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Add more operators for testing
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1 changed files with 42 additions and 0 deletions
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@ -15,7 +15,14 @@ Scratch3OperatorsBlocks.prototype.getPrimitives = function() {
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'math_number': this.number,
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'text': this.text,
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'operator_add': this.add,
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'operator_subtract': this.subtract,
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'operator_multiply': this.multiply,
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'operator_divide': this.divide,
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'operator_lt': this.lt,
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'operator_equals': this.equals,
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'operator_gt': this.gt,
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'operator_and': this.and,
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'operator_or': this.or,
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'operator_random': this.random
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};
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};
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@ -32,10 +39,45 @@ Scratch3OperatorsBlocks.prototype.add = function (args) {
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return args.NUM1 + args.NUM2;
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};
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Scratch3OperatorsBlocks.prototype.subtract = function (args) {
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return args.NUM1 - args.NUM2;
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};
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Scratch3OperatorsBlocks.prototype.multiply = function (args) {
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return args.NUM1 * args.NUM2;
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};
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Scratch3OperatorsBlocks.prototype.divide = function (args) {
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return args.NUM1 / args.NUM2;
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};
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Scratch3OperatorsBlocks.prototype.lt = function (args) {
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return args.OPERAND1 < args.OPERAND2;
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};
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Scratch3OperatorsBlocks.prototype.equals = function (args) {
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return args.OPERAND1 == args.OPERAND2;
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};
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Scratch3OperatorsBlocks.prototype.gt = function (args) {
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return args.OPERAND1 > args.OPERAND2;
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};
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Scratch3OperatorsBlocks.prototype.and = function (args) {
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if (!args.OPERAND1 || !args.OPERAND2) {
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return false;
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}
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return true;
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};
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Scratch3OperatorsBlocks.prototype.or = function (args) {
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return args.OPERAND1 || args.OPERAND2;
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};
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Scratch3OperatorsBlocks.prototype.not = function (args) {
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return !args.OPERAND;
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};
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Scratch3OperatorsBlocks.prototype.random = function (args, util) {
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// As a demo, this implementation of random returns after 1 second of yield.
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// @todo Match Scratch 2.0 implementation with int-truncation.
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