Andrew Sliwinski
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6d83931341
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WIP clean-up
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2016-12-30 10:19:58 -05:00 |
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Andrew Sliwinski
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04d9620631
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Merge branch 'patch-24' of https://github.com/TheBrokenRail/scratch-vm into feature/194
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2016-12-24 08:46:50 -05:00 |
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Eric Rosenbaum
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f90807e8a4
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add get sound index by name
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2016-12-21 16:42:19 -05:00 |
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Eric Rosenbaum
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f2793a1d59
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Merge branch 'develop' of https://github.com/LLK/scratch-vm into sound
# Conflicts:
# package.json
# src/engine/runtime.js
# src/sprites/clone.js
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2016-12-21 15:29:57 -05:00 |
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TheBrokenRail
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04fc32b294
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Update rendered-target.js
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2016-12-11 12:40:06 -05:00 |
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Ray Schamp
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e9da046969
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Report full sprite info in targetsUpdate
We need more than just the name for the initial render, so send everything consistent with sprite info reports.
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2016-12-07 17:11:08 -05:00 |
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TheBrokenRail
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dd86759915
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Update rendered-target.js
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2016-12-02 15:34:01 -05:00 |
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Ray Schamp
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ce17fdbd30
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Include costume data in sprite info reports
Also emit the report on all costume changes
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2016-11-30 13:19:49 -05:00 |
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TheBrokenRail
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72b44b3ec7
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Update rendered-target.js
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2016-11-29 18:57:35 -05:00 |
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TheBrokenRail
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1980fbc98d
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Update rendered-target.js
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2016-11-29 18:53:38 -05:00 |
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TheBrokenRail
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cac52020a4
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Add Export To Rendered Target
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2016-11-29 17:18:20 -05:00 |
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Tim Mickel
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a767c5ec79
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Keep min and max scale in relative bounds as in Scratch 2.0
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2016-11-14 12:20:29 -05:00 |
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Tim Mickel
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0ede7e6ca1
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Rename and delete sprites (#319)
* Add function to rename sprites
* Add delete sprite function
* Add `isSprite` helper and duplicate check for rename
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2016-10-26 13:27:24 -04:00 |
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Tim Mickel
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56ef01745f
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Implement sprite info emitting and posting (#320)
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2016-10-26 13:27:12 -04:00 |
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Tim Mickel
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2f0ce7137c
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Rename Clone -> RenderedTarget (#317)
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2016-10-26 11:19:43 -04:00 |
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