Tim Mickel
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bbea1af5a3
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Better shadow evaluation (#160)
* Better shadow evaluation
* Audit and improve casting for all primitives
* Force repeat times to int
* Remove colorPicker shadow menu
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2016-09-12 13:14:16 -04:00 |
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Tim Mickel
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7780b25c46
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Project wide rename substack -> branch
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2016-08-10 11:43:49 -04:00 |
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Tim Mickel
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bb68fcab25
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Additional fix for repeat's executedInFrame
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2016-07-01 11:41:52 -04:00 |
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Tim Mickel
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57217f0044
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Rename executed in repeat, ifElse
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2016-07-01 11:29:32 -04:00 |
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Tim Mickel
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e4f6c9e90c
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"Repeat until" implementation
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2016-07-01 11:25:26 -04:00 |
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Tim Mickel
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39c71b559d
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Update repeat implementation to execute once per frame
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2016-07-01 10:50:31 -04:00 |
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Tim Mickel
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de6ba08866
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Add single-frame yield mode
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2016-07-01 10:44:43 -04:00 |
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Tim Mickel
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ab6e0d3839
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Remove YieldTimers, unused WeDo blocks
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2016-06-30 18:56:31 -04:00 |
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Tim Mickel
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0bf9ab59a1
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Add implementation for ifElse
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2016-06-10 10:40:15 -04:00 |
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Tim Mickel
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ca68c55d57
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Implement logic_equals, if blocks
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2016-06-10 10:36:05 -04:00 |
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Tim Mickel
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2cd6bf93bb
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Fix argument for repeat block
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2016-06-09 17:05:08 -04:00 |
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Tim Mickel
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27064ce163
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Fix implementation of "wait" block
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2016-06-09 15:06:11 -04:00 |
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Tim Mickel
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bd7f3245a2
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Move scratch3 blocks into separate packages.
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2016-06-09 11:45:58 -04:00 |
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