Commit graph

218 commits

Author SHA1 Message Date
Tim Mickel
542899949e Update for RenderWebGLLocal -> RenderWebGL (#181)
* Update for RenderWebGLLocal -> RenderWebGL

* Move button under title
2016-09-15 19:02:03 -04:00
Tim Mickel
bbea1af5a3 Better shadow evaluation (#160)
* Better shadow evaluation

* Audit and improve casting for all primitives

* Force repeat times to int

* Remove colorPicker shadow menu
2016-09-12 13:14:16 -04:00
Tim Mickel
d93eeed05d More color utilities, touching color, color touching color (#155)
* Fill out color utilities

* Amend Color.decimalToHex name

* Add `Cast.toScaledRgbColor`

* Add touching color, color touching color blocks

* Fix scale of Cast.toRgbColor

* Fix format of colors to use renderer-style lists

* Update `Color.decimalToRgb`

* Lint self
2016-09-12 10:58:50 -04:00
Tim Mickel
797f844de3 Stage, costumes, backdrops (#149)
* Add `Clone.prototype.getCostumeIndexByName`, keep in range

* Add basic costume primitives from Scratch 2.0

* Add costume getter block

* Add properties and methods for distinguishing stage and sprites-vs-clones

* Add backdrop-related looks blocks

* Fix up "switch to backdrop" to be working

* Costume/backdrop reporters are 1-indexed

* Fire "when backdrop switched" hats

* Cut cloning helpers for a separate PR

* Disable many blocks on the stage

* Refactor into _setCostumeOrBackdrop; implement switch backdrop and wait

* Fire hats even when backdrop unchanged
2016-09-08 09:40:27 -04:00
Tim Mickel
ad82a5cb74 Add naming mechanism for targets/clones 2016-08-31 11:50:10 -04:00
Tim Mickel
8339e2769f Clean up and add documentation to sprite/clone 2016-08-31 11:30:09 -04:00
Tim Mickel
be06078df1 Update sprite and clones to have basic costume support 2016-08-31 11:21:32 -04:00
Tim Mickel
2c031d87f6 Make renderer/self nullable in the Clone
Fixes a test issue where renderer is not necessarily defined.
2016-08-08 18:29:44 -04:00
Tim Mickel
67c3ceff86 Update clone's scale to match renderer update 2016-08-08 16:47:52 -04:00
Tim Mickel
c650de8520 Real version of Clone.prototype.setVisible 2016-07-13 16:52:46 -04:00
Tim Mickel
7c24bdc612 More documentation in sprite, clone 2016-07-06 14:09:06 -04:00
Tim Mickel
798368b6c5 Add documentation in src/sprites/clone.js 2016-07-06 13:57:58 -04:00
Tim Mickel
460760bd06 Stub "say" and "think" blocks with console.log 2016-07-06 13:47:32 -04:00
Tim Mickel
ce941c6fd8 Add show/hide blocks using ghost effect as backend 2016-07-01 12:56:59 -04:00
Tim Mickel
1eaed6fff3 Implement graphic effects and size blocks 2016-06-30 18:59:47 -04:00
Tim Mickel
727d2c0d23 Clamp clone direction like Scratch 2.0 2016-06-30 18:59:47 -04:00
Tim Mickel
19da0b0032 Add renderer demo using scratch-render-webgl 2016-06-30 18:59:47 -04:00
Tim Mickel
809528abdc Straw-man implementation of targets/sprites/clones 2016-06-30 18:59:17 -04:00