Liam
30535d8e6e
Implement "distance to" block ( #239 )
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* Implement "distance-to" block
* distance-to in stage should always be 10000
2016-10-04 21:26:59 -04:00
Tim Mickel
bbea1af5a3
Better shadow evaluation ( #160 )
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* Better shadow evaluation
* Audit and improve casting for all primitives
* Force repeat times to int
* Remove colorPicker shadow menu
2016-09-12 13:14:16 -04:00
Tim Mickel
d93eeed05d
More color utilities, touching color, color touching color ( #155 )
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* Fill out color utilities
* Amend Color.decimalToHex name
* Add `Cast.toScaledRgbColor`
* Add touching color, color touching color blocks
* Fix scale of Cast.toRgbColor
* Fix format of colors to use renderer-style lists
* Update `Color.decimalToRgb`
* Lint self
2016-09-12 10:58:50 -04:00
Tim Mickel
3fcd70a802
KEY_OPTIONS -> KEY_OPTION
2016-09-07 15:57:53 -04:00
Tim Mickel
e831866789
Keyboard events, "key is down" reporter ( #117 )
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* Keyboard events, "key is down" reporter
* Update comment about inputs
* Simplify/generalize keyMap into a keys-pressed list
* Cast values passed to scratchKeyToKeyCode appropriately.
* Cut unspaced key values
* Fix lint from merge commit
2016-09-02 11:23:09 -04:00
liam4
1437a358e1
getDay is zero-based where Sunday = 0; Sunday should be 1
2016-09-02 10:20:54 -03:00
liam4
602cb47a1e
Remove unused util variable
2016-09-02 01:01:17 -03:00
liam4
f981e8747f
Implement 'current' block
2016-09-02 00:48:14 -03:00
Tim Mickel
aebcfde492
Add VM "I/O devices", clock, mouse as demo
2016-08-15 21:37:36 -04:00