoundBlocks.prototype.rootsMenu = function (args, util) { return args.ROOT; }; Scratch3SoundBlocks.prototype.beatsMenu = function (args, util) { return args.BEATS; }; Scratch3SoundBlocks.prototype.effectsMenu = function (args, util) { return args.EFFECT; }; module.exports = Scratch3SoundBlocks;